43 Commits

Author SHA1 Message Date
Brett Williams
a76b0340f9 Disable parts of add_job UI when missing critical project data instead of crashing 2024-08-04 12:06:29 -05:00
Brett Williams
f9c114bf32 Add UI options for aerender 2024-08-04 10:00:16 -05:00
Brett Williams
dad9b8c250 Misc improvements 2024-08-04 01:19:22 -05:00
Brett Williams
8826382f86 Misc worker cleanup 2024-08-04 01:03:24 -05:00
Brett Williams
58822c4a20 get_project_info gets comp names from .aepx files now 2024-08-04 01:01:21 -05:00
Brett Williams
dc7f3877b2 Cleanup subprocess generation 2024-08-03 21:23:25 -05:00
Brett Williams
b1280ad445 Add AERender to supported_engines in EngineManager 2024-08-03 21:03:01 -05:00
Brett Williams
0cebb93ba2 Merge remote-tracking branch 'origin/feature/84-after-effects-support' into feature/84-after-effects-support 2024-08-03 20:56:54 -05:00
Brett Williams
a2785400ac Fix generate_worker_subprocess in aerender_worker.py 2024-08-03 20:55:48 -05:00
Brett Williams
d9201b5082 Changes to engine file extensions structure 2024-08-03 20:55:48 -05:00
Brett Williams
7d633d97c2 Fix getting path to After Effects 2024-08-03 20:55:48 -05:00
Brett Williams
220b3fcc25 Streamline job runtime - improve logging 2024-08-03 20:55:22 -05:00
Brett Williams
e6e2ff8e07 Fix generate_worker_subprocess in aerender_worker.py 2024-08-03 20:45:43 -05:00
Brett Williams
7986960b21 Changes to engine file extensions structure 2024-08-03 20:21:26 -05:00
Brett Williams
ebb847b09e Fix getting path to After Effects 2024-08-03 20:00:36 -05:00
82613c3963 Persist args in db and return args in job json (#82) 2024-08-03 18:42:21 -05:00
Brett Williams
abc9724f01 Quickfix: Forgot to commit one rename 2024-08-03 18:28:33 -05:00
ef4fc0e42e Blender GPU / CPU Render (#81)
* Add script to get GPU information from Blender

* Change run_python_script to allow it to run without a project file

* Simplify run_python_script code

* Fix mistake

* Add system_info to engine classes and api_server. /api/renderer_info now supports standard and full response modes.

* Get full renderer_info response for add job UI

* Enable setting specific Blender render_device using args

* Add Blender render device options to UI
2024-08-03 18:26:56 -05:00
Brett Williams
9bc490acae Misc cleanup / renaming 2024-08-03 14:04:17 -05:00
21de69ca4f Improve performance on several API calls (#80)
* Streamline fetching renderer_info from API - use threading for performance improvements

* Use concurrent.futures instead of Threading

* Fix timeout issue with server proxy

* Minor fixes to code that handles proxy server online / offline status
2024-08-03 11:02:40 -05:00
Brett Williams
47770c4fdd Update blender worker to get current frame from filepath output 2024-07-30 20:00:07 -05:00
8a3e74660c Create subjobs after submission - #54 (#79)
* Force start in render queue only starts NOT_STARTED and SCHEDULED jobs

* Refactor adding jobs / subjobs

* Remove dead code

* Fixed issue with bulk job submission

* Cancel job now cancels all subjobs

* Misc fixes

* JSON now returns job hostname

* Add hostname as optional column in DB

* Misc fixes

* Error handling for removing zip file after download

* Clean up imports

* Fixed issue where worker child information would not be saved
2024-07-30 19:22:38 -05:00
Brett Williams
6d33f262b3 Better error handling when posting a new job 2024-07-29 14:50:14 -05:00
a0729d71f1 Add long_polling_jobs to API (#78) 2024-02-13 13:11:56 -06:00
ecf836c235 Zeroconf offline-handling improvements (#77)
* Add benchmark.py

* Add cpu / disk benchmark APIs

* Add cpu_benchmark method to distributed_job_manager.py

* Do a better job of storing hostnames =

* Remove hostname from Zeroconf cache if server goes offline

* Add cpu / disk benchmark APIs

* Add cpu_benchmark method to distributed_job_manager.py

* Do a better job of storing hostnames =

* Remove hostname from Zeroconf cache if server goes offline

* Wrap main code in try finally block to always stop zeroconf

* Add missing import
2024-02-12 14:57:00 -06:00
a31fe98964 Cpu benchmarks #48 (#76)
* Add benchmark.py

* Add cpu / disk benchmark APIs

* Add cpu_benchmark method to distributed_job_manager.py

* Make sure cpu_benchmark is an int

* Improve distributed_job_manager test
2024-02-11 05:19:24 -06:00
Brett Williams
79db960383 Add MIT license 2024-01-28 20:54:12 -06:00
85785d9167 Check engine permissions and chmod it to executable if not already (#75) 2024-01-28 10:53:14 -06:00
9757ba9276 Pylint cleanup (#74)
* Misc fixes

* Misc cleanup

* Add all_versions to blender_downloader.py

* More cleanup

* Fix issue with status not reporting engine info

* Misc fixes

* Misc cleanup

* Add all_versions to blender_downloader.py

* More cleanup

* Fix issue with status not reporting engine info
2024-01-28 10:30:57 -06:00
d673d7d4bf Misc cleanup (#73)
* Stop previously running zeroconf instances

* Lots of formatting fixes

* Use f-strings for time delta

* More line fixes

* Update requirements.txt

* More misc cleanup

* Simplify README.md
2024-01-27 22:56:33 -06:00
Brett Williams
d216ae822e Merge remote-tracking branch 'origin/master' 2023-12-25 17:47:03 -06:00
Brett Williams
dabe46bdda Add .pylintrc 2023-12-25 17:46:45 -06:00
2c82c65305 Update pylint.yml
Update python versions
2023-12-25 17:40:55 -06:00
Brett Williams
4004ad893b Update .gitignore 2023-12-21 20:47:38 -06:00
Brett Williams
685297e2f2 Use alphanumeric API tokens instead of ints 2023-12-21 20:46:55 -06:00
d55f6a5187 Remove web components (#70)
* Remove old web code

* Add back missing gears file

* Client fetches thumbnails instead of being sent by server
2023-12-17 12:07:10 -06:00
Brett Williams
8863a38904 Add more docstrings 2023-12-16 22:23:02 -06:00
f663430984 Fix py2app (#69)
* Initial commit of py2app code

* Use environment variable RESOURCE_PATH when running as a bundle

* Move config files to system config location
2023-12-16 22:20:24 -06:00
525fd99a58 Ffmpeg versioning issues (#68)
* FFMPEG version cleanup

* Make sure attempts don't go on forever

* Use latest version when version not defined. Add latest to UI
2023-11-22 08:47:47 -08:00
Brett Williams
4847338fc2 Fix FFMPEG version regex 2023-11-22 07:48:28 -08:00
c0d0ec64a8 Dynamic engine options in UI for blender / ffmpeg (#66)
* Make sure progress UI updates occur on main thread

* Cleanup unnecessary code in FFMPEG

* Cleanup extension matching

* Make sure supported_extensions is now called as a method everywhere

* Fix add_job crashing

* Update the renderer to reflect the current file type

* Sort engine versions from newest to oldest

* Consolidate Project Group and Server Group

* Split UI options into its own file for easier updating

* Add ffmpeg ui stem
2023-11-21 01:31:56 -08:00
32afcf945d Use loopback address for local host (fixes issue with locked down networks) (#65) 2023-11-21 01:16:26 -08:00
e9f9521924 Report Engine Download Status in UI (#64)
* Report downloads in status bar

* Update engine_browser.py UI with any active downloads
2023-11-20 19:58:31 -08:00
77 changed files with 1388 additions and 1468 deletions

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@@ -7,7 +7,7 @@ jobs:
runs-on: ubuntu-latest
strategy:
matrix:
python-version: ["3.8", "3.9", "3.10"]
python-version: ["3.10", "3.11", "3.12"]
steps:
- uses: actions/checkout@v3
- name: Set up Python ${{ matrix.python-version }}

6
.gitignore vendored
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@@ -1,8 +1,8 @@
/job_history.json
*.icloud
*.fcpxml
/uploads
*.pyc
/server_state.json
/.scheduler_prefs
*.db
/dist/
/build/
/.github/

4
.pylintrc Normal file
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@@ -0,0 +1,4 @@
[MASTER]
max-line-length = 120
[MESSAGES CONTROL]
disable = missing-docstring, invalid-name, import-error, logging-fstring-interpolation

21
LICENSE.txt Normal file
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@@ -0,0 +1,21 @@
MIT License
Copyright (c) 2024 Brett Williams
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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@@ -1,19 +1,10 @@
# 🎬 Zordon - Render Management Tools 🎬
# 🎬 Zordon - Render Management Tools
Welcome to Zordon! This is a hobby project written with fellow filmmakers in mind. It's a local network render farm manager, aiming to streamline and simplify the rendering process across multiple home computers.
Welcome to Zordon! It's a local network render farm manager, aiming to streamline and simplify the rendering process across multiple home computers.
## 📦 Installation
Make sure to install the necessary dependencies: `pip3 install -r requirements.txt`
## 🚀 How to Use
Zordon has two main files: `start_server.py` and `start_client.py`.
- **start_server.py**: Run this on any computer you want to render jobs. It manages the incoming job queue and kicks off the appropriate render jobs when ready.
- **start_client.py**: Run this to administer your render servers. It lets you manage and submit jobs.
When the server is running, the job queue can be accessed via a web browser on the server's hostname (default port is 8080). You can also access it via the GUI client or a simple view-only dashboard.
Install the necessary dependencies: `pip3 install -r requirements.txt`
## 🎨 Supported Renderers

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@@ -1,279 +0,0 @@
#!/usr/bin/env python3
import datetime
import os.path
import socket
import threading
import time
import traceback
from rich import box
from rich.console import Console
from rich.layout import Layout
from rich.live import Live
from rich.panel import Panel
from rich.table import Column
from rich.table import Table
from rich.text import Text
from rich.tree import Tree
from src.engines.core.base_worker import RenderStatus, string_to_status
from src.api.server_proxy import RenderServerProxy
from src.utilities.misc_helper import get_time_elapsed
from start_server import start_server
"""
The RenderDashboard is designed to be run on a remote machine or on the local server
This provides a detailed status of all jobs running on the server
"""
status_colors = {RenderStatus.ERROR: "red", RenderStatus.CANCELLED: 'orange1', RenderStatus.COMPLETED: 'green',
RenderStatus.NOT_STARTED: "yellow", RenderStatus.SCHEDULED: 'purple',
RenderStatus.RUNNING: 'cyan'}
categories = [RenderStatus.RUNNING, RenderStatus.ERROR, RenderStatus.NOT_STARTED, RenderStatus.SCHEDULED,
RenderStatus.COMPLETED, RenderStatus.CANCELLED, RenderStatus.UNDEFINED]
renderer_colors = {'ffmpeg': '[magenta]', 'blender': '[orange1]', 'aerender': '[purple]'}
local_hostname = socket.gethostname()
def status_string_to_color(status_string):
job_status = string_to_status(status_string)
job_color = '[{}]'.format(status_colors[job_status])
return job_color
def sorted_jobs(all_jobs):
sort_by_date = True
if not sort_by_date:
sorted_job_list = []
if all_jobs:
for status_category in categories:
found_jobs = [x for x in all_jobs if x['status'] == status_category.value]
if found_jobs:
sorted_found_jobs = sorted(found_jobs, key=lambda d: datetime.datetime.fromisoformat(d['date_created']), reverse=True)
sorted_job_list.extend(sorted_found_jobs)
else:
sorted_job_list = sorted(all_jobs, key=lambda d: datetime.datetime.fromisoformat(d['date_created']), reverse=True)
return sorted_job_list
def create_node_tree(all_server_data) -> Tree:
main_tree = Tree("[magenta]Server Cluster")
for server_host, server_data in all_server_data['servers'].items():
node_title_local = f"[cyan bold]{server_host}[/] [yellow](This Computer)[default]"
node_title_remote = f"[cyan]{server_host} [magenta](Remote)[default]"
node_tree_text = node_title_local if (server_host == local_hostname) else node_title_remote
if server_data.get('is_online', False):
node_tree_text = node_tree_text + " - [green]Running"
node_tree = Tree(node_tree_text)
stats_text = f"CPU: [yellow]{server_data['status']['cpu_percent']}% [default]| RAM: " \
f"[yellow]{server_data['status']['memory_percent']}% [default]| Cores: " \
f"[yellow]{server_data['status']['cpu_count']} [default]| " \
f"{server_data['status']['platform'].split('-')[0]}"
node_tree.add(Tree(stats_text))
running_jobs = [job for job in server_data['jobs'] if job['status'] == RenderStatus.RUNNING.value]
not_started = [job for job in server_data['jobs'] if job['status'] == RenderStatus.NOT_STARTED.value]
scheduled = [job for job in server_data['jobs'] if job['status'] == RenderStatus.SCHEDULED.value]
jobs_to_display = running_jobs + not_started + scheduled
jobs_tree = Tree(f"Running: [green]{len(running_jobs)} [default]| Queued: [cyan]{len(not_started)}"
f"[default] | Scheduled: [cyan]{len(scheduled)}")
for job in jobs_to_display:
renderer = f"{renderer_colors[job['renderer']]}{job['renderer']}[default]"
filename = os.path.basename(job['input_path']).split('.')[0]
if job['status'] == RenderStatus.RUNNING.value:
jobs_tree.add(f"[bold]{renderer} {filename} ({job['id']}) - {status_string_to_color(job['status'])}{(float(job['percent_complete']) * 100):.1f}%")
else:
jobs_tree.add(f"{filename} ({job['id']}) - {status_string_to_color(job['status'])}{job['status'].title()}")
if not jobs_to_display:
jobs_tree.add("[italic]No running jobs")
node_tree.add(jobs_tree)
main_tree.add(node_tree)
else:
# if server is offline
node_tree_text = node_tree_text + " - [red]Offline"
node_tree = Tree(node_tree_text)
main_tree.add(node_tree)
return main_tree
def create_jobs_table(all_server_data) -> Table:
table = Table("ID", "Name", "Renderer", Column(header="Priority", justify="center"),
Column(header="Status", justify="center"), Column(header="Time Elapsed", justify="right"),
Column(header="# Frames", justify="right"), "Client", show_lines=True,
box=box.HEAVY_HEAD)
all_jobs = []
for server_name, server_data in all_server_data['servers'].items():
for job in server_data['jobs']:
#todo: clean this up
all_jobs.append(job)
all_jobs = sorted_jobs(all_jobs)
for job in all_jobs:
job_status = string_to_status(job['status'])
job_color = '[{}]'.format(status_colors[job_status])
job_text = f"{job_color}" + job_status.value.title()
if job_status == RenderStatus.ERROR and job['errors']:
job_text = job_text + "\n" + "\n".join(job['errors'])
# Project name
project_name = job_color + (job['name'] or os.path.basename(job['input_path']))
elapsed_time = get_time_elapsed(datetime.datetime.fromisoformat(job['start_time']),
datetime.datetime.fromisoformat(job['end_time']))
if job_status == RenderStatus.RUNNING:
job_text = f"{job_color}[bold]Running - {float(job['percent_complete']) * 100:.1f}%"
elapsed_time = "[bold]" + elapsed_time
project_name = "[bold]" + project_name
elif job_status == RenderStatus.CANCELLED or job_status == RenderStatus.ERROR:
project_name = "[strike]" + project_name
# Priority
priority_color = ["red", "yellow", "cyan"][(job['priority'] - 1)]
client_name = job['client'] or 'unknown'
client_colors = {'unknown': '[red]', local_hostname: '[yellow]'}
client_title = client_colors.get(client_name, '[magenta]') + client_name
table.add_row(
job['id'],
project_name,
renderer_colors.get(job['renderer'], '[cyan]') + job['renderer'] + '[default]-' + job['renderer_version'],
f"[{priority_color}]{job['priority']}",
job_text,
elapsed_time,
str(max(int(job['total_frames']), 1)),
client_title
)
return table
def create_status_panel(all_server_data):
for key, value in all_server_data['servers'].items():
if key == local_hostname:
return str(value['status'])
return "no status"
class KeyboardThread(threading.Thread):
def __init__(self, input_cbk = None, name='keyboard-input-thread'):
self.input_cbk = input_cbk
super(KeyboardThread, self).__init__(name=name)
self.start()
def run(self):
while True:
self.input_cbk(input()) #waits to get input + Return
def my_callback(inp):
#evaluate the keyboard input
print('You Entered:', inp)
if __name__ == '__main__':
get_server_ip = input("Enter server IP or None for local: ") or local_hostname
server_proxy = RenderServerProxy(get_server_ip, "8080")
if not server_proxy.connect():
if server_proxy.hostname == local_hostname:
start_server_input = input("Local server not running. Start server? (y/n) ")
if start_server_input and start_server_input[0].lower() == "y":
# Startup the local server
start_server()
test = server_proxy.connect()
print(f"connected? {test}")
else:
print(f"\nUnable to connect to server: {server_proxy.hostname}")
print("\nVerify IP address is correct and server is running")
exit(1)
# start the Keyboard thread
# kthread = KeyboardThread(my_callback)
# Console Layout
console = Console()
layout = Layout()
# Divide the "screen" in to three parts
layout.split(
Layout(name="header", size=3),
Layout(ratio=1, name="main")
# Layout(size=10, name="footer"),
)
# Divide the "main" layout in to "side" and "body"
layout["main"].split_row(
Layout(name="side"),
Layout(name="body",
ratio=3))
# Divide the "side" layout in to two
layout["side"].split(Layout(name="side_top"), Layout(name="side_bottom"))
# Server connection header
header_text = Text(f"Connected to server: ")
header_text.append(f"{server_proxy.hostname} ", style="green")
if server_proxy.hostname == local_hostname:
header_text.append("(This Computer)", style="yellow")
else:
header_text.append("(Remote)", style="magenta")
# background process to update server data independent of the UI
def fetch_server_data(server):
while True:
fetched_data = server.get_data(timeout=5)
if fetched_data:
server.fetched_status_data = fetched_data
time.sleep(1)
x = threading.Thread(target=fetch_server_data, args=(server_proxy,))
x.daemon = True
x.start()
# draw and update the UI
with Live(console=console, screen=False, refresh_per_second=1, transient=True) as live:
while True:
try:
if server_proxy.fetched_status_data:
server_online = False
if server_proxy.fetched_status_data.get('timestamp', None):
timestamp = datetime.datetime.fromisoformat(server_proxy.fetched_status_data['timestamp'])
time_diff = datetime.datetime.now() - timestamp
server_online = time_diff.seconds < 10 # client is offline if not updated in certain time
layout["body"].update(create_jobs_table(server_proxy.fetched_status_data))
layout["side_top"].update(Panel(create_node_tree(server_proxy.fetched_status_data)))
layout["side_bottom"].update(Panel(create_status_panel(server_proxy.fetched_status_data)))
online_text = "Online" if server_online else "Offline"
online_color = "green" if server_online else "red"
layout["header"].update(Panel(Text(f"Zordon Render Client - Version 0.0.1 alpha - {online_text}",
justify="center", style=online_color)))
live.update(layout, refresh=False)
except Exception as e:
print(f"Exception updating table: {e}")
traceback.print_exception(e)
time.sleep(1)
# # # todo: Add input prompt to manage running jobs (ie add, cancel, get info, etc)

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#!/usr/bin/env python3
from src import init
if __name__ == '__main__':

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@@ -1,15 +1,37 @@
requests==2.31.0
psutil==5.9.6
PyYAML==6.0.1
Flask==3.0.0
rich==13.6.0
Werkzeug~=3.0.1
json2html~=1.3.0
SQLAlchemy~=2.0.15
Pillow==10.1.0
zeroconf==0.119.0
Pypubsub~=4.0.3
tqdm==4.66.1
plyer==2.1.0
PyQt6~=6.6.0
PySide6~=6.6.0
PyQt6>=6.6.1
psutil>=5.9.8
requests>=2.31.0
Pillow>=10.2.0
PyYAML>=6.0.1
flask>=3.0.2
tqdm>=4.66.2
werkzeug>=3.0.1
Pypubsub>=4.0.3
zeroconf>=0.131.0
SQLAlchemy>=2.0.25
plyer>=2.1.0
pytz>=2023.3.post1
future>=0.18.3
rich>=13.7.0
pytest>=8.0.0
numpy>=1.26.3
setuptools>=69.0.3
pandas>=2.2.0
matplotlib>=3.8.2
MarkupSafe>=2.1.4
dmglib>=0.9.5; sys_platform == 'darwin'
python-dateutil>=2.8.2
certifi>=2023.11.17
shiboken6>=6.6.1
Pygments>=2.17.2
cycler>=0.12.1
contourpy>=1.2.0
packaging>=23.2
fonttools>=4.47.2
Jinja2>=3.1.3
pyparsing>=3.1.1
kiwisolver>=1.4.5
attrs>=23.2.0
lxml>=5.1.0
click>=8.1.7
requests_toolbelt>=1.0.0

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28
setup.py Normal file
View File

@@ -0,0 +1,28 @@
"""
This is a setup.py script generated by py2applet
Usage:
python setup.py py2app
"""
import glob
from setuptools import setup
APP = ['main.py']
DATA_FILES = [('config', glob.glob('config/*.*')),
('resources', glob.glob('resources/*.*'))]
OPTIONS = {
'excludes': ['PySide6'],
'includes': ['zeroconf', 'zeroconf._services.info'],
'plist': {
'LSMinimumSystemVersion': '10.15', # Specify minimum macOS version
},
}
setup(
app=APP,
data_files=DATA_FILES,
options={'py2app': OPTIONS},
setup_requires=['py2app'],
name='Zordon'
)

View File

@@ -10,14 +10,28 @@ import requests
from tqdm import tqdm
from werkzeug.utils import secure_filename
from src.distributed_job_manager import DistributedJobManager
from src.engines.engine_manager import EngineManager
from src.render_queue import RenderQueue
logger = logging.getLogger()
def handle_uploaded_project_files(request, jobs_list, upload_directory):
"""
Handles the uploaded project files.
This method takes a request with a file, a list of jobs, and an upload directory. It checks if the file was uploaded
directly, if it needs to be downloaded from a URL, or if it's already present on the local file system. It then
moves the file to the appropriate directory and returns the local path to the file and its name.
Args:
request (Request): The request object containing the file.
jobs_list (list): A list of jobs. The first job in the list is used to get the file's URL and local path.
upload_directory (str): The directory where the file should be uploaded.
Raises:
ValueError: If no valid project paths are found.
Returns:
tuple: A tuple containing the local path to the loaded project file and its name.
"""
# Initialize default values
loaded_project_local_path = None
@@ -68,7 +82,6 @@ def download_project_from_url(project_url):
# This nested function is to handle downloading from a URL
logger.info(f"Downloading project from url: {project_url}")
referred_name = os.path.basename(project_url)
downloaded_file_url = None
try:
response = requests.get(project_url, stream=True)
@@ -95,7 +108,21 @@ def download_project_from_url(project_url):
def process_zipped_project(zip_path):
# Given a zip path, extract its content, and return the main project file path
"""
Processes a zipped project.
This method takes a path to a zip file, extracts its contents, and returns the path to the extracted project file.
If the zip file contains more than one project file or none, an error is raised.
Args:
zip_path (str): The path to the zip file.
Raises:
ValueError: If there's more than 1 project file or none in the zip file.
Returns:
str: The path to the main project file.
"""
work_path = os.path.dirname(zip_path)
try:
@@ -122,58 +149,3 @@ def process_zipped_project(zip_path):
logger.error(f"Error processing zip file: {e}")
raise ValueError(f"Error processing zip file: {e}")
return extracted_project_path
def create_render_jobs(jobs_list, loaded_project_local_path, job_dir):
results = []
for job_data in jobs_list:
try:
# get new output path in output_dir
output_path = job_data.get('output_path')
if not output_path:
loaded_project_filename = os.path.basename(loaded_project_local_path)
output_filename = os.path.splitext(loaded_project_filename)[0]
else:
output_filename = os.path.basename(output_path)
# Prepare output path
output_dir = os.path.join(os.path.dirname(os.path.dirname(loaded_project_local_path)), 'output')
output_path = os.path.join(output_dir, output_filename)
os.makedirs(output_dir, exist_ok=True)
logger.debug(f"New job output path: {output_path}")
# create & configure jobs
worker = EngineManager.create_worker(renderer=job_data['renderer'],
input_path=loaded_project_local_path,
output_path=output_path,
engine_version=job_data.get('engine_version'),
args=job_data.get('args', {}))
worker.status = job_data.get("initial_status", worker.status)
worker.parent = job_data.get("parent", worker.parent)
worker.name = job_data.get("name", worker.name)
worker.priority = int(job_data.get('priority', worker.priority))
worker.start_frame = int(job_data.get("start_frame", worker.start_frame))
worker.end_frame = int(job_data.get("end_frame", worker.end_frame))
# determine if we can / should split the job
if job_data.get("enable_split_jobs", False) and (worker.total_frames > 1) and not worker.parent:
DistributedJobManager.split_into_subjobs(worker, job_data, loaded_project_local_path)
else:
logger.debug("Not splitting into subjobs")
RenderQueue.add_to_render_queue(worker, force_start=job_data.get('force_start', False))
if not worker.parent:
from src.api.api_server import make_job_ready
make_job_ready(worker.id)
results.append(worker.json())
except FileNotFoundError as e:
err_msg = f"Cannot create job: {e}"
logger.error(err_msg)
results.append({'error': err_msg})
except Exception as e:
err_msg = f"Exception creating render job: {e}"
logger.exception(err_msg)
results.append({'error': err_msg})
return results

View File

@@ -1,4 +1,5 @@
#!/usr/bin/env python3
import concurrent.futures
import json
import logging
import multiprocessing
@@ -13,12 +14,11 @@ import time
from datetime import datetime
from zipfile import ZipFile
import json2html
import psutil
import yaml
from flask import Flask, request, render_template, send_file, after_this_request, Response, redirect, url_for, abort
from flask import Flask, request, send_file, after_this_request, Response, redirect, url_for, abort
from src.api.add_job_helpers import handle_uploaded_project_files, process_zipped_project, create_render_jobs
from src.api.add_job_helpers import handle_uploaded_project_files, process_zipped_project
from src.api.serverproxy_manager import ServerProxyManager
from src.distributed_job_manager import DistributedJobManager
from src.engines.core.base_worker import string_to_status, RenderStatus
@@ -26,12 +26,13 @@ from src.engines.engine_manager import EngineManager
from src.render_queue import RenderQueue, JobNotFoundError
from src.utilities.config import Config
from src.utilities.misc_helper import system_safe_path, current_system_os, current_system_cpu, \
current_system_os_version, config_dir
current_system_os_version, num_to_alphanumeric
from src.utilities.server_helper import generate_thumbnail_for_job
from src.utilities.zeroconf_server import ZeroconfServer
from src.utilities.benchmark import cpu_benchmark, disk_io_benchmark
logger = logging.getLogger()
server = Flask(__name__, template_folder='web/templates', static_folder='web/static')
server = Flask(__name__)
ssl._create_default_https_context = ssl._create_unverified_context # disable SSL for downloads
categories = [RenderStatus.RUNNING, RenderStatus.ERROR, RenderStatus.NOT_STARTED, RenderStatus.SCHEDULED,
@@ -52,45 +53,34 @@ def sorted_jobs(all_jobs, sort_by_date=True):
return sorted_job_list
@server.route('/')
@server.route('/index')
def index():
with open(system_safe_path(os.path.join(config_dir(), 'presets.yaml'))) as f:
render_presets = yaml.load(f, Loader=yaml.FullLoader)
return render_template('index.html', all_jobs=sorted_jobs(RenderQueue.all_jobs()),
hostname=server.config['HOSTNAME'], renderer_info=renderer_info(),
render_clients=[server.config['HOSTNAME']], preset_list=render_presets)
@server.get('/api/jobs')
def jobs_json():
try:
hash_token = request.args.get('token', None)
all_jobs = [x.json() for x in RenderQueue.all_jobs()]
job_cache_token = str(json.dumps(all_jobs).__hash__())
if hash_token and hash_token == job_cache_token:
return [], 204 # no need to update
else:
return {'jobs': all_jobs, 'token': job_cache_token}
job_cache_int = int(json.dumps(all_jobs).__hash__())
job_cache_token = num_to_alphanumeric(job_cache_int)
return {'jobs': all_jobs, 'token': job_cache_token}
except Exception as e:
logger.exception(f"Exception fetching all_jobs_cached: {e}")
return [], 500
logger.exception(f"Exception fetching jobs_json: {e}")
return {}, 500
@server.route('/ui/job/<job_id>/full_details')
def job_detail(job_id):
found_job = RenderQueue.job_with_id(job_id)
table_html = json2html.json2html.convert(json=found_job.json(),
table_attributes='class="table is-narrow is-striped is-fullwidth"')
media_url = None
if found_job.file_list() and found_job.status == RenderStatus.COMPLETED:
media_basename = os.path.basename(found_job.file_list()[0])
media_url = f"/api/job/{job_id}/file/{media_basename}"
return render_template('details.html', detail_table=table_html, media_url=media_url,
hostname=server.config['HOSTNAME'], job_status=found_job.status.value.title(),
job=found_job, renderer_info=renderer_info())
@server.get('/api/jobs_long_poll')
def long_polling_jobs():
try:
hash_token = request.args.get('token', None)
start_time = time.time()
while True:
all_jobs = jobs_json()
if all_jobs['token'] != hash_token:
return all_jobs
# Break after 30 seconds to avoid gateway timeout
if time.time() - start_time > 30:
return {}, 204
time.sleep(1)
except Exception as e:
logger.exception(f"Exception fetching long_polling_jobs: {e}")
return {}, 500
@server.route('/api/job/<job_id>/thumbnail')
@@ -130,17 +120,8 @@ def job_thumbnail(job_id):
elif os.path.exists(thumb_image_path):
return send_file(thumb_image_path, mimetype='image/jpeg')
# Misc status icons
if found_job.status == RenderStatus.RUNNING:
return send_file('../web/static/images/gears.png', mimetype="image/png")
elif found_job.status == RenderStatus.CANCELLED:
return send_file('../web/static/images/cancelled.png', mimetype="image/png")
elif found_job.status == RenderStatus.SCHEDULED:
return send_file('../web/static/images/scheduled.png', mimetype="image/png")
elif found_job.status == RenderStatus.NOT_STARTED:
return send_file('../web/static/images/not_started.png', mimetype="image/png")
# errors
return send_file('../web/static/images/error.png', mimetype="image/png")
return found_job.status.value, 200
return found_job.status.value, 404
# Get job file routing
@@ -202,24 +183,6 @@ def get_file_list(job_id):
return RenderQueue.job_with_id(job_id).file_list()
@server.get('/api/job/<job_id>/make_ready')
def make_job_ready(job_id):
try:
found_job = RenderQueue.job_with_id(job_id)
if found_job.status in [RenderStatus.CONFIGURING, RenderStatus.NOT_STARTED]:
if found_job.children:
for child_key in found_job.children.keys():
child_id = child_key.split('@')[0]
hostname = child_key.split('@')[-1]
ServerProxyManager.get_proxy_for_hostname(hostname).request_data(f'job/{child_id}/make_ready')
found_job.status = RenderStatus.NOT_STARTED
RenderQueue.save_state()
return found_job.json(), 200
except Exception as e:
return "Error making job ready: {e}", 500
return "Not valid command", 405
@server.route('/api/job/<job_id>/download_all')
def download_all(job_id):
zip_filename = None
@@ -227,7 +190,10 @@ def download_all(job_id):
@after_this_request
def clear_zip(response):
if zip_filename and os.path.exists(zip_filename):
os.remove(zip_filename)
try:
os.remove(zip_filename)
except Exception as e:
logger.warning(f"Error removing zip file '{zip_filename}': {e}")
return response
found_job = RenderQueue.job_with_id(job_id)
@@ -248,8 +214,8 @@ def download_all(job_id):
def presets():
presets_path = system_safe_path('config/presets.yaml')
with open(presets_path) as f:
presets = yaml.load(f, Loader=yaml.FullLoader)
return presets
loaded_presets = yaml.load(f, Loader=yaml.FullLoader)
return loaded_presets
@server.get('/api/full_status')
@@ -291,18 +257,7 @@ def add_job_handler():
elif request.form.get('json', None):
jobs_list = json.loads(request.form['json'])
else:
# Cleanup flat form data into nested structure
form_dict = {k: v for k, v in dict(request.form).items() if v}
args = {}
arg_keys = [k for k in form_dict.keys() if '-arg_' in k]
for server_hostname in arg_keys:
if form_dict['renderer'] in server_hostname or 'AnyRenderer' in server_hostname:
cleaned_key = server_hostname.split('-arg_')[-1]
args[cleaned_key] = form_dict[server_hostname]
form_dict.pop(server_hostname)
args['raw'] = form_dict.get('raw_args', None)
form_dict['args'] = args
jobs_list = [form_dict]
return "Invalid data", 400
except Exception as e:
err_msg = f"Error processing job data: {e}"
logger.error(err_msg)
@@ -314,16 +269,13 @@ def add_job_handler():
if loaded_project_local_path.lower().endswith('.zip'):
loaded_project_local_path = process_zipped_project(loaded_project_local_path)
results = create_render_jobs(jobs_list, loaded_project_local_path, referred_name)
for response in results:
if response.get('error', None):
return results, 400
if request.args.get('redirect', False):
return redirect(url_for('index'))
else:
return results, 200
results = []
for new_job_data in jobs_list:
new_job = DistributedJobManager.create_render_job(new_job_data, loaded_project_local_path)
results.append(new_job.json())
return results, 200
except Exception as e:
logger.exception(f"Unknown error adding job: {e}")
logger.exception(f"Error adding job: {e}")
return 'unknown error', 500
@@ -390,13 +342,6 @@ def clear_history():
@server.route('/api/status')
def status():
renderer_data = {}
for render_class in EngineManager.supported_engines():
if EngineManager.all_versions_for_engine(render_class.name): # only return renderers installed on host
renderer_data[render_class.engine.name()] = \
{'versions': EngineManager.all_versions_for_engine(render_class.engine.name()),
'is_available': RenderQueue.is_available_for_job(render_class.engine.name())
}
# Get system info
return {"timestamp": datetime.now().isoformat(),
@@ -410,7 +355,6 @@ def status():
"memory_available": psutil.virtual_memory().available,
"memory_percent": psutil.virtual_memory().percent,
"job_counts": RenderQueue.job_counts(),
"renderers": renderer_data,
"hostname": server.config['HOSTNAME'],
"port": server.config['PORT']
}
@@ -418,18 +362,53 @@ def status():
@server.get('/api/renderer_info')
def renderer_info():
response_type = request.args.get('response_type', 'standard')
def process_engine(engine):
try:
# Get all installed versions of the engine
installed_versions = EngineManager.all_versions_for_engine(engine.name())
if installed_versions:
# Use system-installed versions to avoid permission issues
system_installed_versions = [x for x in installed_versions if x['type'] == 'system']
install_path = system_installed_versions[0]['path'] if system_installed_versions else \
installed_versions[0]['path']
en = engine(install_path)
if response_type == 'full': # Full dataset - Can be slow
return {
en.name(): {
'is_available': RenderQueue.is_available_for_job(en.name()),
'versions': installed_versions,
'supported_extensions': engine.supported_extensions(),
'supported_export_formats': en.get_output_formats(),
'system_info': en.system_info()
}
}
elif response_type == 'standard': # Simpler dataset to reduce response times
return {
en.name(): {
'is_available': RenderQueue.is_available_for_job(en.name()),
'versions': installed_versions,
}
}
else:
raise AttributeError(f"Invalid response_type: {response_type}")
except Exception as e:
logger.error(f'Error fetching details for {engine.name()} renderer: {e}')
return {}
renderer_data = {}
for engine in EngineManager.supported_engines():
# Get all installed versions of engine
installed_versions = EngineManager.all_versions_for_engine(engine.name())
if installed_versions:
# fixme: using system versions only because downloaded versions may have permissions issues
system_installed_versions = [x for x in installed_versions if x['type'] == 'system']
install_path = system_installed_versions[0]['path'] if system_installed_versions else installed_versions[0]['path']
renderer_data[engine.name()] = {'is_available': RenderQueue.is_available_for_job(engine.name()),
'versions': installed_versions,
'supported_extensions': engine.supported_extensions(),
'supported_export_formats': engine(install_path).get_output_formats()}
with concurrent.futures.ThreadPoolExecutor() as executor:
futures = {executor.submit(process_engine, engine): engine.name() for engine in EngineManager.supported_engines()}
for future in concurrent.futures.as_completed(futures):
result = future.result()
if result:
renderer_data.update(result)
return renderer_data
@@ -484,6 +463,7 @@ def delete_engine_download():
@server.get('/api/renderer/<renderer>/args')
def get_renderer_args(renderer):
try:
# todo: possibly deprecate
renderer_engine_class = EngineManager.engine_with_name(renderer)
return renderer_engine_class().get_arguments()
except LookupError:
@@ -499,9 +479,15 @@ def get_renderer_help(renderer):
return f"Cannot find renderer '{renderer}'", 400
@server.route('/upload')
def upload_file_page():
return render_template('upload.html', supported_renderers=EngineManager.supported_engines())
@server.get('/api/cpu_benchmark')
def get_cpu_benchmark_score():
return str(cpu_benchmark(10))
@server.get('/api/disk_benchmark')
def get_disk_benchmark():
results = disk_io_benchmark()
return {'write_speed': results[0], 'read_speed': results[-1]}
def start_server():
@@ -536,8 +522,8 @@ def start_server():
flask_log = logging.getLogger('werkzeug')
flask_log.setLevel(Config.flask_log_level.upper())
# check for updates for render engines if config'd or on first launch
if Config.update_engines_on_launch or not EngineManager.all_engines():
# check for updates for render engines if configured or on first launch
if Config.update_engines_on_launch or not EngineManager.get_engines():
EngineManager.update_all_engines()
# Set up the RenderQueue object

View File

@@ -1,29 +1,42 @@
import json
import logging
import os
import socket
import threading
import time
import requests
from requests_toolbelt.multipart import MultipartEncoder, MultipartEncoderMonitor
from urllib.parse import urljoin
from src.utilities.misc_helper import is_localhost
from src.utilities.status_utils import RenderStatus
from src.utilities.zeroconf_server import ZeroconfServer
status_colors = {RenderStatus.ERROR: "red", RenderStatus.CANCELLED: 'orange1', RenderStatus.COMPLETED: 'green',
RenderStatus.NOT_STARTED: "yellow", RenderStatus.SCHEDULED: 'purple',
RenderStatus.RUNNING: 'cyan', RenderStatus.WAITING_FOR_SUBJOBS: 'blue'}
categories = [RenderStatus.RUNNING, RenderStatus.WAITING_FOR_SUBJOBS, RenderStatus.ERROR, RenderStatus.NOT_STARTED,
RenderStatus.SCHEDULED, RenderStatus.COMPLETED, RenderStatus.CANCELLED, RenderStatus.UNDEFINED]
RenderStatus.SCHEDULED, RenderStatus.COMPLETED, RenderStatus.CANCELLED, RenderStatus.UNDEFINED,
RenderStatus.CONFIGURING]
logger = logging.getLogger()
OFFLINE_MAX = 2
OFFLINE_MAX = 4
LOOPBACK = '127.0.0.1'
class RenderServerProxy:
"""
The ServerProxy class is responsible for interacting with a remote server.
It provides methods to request data from the server and store the status of the server.
Attributes:
system_cpu (str): The CPU type of the system.
system_cpu_count (int): The number of CPUs in the system.
system_os (str): The operating system of the system.
system_os_version (str): The version of the operating system.
"""
def __init__(self, hostname, server_port="8080"):
self.hostname = hostname
self.port = server_port
@@ -34,6 +47,7 @@ class RenderServerProxy:
self.__background_thread = None
self.__offline_flags = 0
self.update_cadence = 5
self.is_localhost = bool(is_localhost(hostname))
# Cache some basic server info
self.system_cpu = None
@@ -41,6 +55,9 @@ class RenderServerProxy:
self.system_os = None
self.system_os_version = None
def __repr__(self):
return f"<RenderServerProxy - {self.hostname}>"
def connect(self):
return self.status()
@@ -48,7 +65,7 @@ class RenderServerProxy:
if self.__update_in_background:
return self.__offline_flags < OFFLINE_MAX
else:
return self.connect() is not None
return self.get_status() is not None
def status(self):
if not self.is_online():
@@ -59,8 +76,9 @@ class RenderServerProxy:
def request_data(self, payload, timeout=5):
try:
req = self.request(payload, timeout)
if req.ok and req.status_code == 200:
if req.ok:
self.__offline_flags = 0
if req.status_code == 200:
return req.json()
except json.JSONDecodeError as e:
logger.debug(f"JSON decode error: {e}")
@@ -72,10 +90,18 @@ class RenderServerProxy:
self.__offline_flags = self.__offline_flags + 1
except Exception as e:
logger.exception(f"Uncaught exception: {e}")
# If server unexpectedly drops off the network, stop background updates
if self.__offline_flags > OFFLINE_MAX:
try:
self.stop_background_update()
except KeyError:
pass
return None
def request(self, payload, timeout=5):
return requests.get(f'http://{self.hostname}:{self.port}/api/{payload}', timeout=timeout)
hostname = LOOPBACK if self.is_localhost else self.hostname
return requests.get(f'http://{hostname}:{self.port}/api/{payload}', timeout=timeout)
def start_background_update(self):
if self.__update_in_background:
@@ -83,9 +109,11 @@ class RenderServerProxy:
self.__update_in_background = True
def thread_worker():
logger.debug(f'Starting background updates for {self.hostname}')
while self.__update_in_background:
self.__update_job_cache()
time.sleep(self.update_cadence)
logger.debug(f'Stopping background updates for {self.hostname}')
self.__background_thread = threading.Thread(target=thread_worker)
self.__background_thread.daemon = True
@@ -102,8 +130,13 @@ class RenderServerProxy:
self.__update_job_cache(timeout, ignore_token)
return self.__jobs_cache.copy() if self.__jobs_cache else None
def __update_job_cache(self, timeout=5, ignore_token=False):
url = f'jobs?token={self.__jobs_cache_token}' if self.__jobs_cache_token and not ignore_token else 'jobs'
def __update_job_cache(self, timeout=40, ignore_token=False):
if self.__offline_flags: # if we're offline, don't bother with the long poll
ignore_token = True
url = f'jobs_long_poll?token={self.__jobs_cache_token}' if (self.__jobs_cache_token and
not ignore_token) else 'jobs'
status_result = self.request_data(url, timeout=timeout)
if status_result is not None:
sorted_jobs = []
@@ -115,8 +148,7 @@ class RenderServerProxy:
self.__jobs_cache_token = status_result['token']
def get_data(self, timeout=5):
all_data = self.request_data('full_status', timeout=timeout)
return all_data
return self.request_data('full_status', timeout=timeout)
def cancel_job(self, job_id, confirm=False):
return self.request_data(f'job/{job_id}/cancel?confirm={confirm}')
@@ -126,7 +158,7 @@ class RenderServerProxy:
def get_status(self):
status = self.request_data('status')
if not self.system_cpu:
if status and not self.system_cpu:
self.system_cpu = status['system_cpu']
self.system_cpu_count = status['cpu_count']
self.system_os = status['system_os']
@@ -140,35 +172,69 @@ class RenderServerProxy:
return self.request_data('all_engines')
def notify_parent_of_status_change(self, parent_id, subjob):
return requests.post(f'http://{self.hostname}:{self.port}/api/job/{parent_id}/notify_parent_of_status_change',
"""
Notifies the parent job of a status change in a subjob.
Args:
parent_id (str): The ID of the parent job.
subjob (Job): The subjob that has changed status.
Returns:
Response: The response from the server.
"""
hostname = LOOPBACK if self.is_localhost else self.hostname
return requests.post(f'http://{hostname}:{self.port}/api/job/{parent_id}/notify_parent_of_status_change',
json=subjob.json())
def post_job_to_server(self, file_path, job_list, callback=None):
"""
Posts a job to the server.
# bypass uploading file if posting to localhost
if is_localhost(self.hostname):
jobs_with_path = [{**item, "local_path": file_path} for item in job_list]
return requests.post(f'http://{self.hostname}:{self.port}/api/add_job', data=json.dumps(jobs_with_path),
headers={'Content-Type': 'application/json'})
Args:
file_path (str): The path to the file to upload.
job_list (list): A list of jobs to post.
callback (function, optional): A callback function to call during the upload. Defaults to None.
# Prepare the form data
encoder = MultipartEncoder({
'file': (os.path.basename(file_path), open(file_path, 'rb'), 'application/octet-stream'),
'json': (None, json.dumps(job_list), 'application/json'),
})
Returns:
Response: The response from the server.
"""
try:
# Check if file exists
if not os.path.exists(file_path):
raise FileNotFoundError(f"File not found: {file_path}")
# Create a monitor that will track the upload progress
if callback:
monitor = MultipartEncoderMonitor(encoder, callback(encoder))
else:
monitor = MultipartEncoderMonitor(encoder)
# Bypass uploading file if posting to localhost
if self.is_localhost:
jobs_with_path = [{'local_path': file_path, **item} for item in job_list]
job_data = json.dumps(jobs_with_path)
url = urljoin(f'http://{LOOPBACK}:{self.port}', '/api/add_job')
headers = {'Content-Type': 'application/json'}
return requests.post(url, data=job_data, headers=headers)
# Send the request
headers = {'Content-Type': monitor.content_type}
return requests.post(f'http://{self.hostname}:{self.port}/api/add_job', data=monitor, headers=headers)
# Prepare the form data for remote host
with open(file_path, 'rb') as file:
encoder = MultipartEncoder({
'file': (os.path.basename(file_path), file, 'application/octet-stream'),
'json': (None, json.dumps(job_list), 'application/json'),
})
# Create a monitor that will track the upload progress
monitor = MultipartEncoderMonitor(encoder, callback) if callback else MultipartEncoderMonitor(encoder)
headers = {'Content-Type': monitor.content_type}
url = urljoin(f'http://{self.hostname}:{self.port}', '/api/add_job')
# Send the request with proper resource management
with requests.post(url, data=monitor, headers=headers) as response:
return response
except requests.ConnectionError as e:
logger.error(f"Connection error: {e}")
except Exception as e:
logger.error(f"An error occurred: {e}")
def get_job_files(self, job_id, save_path):
url = f"http://{self.hostname}:{self.port}/api/job/{job_id}/download_all"
hostname = LOOPBACK if self.is_localhost else self.hostname
url = f"http://{hostname}:{self.port}/api/job/{job_id}/download_all"
return self.download_file(url, filename=save_path)
@staticmethod
@@ -182,10 +248,32 @@ class RenderServerProxy:
# --- Renderer --- #
def get_renderer_info(self, timeout=5):
all_data = self.request_data(f'renderer_info', timeout=timeout)
def get_renderer_info(self, response_type='standard', timeout=5):
"""
Fetches renderer information from the server.
Args:
response_type (str, optional): Returns standard or full version of renderer info
timeout (int, optional): The number of seconds to wait for a response from the server. Defaults to 5.
Returns:
dict: A dictionary containing the renderer information.
"""
all_data = self.request_data(f"renderer_info?response_type={response_type}", timeout=timeout)
return all_data
def delete_engine(self, engine, version, system_cpu=None):
"""
Sends a request to the server to delete a specific engine.
Args:
engine (str): The name of the engine to delete.
version (str): The version of the engine to delete.
system_cpu (str, optional): The system CPU type. Defaults to None.
Returns:
Response: The response from the server.
"""
form_data = {'engine': engine, 'version': version, 'system_cpu': system_cpu}
return requests.post(f'http://{self.hostname}:{self.port}/api/delete_engine', json=form_data)
hostname = LOOPBACK if self.is_localhost else self.hostname
return requests.post(f'http://{hostname}:{self.port}/api/delete_engine', json=form_data)

View File

@@ -17,19 +17,19 @@ class ServerProxyManager:
pub.subscribe(cls.__zeroconf_state_change, 'zeroconf_state_change')
@classmethod
def __zeroconf_state_change(cls, hostname, state_change, info):
def __zeroconf_state_change(cls, hostname, state_change):
if state_change == ServiceStateChange.Added or state_change == ServiceStateChange.Updated:
cls.get_proxy_for_hostname(hostname)
else:
cls.get_proxy_for_hostname(hostname).stop_background_update()
cls.server_proxys.pop(hostname)
@classmethod
def get_proxy_for_hostname(cls, hostname):
found_proxy = cls.server_proxys.get(hostname)
if not found_proxy:
if hostname and not found_proxy:
new_proxy = RenderServerProxy(hostname)
new_proxy.start_background_update()
cls.server_proxys[hostname] = new_proxy
found_proxy = new_proxy
return found_proxy

View File

@@ -1,13 +1,17 @@
import logging
import os
import socket
import threading
import time
import zipfile
from concurrent.futures import ThreadPoolExecutor
import requests
from plyer import notification
from pubsub import pub
from src.api.server_proxy import RenderServerProxy
from src.engines.engine_manager import EngineManager
from src.render_queue import RenderQueue
from src.utilities.misc_helper import get_file_size_human
from src.utilities.status_utils import RenderStatus, string_to_status
@@ -61,21 +65,21 @@ class DistributedJobManager:
# UI Notifications
try:
if new_status == RenderStatus.COMPLETED:
logger.debug("show render complete notification")
logger.debug("Show render complete notification")
notification.notify(
title='Render Job Complete',
message=f'{render_job.name} completed succesfully',
timeout=10 # Display time in seconds
)
elif new_status == RenderStatus.ERROR:
logger.debug("show render complete notification")
logger.debug("Show render error notification")
notification.notify(
title='Render Job Failed',
message=f'{render_job.name} failed rendering',
timeout=10 # Display time in seconds
)
elif new_status == RenderStatus.RUNNING:
logger.debug("show render complete notification")
logger.debug("Show render started notification")
notification.notify(
title='Render Job Started',
message=f'{render_job.name} started rendering',
@@ -84,17 +88,76 @@ class DistributedJobManager:
except Exception as e:
logger.debug(f"Unable to show UI notification: {e}")
# --------------------------------------------
# Create Job
# --------------------------------------------
@classmethod
def create_render_job(cls, job_data, loaded_project_local_path):
"""
Creates render jobs.
This method takes a list of job data, a local path to a loaded project, and a job directory. It creates a render
job for each job data in the list and appends the result to a list. The list of results is then returned.
Args:
job_data (dict): Job data.
loaded_project_local_path (str): The local path to the loaded project.
Returns:
worker: Created job worker
"""
# get new output path in output_dir
output_path = job_data.get('output_path')
if not output_path:
loaded_project_filename = os.path.basename(loaded_project_local_path)
output_filename = os.path.splitext(loaded_project_filename)[0]
else:
output_filename = os.path.basename(output_path)
# Prepare output path
output_dir = os.path.join(os.path.dirname(os.path.dirname(loaded_project_local_path)), 'output')
output_path = os.path.join(output_dir, output_filename)
os.makedirs(output_dir, exist_ok=True)
logger.debug(f"New job output path: {output_path}")
# create & configure jobs
worker = EngineManager.create_worker(renderer=job_data['renderer'],
input_path=loaded_project_local_path,
output_path=output_path,
engine_version=job_data.get('engine_version'),
args=job_data.get('args', {}),
parent=job_data.get('parent'),
name=job_data.get('name'))
worker.status = job_data.get("initial_status", worker.status) # todo: is this necessary?
worker.priority = int(job_data.get('priority', worker.priority))
worker.start_frame = int(job_data.get("start_frame", worker.start_frame))
worker.end_frame = int(job_data.get("end_frame", worker.end_frame))
worker.hostname = socket.gethostname()
# determine if we can / should split the job
if job_data.get("enable_split_jobs", False) and (worker.total_frames > 1) and not worker.parent:
cls.split_into_subjobs_async(worker, job_data, loaded_project_local_path)
else:
logger.debug("Not splitting into subjobs")
RenderQueue.add_to_render_queue(worker, force_start=job_data.get('force_start', False))
return worker
# --------------------------------------------
# Handling Subjobs
# --------------------------------------------
@classmethod
def handle_subjob_status_change(cls, local_job, subjob_data):
"""
Responds to a status change from a remote subjob and triggers the creation or modification of subjobs as needed.
Parameters:
local_job (BaseRenderWorker): The local parent job worker.
subjob_data (dict): subjob data sent from remote server.
Returns:
None
Args:
local_job (BaseRenderWorker): The local parent job worker.
subjob_data (dict): Subjob data sent from the remote server.
"""
subjob_status = string_to_status(subjob_data['status'])
@@ -143,7 +206,7 @@ class DistributedJobManager:
RenderServerProxy(subjob_hostname).get_job_files(subjob_id, zip_file_path)
logger.info(f"File transfer complete for {logname} - Transferred {get_file_size_human(zip_file_path)}")
except Exception as e:
logger.exception(f"Exception downloading files from remote server: {e}")
logger.error(f"Error downloading files from remote server: {e}")
local_job.children[child_key]['download_status'] = 'failed'
return False
@@ -219,87 +282,112 @@ class DistributedJobManager:
f"{', '.join(list(subjobs_not_downloaded().keys()))}")
time.sleep(5)
# --------------------------------------------
# Creating Subjobs
# --------------------------------------------
@classmethod
def split_into_subjobs(cls, worker, job_data, project_path, system_os=None):
def split_into_subjobs_async(cls, parent_worker, job_data, project_path, system_os=None):
# todo: I don't love this
parent_worker.status = RenderStatus.CONFIGURING
cls.background_worker = threading.Thread(target=cls.split_into_subjobs, args=(parent_worker, job_data,
project_path, system_os))
cls.background_worker.start()
@classmethod
def split_into_subjobs(cls, parent_worker, job_data, project_path, system_os=None, specific_servers=None):
"""
Splits a job into subjobs and distributes them among available servers.
This method checks the availability of servers, distributes the work among them, and creates subjobs on each
server. If a server is the local host, it adjusts the frame range of the parent job instead of creating a
subjob.
Args:
parent_worker (Worker): The worker that is handling the job.
job_data (dict): The data for the job to be split.
project_path (str): The path to the project associated with the job.
system_os (str, optional): The operating system of the servers. Default is any OS.
specific_servers (list, optional): List of specific servers to split work between. Defaults to all found.
"""
# Check availability
available_servers = cls.find_available_servers(worker.renderer, system_os)
parent_worker.status = RenderStatus.CONFIGURING
available_servers = specific_servers if specific_servers else cls.find_available_servers(parent_worker.renderer, system_os)
logger.debug(f"Splitting into subjobs - Available servers: {available_servers}")
subjob_servers = cls.distribute_server_work(worker.start_frame, worker.end_frame, available_servers)
local_hostname = socket.gethostname()
all_subjob_server_data = cls.distribute_server_work(parent_worker.start_frame, parent_worker.end_frame, available_servers)
# Prep and submit these sub-jobs
logger.info(f"Job {worker.id} split plan: {subjob_servers}")
logger.info(f"Job {parent_worker.id} split plan: {all_subjob_server_data}")
try:
for server_data in subjob_servers:
server_hostname = server_data['hostname']
if server_hostname != local_hostname:
post_results = cls.__create_subjob(job_data, local_hostname, project_path, server_data,
server_hostname, worker)
if post_results.ok:
server_data['submission_results'] = post_results.json()[0]
else:
logger.error(f"Failed to create subjob on {server_hostname}")
break
for subjob_data in all_subjob_server_data:
subjob_hostname = subjob_data['hostname']
if subjob_hostname != parent_worker.hostname:
post_results = cls.__create_subjob(job_data, project_path, subjob_data, subjob_hostname,
parent_worker)
if not post_results.ok:
ValueError(f"Failed to create subjob on {subjob_hostname}")
# save child info
submission_results = post_results.json()[0]
child_key = f"{submission_results['id']}@{subjob_hostname}"
parent_worker.children[child_key] = submission_results
else:
# truncate parent render_job
worker.start_frame = max(server_data['frame_range'][0], worker.start_frame)
worker.end_frame = min(server_data['frame_range'][-1], worker.end_frame)
logger.info(f"Local job now rendering from {worker.start_frame} to {worker.end_frame}")
server_data['submission_results'] = worker.json()
# check that job posts were all successful.
if not all(d.get('submission_results') is not None for d in subjob_servers):
raise ValueError("Failed to create all subjobs") # look into recalculating job #s and use exising jobs
parent_worker.start_frame = max(subjob_data['frame_range'][0], parent_worker.start_frame)
parent_worker.end_frame = min(subjob_data['frame_range'][-1], parent_worker.end_frame)
logger.info(f"Local job now rendering from {parent_worker.start_frame} to {parent_worker.end_frame}")
# start subjobs
logger.debug(f"Starting {len(subjob_servers) - 1} attempted subjobs")
for server_data in subjob_servers:
if server_data['hostname'] != local_hostname:
child_key = f"{server_data['submission_results']['id']}@{server_data['hostname']}"
worker.children[child_key] = server_data['submission_results']
worker.name = f"{worker.name}[{worker.start_frame}-{worker.end_frame}]"
logger.debug(f"Created {len(all_subjob_server_data) - 1} subjobs successfully")
parent_worker.name = f"{parent_worker.name}[{parent_worker.start_frame}-{parent_worker.end_frame}]"
parent_worker.status = RenderStatus.NOT_STARTED # todo: this won't work with scheduled starts
except Exception as e:
# cancel all the subjobs
logger.error(f"Failed to split job into subjobs: {e}")
logger.debug(f"Cancelling {len(subjob_servers) - 1} attempted subjobs")
# [RenderServerProxy(hostname).cancel_job(results['id'], confirm=True) for hostname, results in
# submission_results.items()] # todo: fix this
logger.debug(f"Cancelling {len(all_subjob_server_data) - 1} attempted subjobs")
RenderServerProxy(parent_worker.hostname).cancel_job(parent_worker.id, confirm=True)
@staticmethod
def __create_subjob(job_data, local_hostname, project_path, server_data, server_hostname, worker):
def __create_subjob(job_data, project_path, server_data, server_hostname, parent_worker):
subjob = job_data.copy()
subjob['name'] = f"{worker.name}[{server_data['frame_range'][0]}-{server_data['frame_range'][-1]}]"
subjob['parent'] = f"{worker.id}@{local_hostname}"
subjob['name'] = f"{parent_worker.name}[{server_data['frame_range'][0]}-{server_data['frame_range'][-1]}]"
subjob['parent'] = f"{parent_worker.id}@{parent_worker.hostname}"
subjob['start_frame'] = server_data['frame_range'][0]
subjob['end_frame'] = server_data['frame_range'][-1]
subjob['engine_version'] = parent_worker.renderer_version
logger.debug(f"Posting subjob with frames {subjob['start_frame']}-"
f"{subjob['end_frame']} to {server_hostname}")
post_results = RenderServerProxy(server_hostname).post_job_to_server(
file_path=project_path, job_list=[subjob])
return post_results
# --------------------------------------------
# Server Handling
# --------------------------------------------
@staticmethod
def distribute_server_work(start_frame, end_frame, available_servers, method='cpu_count'):
def distribute_server_work(start_frame, end_frame, available_servers, method='cpu_benchmark'):
"""
Splits the frame range among available servers proportionally based on their performance (CPU count).
:param start_frame: int, The start frame number of the animation to be rendered.
:param end_frame: int, The end frame number of the animation to be rendered.
:param available_servers: list, A list of available server dictionaries. Each server dictionary should include
'hostname' and 'cpu_count' keys (see find_available_servers)
:param method: str, Optional. Specifies the distribution method. Possible values are 'cpu_count' and 'equally'
Args:
start_frame (int): The start frame number of the animation to be rendered.
end_frame (int): The end frame number of the animation to be rendered.
available_servers (list): A list of available server dictionaries. Each server dictionary should include
'hostname' and 'cpu_count' keys (see find_available_servers).
method (str, optional): Specifies the distribution method. Possible values are 'cpu_benchmark', 'cpu_count'
and 'evenly'.
Defaults to 'cpu_benchmark'.
:return: A list of server dictionaries where each dictionary includes the frame range and total number of frames
to be rendered by the server.
Returns:
list: A list of server dictionaries where each dictionary includes the frame range and total number of
frames to be rendered by the server.
"""
# Calculate respective frames for each server
def divide_frames_by_cpu_count(frame_start, frame_end, servers):
total_frames = frame_end - frame_start + 1
total_performance = sum(server['cpu_count'] for server in servers)
total_cpus = sum(server['cpu_count'] for server in servers)
frame_ranges = {}
current_frame = frame_start
@@ -310,7 +398,47 @@ class DistributedJobManager:
# Give all remaining frames to the last server
num_frames = total_frames - allocated_frames
else:
num_frames = round((server['cpu_count'] / total_performance) * total_frames)
num_frames = round((server['cpu_count'] / total_cpus) * total_frames)
allocated_frames += num_frames
frame_end_for_server = current_frame + num_frames - 1
if current_frame <= frame_end_for_server:
frame_ranges[server['hostname']] = (current_frame, frame_end_for_server)
current_frame = frame_end_for_server + 1
return frame_ranges
def divide_frames_by_benchmark(frame_start, frame_end, servers):
def fetch_benchmark(server):
try:
benchmark = requests.get(f'http://{server["hostname"]}:{ZeroconfServer.server_port}'
f'/api/cpu_benchmark').text
server['cpu_benchmark'] = benchmark
logger.debug(f'Benchmark for {server["hostname"]}: {benchmark}')
except requests.exceptions.RequestException as e:
logger.error(f'Error fetching benchmark for {server["hostname"]}: {e}')
# Number of threads to use (can adjust based on your needs or number of servers)
threads = len(servers)
with ThreadPoolExecutor(max_workers=threads) as executor:
executor.map(fetch_benchmark, servers)
total_frames = frame_end - frame_start + 1
total_performance = sum(int(server['cpu_benchmark']) for server in servers)
frame_ranges = {}
current_frame = frame_start
allocated_frames = 0
for i, server in enumerate(servers):
if i == len(servers) - 1: # if it's the last server
# Give all remaining frames to the last server
num_frames = total_frames - allocated_frames
else:
num_frames = round((int(server['cpu_benchmark']) / total_performance) * total_frames)
allocated_frames += num_frames
frame_end_for_server = current_frame + num_frames - 1
@@ -339,12 +467,18 @@ class DistributedJobManager:
return frame_ranges
if method == 'equally':
breakdown = divide_frames_equally(start_frame, end_frame, available_servers)
# elif method == 'benchmark_score': # todo: implement benchmark score
# pass
if len(available_servers) == 1:
breakdown = {available_servers[0]['hostname']: (start_frame, end_frame)}
else:
breakdown = divide_frames_by_cpu_count(start_frame, end_frame, available_servers)
logger.debug(f'Splitting between {len(available_servers)} servers by {method} method')
if method == 'evenly':
breakdown = divide_frames_equally(start_frame, end_frame, available_servers)
elif method == 'cpu_benchmark':
breakdown = divide_frames_by_benchmark(start_frame, end_frame, available_servers)
elif method == 'cpu_count':
breakdown = divide_frames_by_cpu_count(start_frame, end_frame, available_servers)
else:
raise ValueError(f"Invalid distribution method: {method}")
server_breakdown = [server for server in available_servers if breakdown.get(server['hostname']) is not None]
for server in server_breakdown:
@@ -370,3 +504,17 @@ class DistributedJobManager:
available_servers.append(response)
return available_servers
if __name__ == '__main__':
logging.basicConfig(level=logging.INFO, format='%(asctime)s - %(levelname)s - %(message)s')
ZeroconfServer.configure("_zordon._tcp.local.", 'testing', 8080)
ZeroconfServer.start(listen_only=True)
print("Starting Zeroconf...")
time.sleep(2)
available_servers = DistributedJobManager.find_available_servers('blender')
print(f"AVAILABLE SERVERS ({len(available_servers)}): {available_servers}")
# results = DistributedJobManager.distribute_server_work(1, 100, available_servers)
# print(f"RESULTS: {results}")
ZeroconfServer.stop()

View File

@@ -1,22 +1,74 @@
import glob
import logging
import subprocess
from src.engines.core.base_engine import BaseRenderEngine
logger = logging.getLogger()
class AERender(BaseRenderEngine):
supported_extensions = ['.aep']
file_extensions = ['aepx']
def version(self):
version = None
try:
render_path = self.renderer_path()
if render_path:
ver_out = subprocess.check_output([render_path, '-version'], timeout=SUBPROCESS_TIMEOUT)
version = ver_out.decode('utf-8').split(" ")[-1].strip()
ver_out = subprocess.run([render_path, '-version'], capture_output=True, text=True)
version = ver_out.stdout.split(" ")[-1].strip()
except Exception as e:
logger.error(f'Failed to get {self.name()} version: {e}')
return version
@classmethod
def default_renderer_path(cls):
paths = glob.glob('/Applications/*After Effects*/aerender')
if len(paths) > 1:
logger.warning('Multiple After Effects installations detected')
elif not paths:
logger.error('After Effects installation not found')
return paths[0]
def get_project_info(self, project_path, timeout=10):
scene_info = {}
try:
import xml.etree.ElementTree as ET
tree = ET.parse(project_path)
root = tree.getroot()
namespace = {'ae': 'http://www.adobe.com/products/aftereffects'}
comp_names = []
for item in root.findall(".//ae:Item", namespace):
if item.find("ae:Layr", namespace) is not None:
for string in item.findall("./ae:string", namespace):
comp_names.append(string.text)
scene_info['comp_names'] = comp_names
except Exception as e:
logger.error(f'Error getting file details for .aepx file: {e}')
return scene_info
def run_javascript(self, script_path, project_path, timeout=None):
# todo: implement
pass
@classmethod
def get_output_formats(cls):
# todo: create implementation
return []
return []
def ui_options(self, project_info):
from src.engines.aerender.aerender_ui import AERenderUI
return AERenderUI.get_options(self, project_info)
@classmethod
def worker_class(cls):
from src.engines.aerender.aerender_worker import AERenderWorker
return AERenderWorker
if __name__ == "__main__":
x = AERender().get_project_info('/Users/brett/ae_testing/project.aepx')
print(x)

View File

@@ -0,0 +1,8 @@
class AERenderUI:
@staticmethod
def get_options(instance, project_info):
options = [
{'name': 'comp', 'options': project_info.get('comp_names', [])}
]
return options

View File

@@ -9,72 +9,39 @@ import time
from src.engines.core.base_worker import BaseRenderWorker, timecode_to_frames
from src.engines.aerender.aerender_engine import AERender
def aerender_path():
paths = glob.glob('/Applications/*After Effects*/aerender')
if len(paths) > 1:
logging.warning('Multiple After Effects installations detected')
elif not paths:
logging.error('After Effects installation not found')
else:
return paths[0]
logger = logging.getLogger()
class AERenderWorker(BaseRenderWorker):
supported_extensions = ['.aep']
engine = AERender
def __init__(self, input_path, output_path, args=None, parent=None, name=None):
super(AERenderWorker, self).__init__(input_path=input_path, output_path=output_path, args=args,
parent=parent, name=name)
def __init__(self, input_path, output_path, engine_path, args=None, parent=None, name=None):
super(AERenderWorker, self).__init__(input_path=input_path, output_path=output_path, engine_path=engine_path,
args=args, parent=parent, name=name)
self.comp = args.get('comp', None)
self.render_settings = args.get('render_settings', None)
self.omsettings = args.get('omsettings', None)
self.progress = 0
self.progress_history = []
self.attributes = {}
# temp files for processing stdout
self.__progress_history = []
self.__temp_attributes = {}
def generate_worker_subprocess(self):
if os.path.exists('nexrender-cli-macos'):
logging.info('nexrender found')
# {
# "template": {
# "src": String,
# "composition": String,
#
# "frameStart": Number,
# "frameEnd": Number,
# "frameIncrement": Number,
#
# "continueOnMissing": Boolean,
# "settingsTemplate": String,
# "outputModule": String,
# "outputExt": String,
# },
# "assets": [],
# "actions": {
# "prerender": [],
# "postrender": [],
# },
# "onChange": Function,
# "onRenderProgress": Function
# }
job = {'template':
{
'src': 'file://' + self.input_path, 'composition': self.comp.replace('"', ''),
'settingsTemplate': self.render_settings.replace('"', ''),
'outputModule': self.omsettings.replace('"', ''), 'outputExt': 'mov'}
}
x = ['./nexrender-cli-macos', "'{}'".format(json.dumps(job))]
else:
logging.info('nexrender not found')
x = [aerender_path(), '-project', self.input_path, '-comp', self.comp, '-RStemplate', self.render_settings,
'-OMtemplate', self.omsettings, '-output', self.output_path]
return x
comp = self.args.get('comp', 'Comp 1')
render_settings = self.args.get('render_settings', None)
omsettings = self.args.get('omsettings', None)
command = [self.renderer_path, '-project', self.input_path, '-comp', f'"{comp}"']
if render_settings:
command.extend(['-RStemplate', render_settings])
if omsettings:
command.extend(['-OMtemplate', omsettings])
command.extend(['-s', self.start_frame,
'-e', self.end_frame,
'-output', self.output_path])
return command
def _parse_stdout(self, line):
@@ -83,12 +50,12 @@ class AERenderWorker(BaseRenderWorker):
# print 'progress'
trimmed = line.replace('PROGRESS:', '').strip()
if len(trimmed):
self.progress_history.append(line)
self.__progress_history.append(line)
if 'Seconds' in trimmed:
self._update_progress(line)
elif ': ' in trimmed:
tmp = trimmed.split(': ')
self.attributes[tmp[0].strip()] = tmp[1].strip()
self.__temp_attributes[tmp[0].strip()] = tmp[1].strip()
elif line.startswith('WARNING:'):
trimmed = line.replace('WARNING:', '').strip()
self.warnings.append(trimmed)
@@ -99,28 +66,28 @@ class AERenderWorker(BaseRenderWorker):
def _update_progress(self, line):
if not self.total_frames:
duration_string = self.attributes.get('Duration', None)
frame_rate = self.attributes.get('Frame Rate', '0').split(' ')[0]
duration_string = self.__temp_attributes.get('Duration', None)
frame_rate = self.__temp_attributes.get('Frame Rate', '0').split(' ')[0]
self.total_frames = timecode_to_frames(duration_string.split('Duration:')[-1], float(frame_rate))
match = re.match(r'PROGRESS:.*\((?P<frame>\d+)\): (?P<time>\d+)', line).groupdict()
self.last_frame = match['frame']
self.current_frame = match['frame']
def average_frame_duration(self):
total_durations = 0
for line in self.progress_history:
for line in self.__progress_history:
match = re.match(r'PROGRESS:.*\((?P<frame>\d+)\): (?P<time>\d+)', line)
if match:
total_durations += int(match.group(2))
average = float(total_durations) / self.last_frame
average = float(total_durations) / self.current_frame
return average
def percent_complete(self):
if self.total_frames:
return (float(self.last_frame) / float(self.total_frames)) * 100
return (float(self.current_frame) / float(self.total_frames)) * 100
else:
return 0
@@ -128,8 +95,11 @@ class AERenderWorker(BaseRenderWorker):
if __name__ == '__main__':
logging.basicConfig(format='%(asctime)s - %(message)s', datefmt='%d-%b-%y %H:%M:%S', level=logging.DEBUG)
r = AERenderWorker('/Users/brett/Desktop/Youtube_Vids/Film_Formats/Frame_Animations.aep', '"Film Pan"',
'"Draft Settings"', '"ProRes"', '/Users/brett/Desktop/test_render')
r = AERenderWorker(input_path='/Users/brett/ae_testing/project.aepx',
output_path='/Users/brett/ae_testing/project.mp4',
engine_path=AERenderWorker.engine.default_renderer_path(),
args={'start_frame': 1, 'end_frame': 5})
r.start()
while r.is_running():
time.sleep(0.1)

View File

@@ -1,5 +1,6 @@
import logging
import re
import threading
import requests
@@ -43,11 +44,13 @@ class BlenderDownloader(EngineDownloader):
response = requests.get(base_url, timeout=5)
response.raise_for_status()
versions_pattern = r'<a href="(?P<file>[^"]+)">blender-(?P<version>[\d\.]+)-(?P<system_os>\w+)-(?P<cpu>\w+).*</a>'
versions_pattern = \
r'<a href="(?P<file>[^"]+)">blender-(?P<version>[\d\.]+)-(?P<system_os>\w+)-(?P<cpu>\w+).*</a>'
versions_data = [match.groupdict() for match in re.finditer(versions_pattern, response.text)]
# Filter to just the supported formats
versions_data = [item for item in versions_data if any(item["file"].endswith(ext) for ext in supported_formats)]
versions_data = [item for item in versions_data if any(item["file"].endswith(ext) for ext in
supported_formats)]
# Filter down OS and CPU
system_os = system_os or current_system_os()
@@ -78,6 +81,31 @@ class BlenderDownloader(EngineDownloader):
return lts_versions
@classmethod
def all_versions(cls, system_os=None, cpu=None):
majors = cls.__get_major_versions()
all_versions = []
threads = []
results = [[] for _ in majors]
def thread_function(major_version, index, system_os, cpu):
results[index] = cls.__get_minor_versions(major_version, system_os, cpu)
for i, m in enumerate(majors):
thread = threading.Thread(target=thread_function, args=(m, i, system_os, cpu))
threads.append(thread)
thread.start()
# Wait for all threads to complete
for thread in threads:
thread.join()
# Extend all_versions with the results from each thread
for result in results:
all_versions.extend(result)
return all_versions
@classmethod
def find_most_recent_version(cls, system_os=None, cpu=None, lts_only=False):
try:
@@ -105,11 +133,10 @@ class BlenderDownloader(EngineDownloader):
try:
logger.info(f"Requesting download of blender-{version}-{system_os}-{cpu}")
major_version = '.'.join(version.split('.')[:2])
minor_versions = [x for x in cls.__get_minor_versions(major_version, system_os, cpu) if x['version'] == version]
# we get the URL instead of calculating it ourselves. May change this
minor_versions = [x for x in cls.__get_minor_versions(major_version, system_os, cpu) if
x['version'] == version]
cls.download_and_extract_app(remote_url=minor_versions[0]['url'], download_location=download_location,
timeout=timeout)
timeout=timeout)
except IndexError:
logger.error("Cannot find requested engine")
@@ -117,5 +144,4 @@ class BlenderDownloader(EngineDownloader):
if __name__ == '__main__':
logging.basicConfig(level=logging.INFO, format='%(asctime)s - %(name)s - %(levelname)s - %(message)s')
print(BlenderDownloader.__get_major_versions())
print(BlenderDownloader.find_most_recent_version())

View File

@@ -11,20 +11,21 @@ class Blender(BaseRenderEngine):
install_paths = ['/Applications/Blender.app/Contents/MacOS/Blender']
binary_names = {'linux': 'blender', 'windows': 'blender.exe', 'macos': 'Blender'}
file_extensions = ['blend']
@staticmethod
def downloader():
from src.engines.blender.blender_downloader import BlenderDownloader
return BlenderDownloader
@staticmethod
def worker_class():
@classmethod
def worker_class(cls):
from src.engines.blender.blender_worker import BlenderRenderWorker
return BlenderRenderWorker
@staticmethod
def supported_extensions():
return ['blend']
def ui_options(self, project_info):
from src.engines.blender.blender_ui import BlenderUI
return BlenderUI.get_options(self)
def version(self):
version = None
@@ -52,25 +53,27 @@ class Blender(BaseRenderEngine):
else:
raise FileNotFoundError(f'Project file not found: {project_path}')
def run_python_script(self, project_path, script_path, timeout=None):
if os.path.exists(project_path) and os.path.exists(script_path):
try:
return subprocess.run([self.renderer_path(), '-b', project_path, '--python', script_path],
capture_output=True, timeout=timeout)
except Exception as e:
logger.warning(f"Error running python script in blender: {e}")
pass
elif not os.path.exists(project_path):
def run_python_script(self, script_path, project_path=None, timeout=None):
if project_path and not os.path.exists(project_path):
raise FileNotFoundError(f'Project file not found: {project_path}')
elif not os.path.exists(script_path):
raise FileNotFoundError(f'Python script not found: {script_path}')
raise Exception("Uncaught exception")
try:
command = [self.renderer_path(), '-b', '--python', script_path]
if project_path:
command.insert(2, project_path)
return subprocess.run(command, capture_output=True, timeout=timeout)
except Exception as e:
logger.exception(f"Error running python script in blender: {e}")
def get_project_info(self, project_path, timeout=10):
scene_info = {}
try:
script_path = os.path.join(os.path.dirname(os.path.realpath(__file__)), 'scripts', 'get_file_info.py')
results = self.run_python_script(project_path, system_safe_path(script_path), timeout=timeout)
results = self.run_python_script(project_path=project_path, script_path=system_safe_path(script_path),
timeout=timeout)
result_text = results.stdout.decode()
for line in result_text.splitlines():
if line.startswith('SCENE_DATA:'):
@@ -88,7 +91,8 @@ class Blender(BaseRenderEngine):
try:
logger.info(f"Starting to pack Blender file: {project_path}")
script_path = os.path.join(os.path.dirname(os.path.realpath(__file__)), 'scripts', 'pack_project.py')
results = self.run_python_script(project_path, system_safe_path(script_path), timeout=timeout)
results = self.run_python_script(project_path=project_path, script_path=system_safe_path(script_path),
timeout=timeout)
result_text = results.stdout.decode()
dir_name = os.path.dirname(project_path)
@@ -108,7 +112,7 @@ class Blender(BaseRenderEngine):
logger.error(f'Error packing .blend file: {e}')
return None
def get_arguments(self):
def get_arguments(self): # possibly deprecate
help_text = subprocess.check_output([self.renderer_path(), '-h']).decode('utf-8')
lines = help_text.splitlines()
@@ -140,12 +144,20 @@ class Blender(BaseRenderEngine):
return options
def get_detected_gpus(self):
# no longer works on 4.0
engine_output = subprocess.run([self.renderer_path(), '-E', 'help'], timeout=SUBPROCESS_TIMEOUT,
capture_output=True).stdout.decode('utf-8')
gpu_names = re.findall(r"DETECTED GPU: (.+)", engine_output)
return gpu_names
def system_info(self):
return {'render_devices': self.get_render_devices()}
def get_render_devices(self):
script_path = os.path.join(os.path.dirname(os.path.realpath(__file__)), 'scripts', 'get_system_info.py')
results = self.run_python_script(script_path=script_path)
output = results.stdout.decode()
match = re.search(r"GPU DATA:(\[[\s\S]*\])", output)
if match:
gpu_data_json = match.group(1)
gpus_info = json.loads(gpu_data_json)
return gpus_info
else:
logger.error("GPU data not found in the output.")
def supported_render_engines(self):
engine_output = subprocess.run([self.renderer_path(), '-E', 'help'], timeout=SUBPROCESS_TIMEOUT,
@@ -153,18 +165,11 @@ class Blender(BaseRenderEngine):
render_engines = [x.strip() for x in engine_output.split('Blender Engine Listing:')[-1].strip().splitlines()]
return render_engines
# UI and setup
def get_options(self):
options = [
{'name': 'engine', 'options': self.supported_render_engines()},
]
return options
def perform_presubmission_tasks(self, project_path):
packed_path = self.pack_project_file(project_path, timeout=30)
return packed_path
if __name__ == "__main__":
x = Blender.get_detected_gpus()
x = Blender().get_render_devices()
print(x)

View File

@@ -0,0 +1,9 @@
class BlenderUI:
@staticmethod
def get_options(instance):
options = [
{'name': 'engine', 'options': instance.supported_render_engines()},
{'name': 'render_device', 'options': ['Any', 'GPU', 'CPU']},
]
return options

View File

@@ -15,20 +15,9 @@ class BlenderRenderWorker(BaseRenderWorker):
super(BlenderRenderWorker, self).__init__(input_path=input_path, output_path=output_path,
engine_path=engine_path, args=args, parent=parent, name=name)
# Args
self.blender_engine = self.args.get('engine', 'BLENDER_EEVEE').upper()
self.export_format = self.args.get('export_format', None) or 'JPEG'
self.camera = self.args.get('camera', None)
# Stats
self.__frame_percent_complete = 0.0
# Scene Info
self.scene_info = Blender(engine_path).get_project_info(input_path)
self.start_frame = int(self.scene_info.get('start_frame', 1))
self.end_frame = int(self.scene_info.get('end_frame', self.start_frame))
self.project_length = (self.end_frame - self.start_frame) + 1
self.current_frame = -1
self.current_frame = -1 # todo: is this necessary?
def generate_worker_subprocess(self):
@@ -37,16 +26,39 @@ class BlenderRenderWorker(BaseRenderWorker):
cmd.append('-b')
cmd.append(self.input_path)
# Python expressions
# Start Python expressions - # todo: investigate splitting into separate 'setup' script
cmd.append('--python-expr')
python_exp = 'import bpy; bpy.context.scene.render.use_overwrite = False;'
if self.camera:
python_exp = python_exp + f"bpy.context.scene.camera = bpy.data.objects['{self.camera}'];"
# insert any other python exp checks here
# Setup Custom Camera
custom_camera = self.args.get('camera', None)
if custom_camera:
python_exp = python_exp + f"bpy.context.scene.camera = bpy.data.objects['{custom_camera}'];"
# Set Render Device (gpu/cpu/any)
blender_engine = self.args.get('engine', 'BLENDER_EEVEE').upper()
if blender_engine == 'CYCLES':
render_device = self.args.get('render_device', 'any').lower()
if render_device not in {'any', 'gpu', 'cpu'}:
raise AttributeError(f"Invalid Cycles render device: {render_device}")
use_gpu = render_device in {'any', 'gpu'}
use_cpu = render_device in {'any', 'cpu'}
python_exp = python_exp + ("exec(\"for device in bpy.context.preferences.addons["
f"'cycles'].preferences.devices: device.use = {use_cpu} if device.type == 'CPU'"
f" else {use_gpu}\")")
# -- insert any other python exp checks / generators here --
# End Python expressions here
cmd.append(python_exp)
# Export format
export_format = self.args.get('export_format', None) or 'JPEG'
path_without_ext = os.path.splitext(self.output_path)[0] + "_"
cmd.extend(['-E', self.blender_engine, '-o', path_without_ext, '-F', self.export_format])
cmd.extend(['-E', blender_engine, '-o', path_without_ext, '-F', export_format])
# set frame range
cmd.extend(['-s', self.start_frame, '-e', self.end_frame, '-a'])
@@ -84,15 +96,22 @@ class BlenderRenderWorker(BaseRenderWorker):
elif line.lower().startswith('error'):
self.log_error(line)
elif 'Saved' in line or 'Saving' in line or 'quit' in line:
match = re.match(r'Time: (.*) \(Saving', line)
if match:
time_completed = match.groups()[0]
render_stats_match = re.match(r'Time: (.*) \(Saving', line)
output_filename_match = re.match(r"Saved: .*_(\d+)\.\w+", line) # try to get frame # from filename
if output_filename_match:
output_file_number = output_filename_match.groups()[0]
try:
self.current_frame = int(output_file_number)
except ValueError:
pass
elif render_stats_match:
time_completed = render_stats_match.groups()[0]
frame_count = self.current_frame - self.end_frame + self.total_frames
logger.info(f'Frame #{self.current_frame} - '
f'{frame_count} of {self.total_frames} completed in {time_completed} | '
f'Total Elapsed Time: {datetime.now() - self.start_time}')
else:
logger.debug(line)
logger.debug(f'DEBUG: {line}')
else:
pass
# if len(line.strip()):

View File

@@ -19,8 +19,8 @@ for cam_obj in bpy.data.cameras:
data = {'cameras': cameras,
'engine': scene.render.engine,
'frame_start': scene.frame_start,
'frame_end': scene.frame_end,
'start_frame': scene.frame_start,
'end_frame': scene.frame_end,
'resolution_x': scene.render.resolution_x,
'resolution_y': scene.render.resolution_y,
'resolution_percentage': scene.render.resolution_percentage,

View File

@@ -0,0 +1,17 @@
import bpy
import json
# Ensure Cycles is available
bpy.context.preferences.addons['cycles'].preferences.get_devices()
# Collect the devices information
devices_info = []
for device in bpy.context.preferences.addons['cycles'].preferences.devices:
devices_info.append({
"name": device.name,
"type": device.type,
"use": device.use
})
# Print the devices information in JSON format
print("GPU DATA:" + json.dumps(devices_info))

View File

@@ -98,7 +98,7 @@ class EngineDownloader:
zip_ref.extractall(download_location)
logger.info(
f'Successfully extracted {os.path.basename(temp_downloaded_file_path)} to {download_location}')
except zipfile.BadZipFile as e:
except zipfile.BadZipFile:
logger.error(f'Error: {temp_downloaded_file_path} is not a valid ZIP file.')
except FileNotFoundError:
logger.error(f'File not found: {temp_downloaded_file_path}')
@@ -110,7 +110,8 @@ class EngineDownloader:
for mount_point in dmg.attach():
try:
copy_directory_contents(mount_point, os.path.join(download_location, output_dir_name))
logger.info(f'Successfully copied {os.path.basename(temp_downloaded_file_path)} to {download_location}')
logger.info(f'Successfully copied {os.path.basename(temp_downloaded_file_path)} '
f'to {download_location}')
except FileNotFoundError:
logger.error(f'Error: The source .app bundle does not exist.')
except PermissionError:

View File

@@ -9,12 +9,16 @@ SUBPROCESS_TIMEOUT = 5
class BaseRenderEngine(object):
install_paths = []
supported_extensions = []
file_extensions = []
def __init__(self, custom_path=None):
self.custom_renderer_path = custom_path
if not self.renderer_path():
raise FileNotFoundError(f"Cannot find path to renderer for {self.name()} instance")
if not self.renderer_path() or not os.path.exists(self.renderer_path()):
raise FileNotFoundError(f"Cannot find path ({self.renderer_path()}) for renderer '{self.name()}'")
if not os.access(self.renderer_path(), os.X_OK):
logger.warning(f"Path is not executable. Setting permissions to 755 for {self.renderer_path()}")
os.chmod(self.renderer_path(), 0o755)
def renderer_path(self):
return self.custom_renderer_path or self.default_renderer_path()
@@ -43,16 +47,18 @@ class BaseRenderEngine(object):
def downloader(): # override when subclassing if using a downloader class
return None
@staticmethod
def worker_class(): # override when subclassing to link worker class
raise NotImplementedError("Worker class not implemented")
@classmethod
def worker_class(cls): # override when subclassing to link worker class
raise NotImplementedError(f"Worker class not implemented for engine {cls.name()}")
def ui_options(self, project_info): # override to return options for ui
return {}
def get_help(self): # override if renderer uses different help flag
path = self.renderer_path()
if not path:
raise FileNotFoundError("renderer path not found")
help_doc = subprocess.check_output([path, '-h'], stderr=subprocess.STDOUT,
timeout=SUBPROCESS_TIMEOUT).decode('utf-8')
help_doc = subprocess.run([path, '-h'], capture_output=True, text=True).stdout.strip()
return help_doc
def get_project_info(self, project_path, timeout=10):
@@ -63,12 +69,14 @@ class BaseRenderEngine(object):
raise NotImplementedError(f"get_output_formats not implemented for {cls.__name__}")
@classmethod
def get_arguments(cls):
def supported_extensions(cls):
return cls.file_extensions
def get_arguments(self):
pass
def get_options(self): # override to return options for ui
return {}
def system_info(self):
pass
def perform_presubmission_tasks(self, project_path):
return project_path

View File

@@ -11,6 +11,7 @@ import psutil
from pubsub import pub
from sqlalchemy import Column, Integer, String, DateTime, JSON
from sqlalchemy.ext.declarative import declarative_base
from sqlalchemy.ext.mutable import MutableDict
from src.utilities.misc_helper import get_time_elapsed
from src.utilities.status_utils import RenderStatus, string_to_status
@@ -23,6 +24,7 @@ class BaseRenderWorker(Base):
__tablename__ = 'render_workers'
id = Column(String, primary_key=True)
hostname = Column(String, nullable=True)
input_path = Column(String)
output_path = Column(String)
date_created = Column(DateTime)
@@ -36,7 +38,8 @@ class BaseRenderWorker(Base):
start_frame = Column(Integer)
end_frame = Column(Integer, nullable=True)
parent = Column(String, nullable=True)
children = Column(JSON)
children = Column(MutableDict.as_mutable(JSON))
args = Column(MutableDict.as_mutable(JSON))
name = Column(String)
file_hash = Column(String)
_status = Column(String)
@@ -60,6 +63,7 @@ class BaseRenderWorker(Base):
# Essential Info
self.id = generate_id()
self.hostname = None
self.input_path = input_path
self.output_path = output_path
self.args = args or {}
@@ -72,19 +76,23 @@ class BaseRenderWorker(Base):
self.parent = parent
self.children = {}
self.name = name or os.path.basename(input_path)
self.maximum_attempts = 3
# Frame Ranges
self.project_length = -1
self.current_frame = 0 # should this be a 1 ?
self.start_frame = 0 # should this be a 1 ?
self.end_frame = None
self.project_length = 0 # is this necessary?
self.current_frame = 0
# Get Project Info
self.scene_info = self.engine(engine_path).get_project_info(project_path=input_path)
self.start_frame = int(self.scene_info.get('start_frame', 1))
self.end_frame = int(self.scene_info.get('end_frame', self.start_frame))
# Logging
self.start_time = None
self.end_time = None
# History
self.status = RenderStatus.CONFIGURING
self.status = RenderStatus.NOT_STARTED
self.warnings = []
self.errors = []
@@ -156,14 +164,14 @@ class BaseRenderWorker(Base):
if not os.path.exists(self.input_path):
self.status = RenderStatus.ERROR
msg = 'Cannot find input path: {}'.format(self.input_path)
msg = f'Cannot find input path: {self.input_path}'
logger.error(msg)
self.errors.append(msg)
return
if not os.path.exists(self.renderer_path):
self.status = RenderStatus.ERROR
msg = 'Cannot find render engine path for {}'.format(self.engine.name())
msg = f'Cannot find render engine path for {self.engine.name()}'
logger.error(msg)
self.errors.append(msg)
return
@@ -181,28 +189,37 @@ class BaseRenderWorker(Base):
subprocess_cmds = self.generate_subprocess()
initial_file_count = len(self.file_list())
attempt_number = 0
failed_attempts = 0
with open(self.log_path(), "a") as f:
f.write(f"{self.start_time.isoformat()} - Starting {self.engine.name()} {self.renderer_version} "
f"render for {self.input_path}\n\n")
f.write(f"Running command: {subprocess_cmds}\n")
f.write(f"Running command: \"{' '.join(subprocess_cmds)}\"\n")
f.write('=' * 80 + '\n\n')
while True:
# Log attempt #
if attempt_number:
f.write(f'\n{"=" * 80} Attempt #{attempt_number} {"=" * 30}\n\n')
logger.warning(f"Restarting render - Attempt #{attempt_number}")
attempt_number += 1
if failed_attempts:
if failed_attempts >= self.maximum_attempts:
err_msg = f"Maximum attempts exceeded ({self.maximum_attempts})"
logger.error(err_msg)
self.status = RenderStatus.ERROR
self.errors.append(err_msg)
return
else:
f.write(f'\n{"=" * 20} Attempt #{failed_attempts + 1} {"=" * 20}\n\n')
logger.warning(f"Restarting render - Attempt #{failed_attempts + 1}")
# Start process and get updates
self.status = RenderStatus.RUNNING
self.__process = subprocess.Popen(subprocess_cmds, stdout=subprocess.PIPE, stderr=subprocess.STDOUT,
universal_newlines=False)
for c in io.TextIOWrapper(self.__process.stdout, encoding="utf-8"): # or another encoding
f.write(c)
f.flush()
os.fsync(f.fileno())
self.last_output = c.strip()
self._parse_stdout(c.strip())
@@ -218,21 +235,26 @@ class BaseRenderWorker(Base):
f.write(message)
return
if not return_code:
message = f"{'=' * 50}\n\n{self.engine.name()} render completed successfully in {self.time_elapsed()}"
# if file output hasn't increased, return as error, otherwise restart process.
if len(self.file_list()) <= initial_file_count:
err_msg = f"File count has not increased. Count is still {len(self.file_list())}"
f.write(f'Error: {err_msg}\n\n')
self.errors.append(err_msg)
self.status = RenderStatus.ERROR
# Handle completed - All else counts as failed attempt
if (self.status == RenderStatus.COMPLETED) and not return_code:
message = (f"{'=' * 50}\n\n{self.engine.name()} render completed successfully in "
f"{self.time_elapsed()}\n")
f.write(message)
break
# Handle non-zero return codes
message = f"{'=' * 50}\n\n{self.engine.name()} render failed with code {return_code} " \
f"after {self.time_elapsed()}"
f"after {self.time_elapsed()}\n\n"
f.write(message)
self.errors.append(message)
# if file output hasn't increased, return as error, otherwise restart process.
if len(self.file_list()) <= initial_file_count:
self.status = RenderStatus.ERROR
return
failed_attempts += 1
if self.children:
from src.distributed_job_manager import DistributedJobManager
@@ -276,6 +298,8 @@ class BaseRenderWorker(Base):
self.status = RenderStatus.CANCELLED
def percent_complete(self):
if self.status == RenderStatus.COMPLETED:
return 1.0
return 0
def _parse_stdout(self, line):
@@ -297,6 +321,7 @@ class BaseRenderWorker(Base):
job_dict = {
'id': self.id,
'name': self.name,
'hostname': self.hostname,
'input_path': self.input_path,
'output_path': self.output_path,
'priority': self.priority,
@@ -316,7 +341,8 @@ class BaseRenderWorker(Base):
'end_frame': self.end_frame,
'total_frames': self.total_frames,
'last_output': getattr(self, 'last_output', None),
'log_path': self.log_path()
'log_path': self.log_path(),
'args': self.args
}
# convert to json and back to auto-convert dates to iso format

View File

@@ -2,9 +2,11 @@ import logging
import os
import shutil
import threading
import concurrent.futures
from src.engines.blender.blender_engine import Blender
from src.engines.ffmpeg.ffmpeg_engine import FFMPEG
from src.engines.aerender.aerender_engine import AERender
from src.utilities.misc_helper import system_safe_path, current_system_os, current_system_cpu
logger = logging.getLogger()
@@ -17,7 +19,7 @@ class EngineManager:
@staticmethod
def supported_engines():
return [Blender, FFMPEG]
return [Blender, FFMPEG, AERender]
@classmethod
def engine_with_name(cls, engine_name):
@@ -26,57 +28,80 @@ class EngineManager:
return obj
@classmethod
def all_engines(cls):
def get_engines(cls, filter_name=None):
if not cls.engines_path:
raise FileNotFoundError("Engines path must be set before requesting downloads")
raise FileNotFoundError("Engine path is not set")
# Parse downloaded engine directory
results = []
try:
all_items = os.listdir(cls.engines_path)
all_directories = [item for item in all_items if os.path.isdir(os.path.join(cls.engines_path, item))]
keys = ["engine", "version", "system_os", "cpu"] # Define keys for result dictionary
for directory in all_directories:
# Split the input string by dashes to get segments
# Split directory name into segments
segments = directory.split('-')
# Create a dictionary with named keys
keys = ["engine", "version", "system_os", "cpu"]
# Create a dictionary mapping keys to corresponding segments
result_dict = {keys[i]: segments[i] for i in range(min(len(keys), len(segments)))}
result_dict['type'] = 'managed'
# Figure out the binary name for the path
# Initialize binary_name with engine name
binary_name = result_dict['engine'].lower()
# Determine the correct binary name based on the engine and system_os
for eng in cls.supported_engines():
if eng.name().lower() == result_dict['engine']:
binary_name = eng.binary_names.get(result_dict['system_os'], binary_name)
# Find path to binary
path = None
for root, _, files in os.walk(system_safe_path(os.path.join(cls.engines_path, directory))):
if binary_name in files:
path = os.path.join(root, binary_name)
break
# Find the path to the binary file
path = next(
(os.path.join(root, binary_name) for root, _, files in
os.walk(system_safe_path(os.path.join(cls.engines_path, directory))) if binary_name in files),
None
)
result_dict['path'] = path
results.append(result_dict)
# Add the result dictionary to results if it matches the filter_name or if no filter is applied
if not filter_name or filter_name == result_dict['engine']:
results.append(result_dict)
except FileNotFoundError as e:
logger.warning(f"Cannot find local engines download directory: {e}")
# add system installs to this list
for eng in cls.supported_engines():
if eng.default_renderer_path():
results.append({'engine': eng.name(), 'version': eng().version(),
'system_os': current_system_os(),
'cpu': current_system_cpu(),
'path': eng.default_renderer_path(), 'type': 'system'})
# add system installs to this list - use bg thread because it can be slow
def fetch_engine_details(eng):
return {
'engine': eng.name(),
'version': eng().version(),
'system_os': current_system_os(),
'cpu': current_system_cpu(),
'path': eng.default_renderer_path(),
'type': 'system'
}
if not filter_name:
with concurrent.futures.ThreadPoolExecutor() as executor:
futures = {
executor.submit(fetch_engine_details, eng): eng.name()
for eng in cls.supported_engines()
if eng.default_renderer_path()
}
for future in concurrent.futures.as_completed(futures):
result = future.result()
if result:
results.append(result)
else:
results.append(fetch_engine_details(cls.engine_with_name(filter_name)))
return results
@classmethod
def all_versions_for_engine(cls, engine):
return [x for x in cls.all_engines() if x['engine'] == engine]
def all_versions_for_engine(cls, engine_name):
versions = cls.get_engines(filter_name=engine_name)
sorted_versions = sorted(versions, key=lambda x: x['version'], reverse=True)
return sorted_versions
@classmethod
def newest_engine_version(cls, engine, system_os=None, cpu=None):
@@ -84,9 +109,9 @@ class EngineManager:
cpu = cpu or current_system_cpu()
try:
filtered = [x for x in cls.all_engines() if x['engine'] == engine and x['system_os'] == system_os and x['cpu'] == cpu]
versions = sorted(filtered, key=lambda x: x['version'], reverse=True)
return versions[0]
filtered = [x for x in cls.all_versions_for_engine(engine) if x['system_os'] == system_os and
x['cpu'] == cpu]
return filtered[0]
except IndexError:
logger.error(f"Cannot find newest engine version for {engine}-{system_os}-{cpu}")
return None
@@ -96,8 +121,8 @@ class EngineManager:
system_os = system_os or current_system_os()
cpu = cpu or current_system_cpu()
filtered = [x for x in cls.all_engines() if
x['engine'] == engine and x['system_os'] == system_os and x['cpu'] == cpu and x['version'] == version]
filtered = [x for x in cls.get_engines(filter_name=engine) if x['system_os'] == system_os and
x['cpu'] == cpu and x['version'] == version]
return filtered[0] if filtered else False
@classmethod
@@ -106,6 +131,7 @@ class EngineManager:
downloader = cls.engine_with_name(engine).downloader()
return downloader.version_is_available_to_download(version=version, system_os=system_os, cpu=cpu)
except Exception as e:
logger.debug(f"Exception in version_is_available_to_download: {e}")
return None
@classmethod
@@ -114,10 +140,11 @@ class EngineManager:
downloader = cls.engine_with_name(engine).downloader()
return downloader.find_most_recent_version(system_os=system_os, cpu=cpu)
except Exception as e:
logger.debug(f"Exception in find_most_recent_version: {e}")
return None
@classmethod
def is_already_downloading(cls, engine, version, system_os=None, cpu=None):
def get_existing_download_task(cls, engine, version, system_os=None, cpu=None):
for task in cls.download_tasks:
task_parts = task.name.split('-')
task_engine, task_version, task_system_os, task_cpu = task_parts[:4]
@@ -125,26 +152,17 @@ class EngineManager:
if engine == task_engine and version == task_version:
if system_os in (task_system_os, None) and cpu in (task_cpu, None):
return task
return False
return None
@classmethod
def download_engine(cls, engine, version, system_os=None, cpu=None, background=False):
def download_engine_task(engine, version, system_os=None, cpu=None):
existing_download = cls.is_version_downloaded(engine, version, system_os, cpu)
if existing_download:
logger.info(f"Requested download of {engine} {version}, but local copy already exists")
return existing_download
# Get the appropriate downloader class based on the engine type
cls.engine_with_name(engine).downloader().download_engine(version, download_location=cls.engines_path,
system_os=system_os, cpu=cpu, timeout=300)
engine_to_download = cls.engine_with_name(engine)
existing_task = cls.is_already_downloading(engine, version, system_os, cpu)
existing_task = cls.get_existing_download_task(engine, version, system_os, cpu)
if existing_task:
logger.debug(f"Already downloading {engine} {version}")
if not background:
existing_task.join() # If download task exists, wait until its done downloading
existing_task.join() # If download task exists, wait until it's done downloading
return
elif not engine_to_download.downloader():
logger.warning("No valid downloader for this engine. Please update this software manually.")
@@ -152,8 +170,7 @@ class EngineManager:
elif not cls.engines_path:
raise FileNotFoundError("Engines path must be set before requesting downloads")
thread = threading.Thread(target=download_engine_task, args=(engine, version, system_os, cpu),
name=f'{engine}-{version}-{system_os}-{cpu}')
thread = EngineDownloadWorker(engine, version, system_os, cpu)
cls.download_tasks.append(thread)
thread.start()
@@ -166,7 +183,6 @@ class EngineManager:
logger.error(f"Error downloading {engine}")
return found_engine
@classmethod
def delete_engine_download(cls, engine, version, system_os=None, cpu=None):
logger.info(f"Requested deletion of engine: {engine}-{version}")
@@ -189,14 +205,14 @@ class EngineManager:
@classmethod
def update_all_engines(cls):
def engine_update_task(engine):
logger.debug(f"Checking for updates to {engine.name()}")
latest_version = engine.downloader().find_most_recent_version()
def engine_update_task(engine_class):
logger.debug(f"Checking for updates to {engine_class.name()}")
latest_version = engine_class.downloader().find_most_recent_version()
if latest_version:
logger.debug(f"Latest version of {engine.name()} available: {latest_version.get('version')}")
if not cls.is_version_downloaded(engine.name(), latest_version.get('version')):
logger.info(f"Downloading latest version of {engine.name()}...")
cls.download_engine(engine=engine.name(), version=latest_version['version'], background=True)
logger.debug(f"Latest version of {engine_class.name()} available: {latest_version.get('version')}")
if not cls.is_version_downloaded(engine_class.name(), latest_version.get('version')):
logger.info(f"Downloading latest version of {engine_class.name()}...")
cls.download_engine(engine=engine_class.name(), version=latest_version['version'], background=True)
else:
logger.warning(f"Unable to get check for updates for {engine.name()}")
@@ -208,20 +224,19 @@ class EngineManager:
threads.append(thread)
thread.start()
@classmethod
def create_worker(cls, renderer, input_path, output_path, engine_version=None, args=None, parent=None, name=None):
worker_class = cls.engine_with_name(renderer).worker_class()
# check to make sure we have versions installed
all_versions = EngineManager.all_versions_for_engine(renderer)
all_versions = cls.all_versions_for_engine(renderer)
if not all_versions:
raise FileNotFoundError(f"Cannot find any installed {renderer} engines")
# Find the path to the requested engine version or use default
engine_path = None if engine_version else all_versions[0]['path']
if engine_version:
engine_path = None
if engine_version and engine_version != 'latest':
for ver in all_versions:
if ver['version'] == engine_version:
engine_path = ver['path']
@@ -229,11 +244,14 @@ class EngineManager:
# Download the required engine if not found locally
if not engine_path:
download_result = EngineManager.download_engine(renderer, engine_version)
download_result = cls.download_engine(renderer, engine_version)
if not download_result:
raise FileNotFoundError(f"Cannot download requested version: {renderer} {engine_version}")
engine_path = download_result['path']
logger.info("Engine downloaded. Creating worker.")
else:
logger.debug(f"Using latest engine version ({all_versions[0]['version']})")
engine_path = all_versions[0]['path']
if not engine_path:
raise FileNotFoundError(f"Cannot find requested engine version {engine_version}")
@@ -243,7 +261,7 @@ class EngineManager:
@classmethod
def engine_for_project_path(cls, path):
name, extension = os.path.splitext(path)
_, extension = os.path.splitext(path)
extension = extension.lower().strip('.')
for engine in cls.supported_engines():
if extension in engine.supported_extensions():
@@ -252,11 +270,34 @@ class EngineManager:
return undefined_renderer_support[0]
class EngineDownloadWorker(threading.Thread):
def __init__(self, engine, version, system_os=None, cpu=None):
super().__init__()
self.engine = engine
self.version = version
self.system_os = system_os
self.cpu = cpu
def run(self):
existing_download = EngineManager.is_version_downloaded(self.engine, self.version, self.system_os, self.cpu)
if existing_download:
logger.info(f"Requested download of {self.engine} {self.version}, but local copy already exists")
return existing_download
# Get the appropriate downloader class based on the engine type
EngineManager.engine_with_name(self.engine).downloader().download_engine(
self.version, download_location=EngineManager.engines_path, system_os=self.system_os, cpu=self.cpu,
timeout=300)
# remove itself from the downloader list
EngineManager.download_tasks.remove(self)
if __name__ == '__main__':
logging.basicConfig(level=logging.INFO, format='%(asctime)s - %(name)s - %(levelname)s - %(message)s')
# print(EngineManager.newest_engine_version('blender', 'macos', 'arm64'))
# EngineManager.delete_engine_download('blender', '3.2.1', 'macos', 'a')
EngineManager.engines_path = "/Users/brettwilliams/zordon-uploads/engines"
EngineManager.engines_path = "/Users/brettwilliams/zordon-uploads/engines/"
# print(EngineManager.is_version_downloaded("ffmpeg", "6.0"))
print(EngineManager.all_engines())
print(EngineManager.get_engines())

View File

@@ -90,7 +90,7 @@ class FFMPEGDownloader(EngineDownloader):
return releases
@classmethod
def __all_versions(cls, system_os=None, cpu=None):
def all_versions(cls, system_os=None, cpu=None):
system_os = system_os or current_system_os()
cpu = cpu or current_system_cpu()
versions_per_os = {'linux': cls.__get_linux_versions, 'macos': cls.__get_macos_versions,
@@ -131,14 +131,14 @@ class FFMPEGDownloader(EngineDownloader):
try:
system_os = system_os or current_system_os()
cpu = cpu or current_system_cpu()
return cls.__all_versions(system_os, cpu)[0]
return cls.all_versions(system_os, cpu)[0]
except (IndexError, requests.exceptions.RequestException):
logger.error(f"Cannot get most recent version of ffmpeg")
return {}
@classmethod
def version_is_available_to_download(cls, version, system_os=None, cpu=None):
for ver in cls.__all_versions(system_os, cpu):
for ver in cls.all_versions(system_os, cpu):
if ver['version'] == version:
return ver
return None
@@ -149,7 +149,7 @@ class FFMPEGDownloader(EngineDownloader):
cpu = cpu or current_system_cpu()
# Verify requested version is available
found_version = [item for item in cls.__all_versions(system_os, cpu) if item['version'] == version]
found_version = [item for item in cls.all_versions(system_os, cpu) if item['version'] == version]
if not found_version:
logger.error(f"Cannot find FFMPEG version {version} for {system_os} and {cpu}")
return
@@ -182,4 +182,5 @@ if __name__ == "__main__":
logging.basicConfig(level=logging.INFO, format='%(asctime)s - %(name)s - %(levelname)s - %(message)s')
# print(FFMPEGDownloader.download_engine('6.0', '/Users/brett/zordon-uploads/engines/'))
# print(FFMPEGDownloader.find_most_recent_version(system_os='linux'))
print(FFMPEGDownloader.download_engine(version='6.0', download_location='/Users/brett/zordon-uploads/engines/', system_os='linux', cpu='x64'))
print(FFMPEGDownloader.download_engine(version='6.0', download_location='/Users/brett/zordon-uploads/engines/',
system_os='linux', cpu='x64'))

View File

@@ -5,7 +5,6 @@ from src.engines.core.base_engine import *
class FFMPEG(BaseRenderEngine):
binary_names = {'linux': 'ffmpeg', 'windows': 'ffmpeg.exe', 'macos': 'ffmpeg'}
@staticmethod
@@ -13,27 +12,33 @@ class FFMPEG(BaseRenderEngine):
from src.engines.ffmpeg.ffmpeg_downloader import FFMPEGDownloader
return FFMPEGDownloader
@staticmethod
def worker_class():
@classmethod
def worker_class(cls):
from src.engines.ffmpeg.ffmpeg_worker import FFMPEGRenderWorker
return FFMPEGRenderWorker
def ui_options(self, project_info):
from src.engines.ffmpeg.ffmpeg_ui import FFMPEGUI
return FFMPEGUI.get_options(self, project_info)
@classmethod
def supported_extensions(cls):
help_text = (subprocess.check_output([cls().renderer_path(), '-h', 'full'], stderr=subprocess.STDOUT)
.decode('utf-8'))
found = re.findall('extensions that .* is allowed to access \(default "(.*)"', help_text)
found_extensions = set()
for match in found:
found_extensions.update(match.split(','))
return list(found_extensions)
if not cls.file_extensions:
help_text = (subprocess.check_output([cls().renderer_path(), '-h', 'full'], stderr=subprocess.STDOUT)
.decode('utf-8'))
found = re.findall(r'extensions that .* is allowed to access \(default "(.*)"', help_text)
found_extensions = set()
for match in found:
found_extensions.update(match.split(','))
cls.file_extensions = list(found_extensions)
return cls.file_extensions
def version(self):
version = None
try:
ver_out = subprocess.check_output([self.renderer_path(), '-version'],
timeout=SUBPROCESS_TIMEOUT).decode('utf-8')
match = re.match(".*version\s*(\S+)\s*Copyright", ver_out)
match = re.match(r".*version\s*([\w.*]+)\W*", ver_out)
if match:
version = match.groups()[0]
except Exception as e:
@@ -47,8 +52,8 @@ class FFMPEG(BaseRenderEngine):
'ffprobe', '-v', 'quiet', '-print_format', 'json',
'-show_streams', '-select_streams', 'v', project_path
]
result = subprocess.run(cmd, stdout=subprocess.PIPE, stderr=subprocess.PIPE, text=True)
video_info = json.loads(result.stdout)
output = subprocess.check_output(cmd, stderr=subprocess.STDOUT, text=True)
video_info = json.loads(output)
# Extract the necessary information
video_stream = video_info['streams'][0]
@@ -79,7 +84,7 @@ class FFMPEG(BaseRenderEngine):
def get_encoders(self):
raw_stdout = subprocess.check_output([self.renderer_path(), '-encoders'], stderr=subprocess.DEVNULL,
timeout=SUBPROCESS_TIMEOUT).decode('utf-8')
pattern = '(?P<type>[VASFXBD.]{6})\s+(?P<name>\S{2,})\s+(?P<description>.*)'
pattern = r'(?P<type>[VASFXBD.]{6})\s+(?P<name>\S{2,})\s+(?P<description>.*)'
encoders = [m.groupdict() for m in re.finditer(pattern, raw_stdout)]
return encoders
@@ -90,8 +95,8 @@ class FFMPEG(BaseRenderEngine):
def get_all_formats(self):
try:
formats_raw = subprocess.check_output([self.renderer_path(), '-formats'], stderr=subprocess.DEVNULL,
timeout=SUBPROCESS_TIMEOUT).decode('utf-8')
pattern = '(?P<type>[DE]{1,2})\s+(?P<id>\S{2,})\s+(?P<name>.*)'
timeout=SUBPROCESS_TIMEOUT).decode('utf-8')
pattern = r'(?P<type>[DE]{1,2})\s+(?P<id>\S{2,})\s+(?P<name>.*)'
all_formats = [m.groupdict() for m in re.finditer(pattern, formats_raw)]
return all_formats
except Exception as e:
@@ -115,12 +120,13 @@ class FFMPEG(BaseRenderEngine):
def get_frame_count(self, path_to_file):
raw_stdout = subprocess.check_output([self.renderer_path(), '-i', path_to_file, '-map', '0:v:0', '-c', 'copy',
'-f', 'null', '-'], stderr=subprocess.STDOUT,
timeout=SUBPROCESS_TIMEOUT).decode('utf-8')
'-f', 'null', '-'], stderr=subprocess.STDOUT,
timeout=SUBPROCESS_TIMEOUT).decode('utf-8')
match = re.findall(r'frame=\s*(\d+)', raw_stdout)
if match:
frame_number = int(match[-1])
return frame_number
return -1
def get_arguments(self):
help_text = (subprocess.check_output([self.renderer_path(), '-h', 'long'], stderr=subprocess.STDOUT)
@@ -151,4 +157,4 @@ class FFMPEG(BaseRenderEngine):
if __name__ == "__main__":
print(FFMPEG().get_all_formats())
print(FFMPEG().get_all_formats())

View File

@@ -0,0 +1,5 @@
class FFMPEGUI:
@staticmethod
def get_options(instance, project_info):
options = []
return options

View File

@@ -1,6 +1,5 @@
#!/usr/bin/env python3
import re
import subprocess
from src.engines.core.base_worker import BaseRenderWorker
from src.engines.ffmpeg.ffmpeg_engine import FFMPEG
@@ -17,7 +16,7 @@ class FFMPEGRenderWorker(BaseRenderWorker):
def generate_worker_subprocess(self):
cmd = [self.engine.default_renderer_path(), '-y', '-stats', '-i', self.input_path]
cmd = [self.renderer_path, '-y', '-stats', '-i', self.input_path]
# Resize frame
if self.args.get('x_resolution', None) and self.args.get('y_resolution', None):
@@ -29,7 +28,7 @@ class FFMPEGRenderWorker(BaseRenderWorker):
cmd.extend(raw_args.split(' '))
# Close with output path
cmd.append(self.output_path)
cmd.extend(['-max_muxing_queue_size', '1024', self.output_path])
return cmd
def percent_complete(self):

View File

@@ -8,10 +8,10 @@ from collections import deque
from PyQt6.QtCore import QObject, pyqtSignal
from PyQt6.QtWidgets import QApplication
from .render_queue import RenderQueue
from .ui.main_window import MainWindow
from src.api.api_server import start_server
from src.engines.engine_manager import EngineManager
from src.render_queue import RenderQueue
from src.ui.main_window import MainWindow
from src.utilities.config import Config
from src.utilities.misc_helper import system_safe_path
@@ -24,33 +24,41 @@ def run() -> int:
int: The exit status code.
"""
# Load Config YAML
config_dir = os.path.join(os.path.dirname(os.path.dirname(os.path.abspath(__file__))), 'config')
Config.load_config(system_safe_path(os.path.join(config_dir, 'config.yaml')))
try:
# Load Config YAML
Config.setup_config_dir()
Config.load_config(system_safe_path(os.path.join(Config.config_dir(), 'config.yaml')))
EngineManager.engines_path = system_safe_path(
os.path.join(os.path.join(os.path.expanduser(Config.upload_folder),
'engines')))
logging.basicConfig(format='%(asctime)s: %(levelname)s: %(module)s: %(message)s', datefmt='%d-%b-%y %H:%M:%S',
level=Config.server_log_level.upper())
logging.basicConfig(format='%(asctime)s: %(levelname)s: %(module)s: %(message)s', datefmt='%d-%b-%y %H:%M:%S',
level=Config.server_log_level.upper())
app: QApplication = QApplication(sys.argv)
app: QApplication = QApplication(sys.argv)
# Start server in background
background_server = threading.Thread(target=start_server)
background_server.daemon = True
background_server.start()
# Start server in background
background_server = threading.Thread(target=start_server)
background_server.daemon = True
background_server.start()
# Setup logging for console ui
buffer_handler = BufferingHandler()
buffer_handler.setFormatter(logging.getLogger().handlers[0].formatter)
logger = logging.getLogger()
logger.addHandler(buffer_handler)
# Setup logging for console ui
buffer_handler = BufferingHandler()
buffer_handler.setFormatter(logging.getLogger().handlers[0].formatter)
logger = logging.getLogger()
logger.addHandler(buffer_handler)
window: MainWindow = MainWindow()
window.buffer_handler = buffer_handler
window.show()
window: MainWindow = MainWindow()
window.buffer_handler = buffer_handler
window.show()
return_code = app.exec()
return_code = app.exec()
RenderQueue.prepare_for_shutdown()
return sys.exit(return_code)
except Exception as e:
logging.error(f"Unhandled exception: {e}")
return_code = 1
finally:
RenderQueue.prepare_for_shutdown()
return sys.exit(return_code)
class BufferingHandler(logging.Handler, QObject):

View File

@@ -32,7 +32,7 @@ class RenderQueue:
def add_to_render_queue(cls, render_job, force_start=False):
logger.debug('Adding priority {} job to render queue: {}'.format(render_job.priority, render_job))
cls.job_queue.append(render_job)
if force_start:
if force_start and render_job.status in (RenderStatus.NOT_STARTED, RenderStatus.SCHEDULED):
cls.start_job(render_job)
cls.session.add(render_job)
cls.save_state()
@@ -97,9 +97,6 @@ class RenderQueue:
@classmethod
def is_available_for_job(cls, renderer, priority=2):
if not EngineManager.all_versions_for_engine(renderer):
return False
instances = cls.renderer_instances()
higher_priority_jobs = [x for x in cls.running_jobs() if x.priority < priority]
max_allowed_instances = cls.maximum_renderer_instances.get(renderer, 1)

View File

@@ -21,10 +21,17 @@ from src.utilities.zeroconf_server import ZeroconfServer
class NewRenderJobForm(QWidget):
def __init__(self, project_path=None):
super().__init__()
self.notes_group = None
self.frame_rate_input = None
self.resolution_x_input = None
self.renderer_group = None
self.output_settings_group = None
self.resolution_y_input = None
self.project_path = project_path
# UI
self.project_group = None
self.load_file_group = None
self.current_engine_options = None
self.file_format_combo = None
self.renderer_options_layout = None
@@ -73,41 +80,41 @@ class NewRenderJobForm(QWidget):
# Main Layout
main_layout = QVBoxLayout(self)
# Scene File Group
scene_file_group = QGroupBox("Project")
scene_file_layout = QVBoxLayout(scene_file_group)
scene_file_picker_layout = QHBoxLayout()
self.scene_file_input = QLineEdit()
self.scene_file_input.setText(self.project_path)
self.scene_file_browse_button = QPushButton("Browse...")
self.scene_file_browse_button.clicked.connect(self.browse_scene_file)
scene_file_picker_layout.addWidget(self.scene_file_input)
scene_file_picker_layout.addWidget(self.scene_file_browse_button)
scene_file_layout.addLayout(scene_file_picker_layout)
# Loading File Group
self.load_file_group = QGroupBox("Loading")
load_file_layout = QVBoxLayout(self.load_file_group)
# progress bar
progress_layout = QHBoxLayout()
self.process_progress_bar = QProgressBar()
self.process_progress_bar.setMinimum(0)
self.process_progress_bar.setMaximum(0)
self.process_progress_bar.setHidden(True)
self.process_label = QLabel("Processing")
self.process_label.setHidden(True)
progress_layout.addWidget(self.process_label)
progress_layout.addWidget(self.process_progress_bar)
scene_file_layout.addLayout(progress_layout)
main_layout.addWidget(scene_file_group)
load_file_layout.addLayout(progress_layout)
main_layout.addWidget(self.load_file_group)
# Server Group
# Project Group
self.project_group = QGroupBox("Project")
server_layout = QVBoxLayout(self.project_group)
# File Path
scene_file_picker_layout = QHBoxLayout()
self.scene_file_input = QLineEdit()
self.scene_file_input.setText(self.project_path)
self.scene_file_browse_button = QPushButton("Browse...")
self.scene_file_browse_button.clicked.connect(self.browse_scene_file)
scene_file_picker_layout.addWidget(QLabel("File:"))
scene_file_picker_layout.addWidget(self.scene_file_input)
scene_file_picker_layout.addWidget(self.scene_file_browse_button)
server_layout.addLayout(scene_file_picker_layout)
# Server List
self.server_group = QGroupBox("Server")
server_layout = QVBoxLayout(self.server_group)
server_list_layout = QHBoxLayout()
server_list_layout.setSpacing(0)
self.server_input = QComboBox()
server_list_layout.addWidget(QLabel("Hostname:"), 1)
server_list_layout.addWidget(self.server_input, 3)
server_layout.addLayout(server_list_layout)
main_layout.addWidget(self.server_group)
main_layout.addWidget(self.project_group)
self.update_server_list()
# Priority
priority_layout = QHBoxLayout()
@@ -185,6 +192,7 @@ class NewRenderJobForm(QWidget):
# Version
renderer_layout.addWidget(QLabel("Version:"))
self.renderer_version_combo = QComboBox()
self.renderer_version_combo.addItem('latest')
renderer_layout.addWidget(self.renderer_version_combo)
renderer_group_layout.addLayout(renderer_layout)
# dynamic options
@@ -235,7 +243,7 @@ class NewRenderJobForm(QWidget):
def update_renderer_info(self):
# get the renderer info and add them all to the ui
self.renderer_info = self.server_proxy.get_renderer_info()
self.renderer_info = self.server_proxy.get_renderer_info(response_type='full')
self.renderer_type.addItems(self.renderer_info.keys())
# select the best renderer for the file type
engine = EngineManager.engine_for_project_path(self.project_path)
@@ -247,6 +255,7 @@ class NewRenderJobForm(QWidget):
# load the version numbers
current_renderer = self.renderer_type.currentText().lower() or self.renderer_type.itemText(0)
self.renderer_version_combo.clear()
self.renderer_version_combo.addItem('latest')
self.file_format_combo.clear()
if current_renderer:
renderer_vers = [version_info['version'] for version_info in self.renderer_info[current_renderer]['versions']]
@@ -310,16 +319,25 @@ class NewRenderJobForm(QWidget):
self.output_path_input.setText(os.path.basename(input_path))
# cleanup progress UI
self.process_progress_bar.setHidden(True)
self.process_label.setHidden(True)
self.load_file_group.setHidden(True)
self.toggle_renderer_enablement(True)
# Load scene data
self.start_frame_input.setValue(self.project_info.get('frame_start'))
self.end_frame_input.setValue(self.project_info.get('frame_end'))
self.resolution_x_input.setValue(self.project_info.get('resolution_x'))
self.resolution_y_input.setValue(self.project_info.get('resolution_y'))
self.frame_rate_input.setValue(self.project_info.get('fps'))
# -- Load scene data
# start / end frames
self.start_frame_input.setValue(self.project_info.get('start_frame', 0))
self.end_frame_input.setValue(self.project_info.get('end_frame', 0))
self.start_frame_input.setEnabled(bool(self.project_info.get('start_frame')))
self.end_frame_input.setEnabled(bool(self.project_info.get('start_frame')))
# resolution
self.resolution_x_input.setValue(self.project_info.get('resolution_x', 1920))
self.resolution_y_input.setValue(self.project_info.get('resolution_y', 1080))
self.resolution_x_input.setEnabled(bool(self.project_info.get('resolution_x')))
self.resolution_y_input.setEnabled(bool(self.project_info.get('resolution_y')))
# frame rate
self.frame_rate_input.setValue(self.project_info.get('fps', 24))
self.frame_rate_input.setEnabled(bool(self.project_info.get('fps')))
# Cameras
self.cameras_list.clear()
@@ -342,10 +360,10 @@ class NewRenderJobForm(QWidget):
# Dynamic Engine Options
clear_layout(self.renderer_options_layout) # clear old options
# dynamically populate option list
self.current_engine_options = engine().get_options()
self.current_engine_options = engine().ui_options(self.project_info)
for option in self.current_engine_options:
h_layout = QHBoxLayout()
label = QLabel(option['name'].capitalize() + ':')
label = QLabel(option['name'].replace('_', ' ').capitalize() + ':')
h_layout.addWidget(label)
if option.get('options'):
combo_box = QComboBox()
@@ -356,12 +374,12 @@ class NewRenderJobForm(QWidget):
text_box = QLineEdit()
h_layout.addWidget(text_box)
self.renderer_options_layout.addLayout(h_layout)
except AttributeError as e:
except AttributeError:
pass
def toggle_renderer_enablement(self, enabled=False):
"""Toggle on/off all the render settings"""
self.server_group.setHidden(not enabled)
self.project_group.setHidden(not enabled)
self.output_settings_group.setHidden(not enabled)
self.renderer_group.setHidden(not enabled)
self.notes_group.setHidden(not enabled)
@@ -442,7 +460,7 @@ class SubmitWorker(QThread):
hostname = self.window.server_input.currentText()
job_json = {'owner': psutil.Process().username() + '@' + socket.gethostname(),
'renderer': self.window.renderer_type.currentText().lower(),
'renderer_version': self.window.renderer_version_combo.currentText(),
'engine_version': self.window.renderer_version_combo.currentText(),
'args': {'raw': self.window.raw_args.text()},
'output_path': self.window.output_path_input.text(),
'start_frame': self.window.start_frame_input.value(),
@@ -488,8 +506,12 @@ class SubmitWorker(QThread):
engine = EngineManager.engine_with_name(self.window.renderer_type.currentText().lower())
input_path = engine().perform_presubmission_tasks(input_path)
# submit
result = self.window.server_proxy.post_job_to_server(file_path=input_path, job_list=job_list,
callback=create_callback)
result = None
try:
result = self.window.server_proxy.post_job_to_server(file_path=input_path, job_list=job_list,
callback=create_callback)
except Exception as e:
pass
self.message_signal.emit(result)

View File

@@ -4,6 +4,7 @@ import subprocess
import sys
import threading
from PyQt6.QtCore import QTimer
from PyQt6.QtWidgets import (
QMainWindow, QWidget, QVBoxLayout, QPushButton, QTableWidget, QTableWidgetItem, QHBoxLayout, QAbstractItemView,
QHeaderView, QProgressBar, QLabel, QMessageBox
@@ -11,7 +12,7 @@ from PyQt6.QtWidgets import (
from src.api.server_proxy import RenderServerProxy
from src.engines.engine_manager import EngineManager
from src.utilities.misc_helper import is_localhost
from src.utilities.misc_helper import is_localhost, launch_url
class EngineBrowserWindow(QMainWindow):
@@ -28,6 +29,7 @@ class EngineBrowserWindow(QMainWindow):
self.setGeometry(100, 100, 500, 300)
self.engine_data = []
self.initUI()
self.init_timer()
def initUI(self):
# Central widget
@@ -82,6 +84,12 @@ class EngineBrowserWindow(QMainWindow):
self.update_download_status()
def init_timer(self):
# Set up the timer
self.timer = QTimer(self)
self.timer.timeout.connect(self.update_download_status)
self.timer.start(1000)
def update_table(self):
def update_table_worker():
@@ -90,7 +98,7 @@ class EngineBrowserWindow(QMainWindow):
return
table_data = [] # convert the data into a flat list
for engine_name, engine_data in raw_server_data.items():
for _, engine_data in raw_server_data.items():
table_data.extend(engine_data['versions'])
self.engine_data = table_data
@@ -124,21 +132,19 @@ class EngineBrowserWindow(QMainWindow):
hide_progress = not bool(running_tasks)
self.progress_bar.setHidden(hide_progress)
self.progress_label.setHidden(hide_progress)
# todo: update progress bar with status
self.progress_label.setText(f"Downloading {len(running_tasks)} engines")
# Update the status labels
if len(EngineManager.download_tasks) == 0:
new_status = ""
elif len(EngineManager.download_tasks) == 1:
task = EngineManager.download_tasks[0]
new_status = f"Downloading {task.engine.capitalize()} {task.version}..."
else:
new_status = f"Downloading {len(EngineManager.download_tasks)} engines..."
self.progress_label.setText(new_status)
def launch_button_click(self):
engine_info = self.engine_data[self.table_widget.currentRow()]
path = engine_info['path']
if sys.platform.startswith('darwin'):
subprocess.run(['open', path])
elif sys.platform.startswith('win32'):
os.startfile(path)
elif sys.platform.startswith('linux'):
subprocess.run(['xdg-open', path])
else:
raise OSError("Unsupported operating system")
launch_url(engine_info['path'])
def install_button_click(self):
self.update_download_status()

View File

@@ -1,13 +1,14 @@
''' app/ui/main_window.py '''
import datetime
import io
import logging
import os
import socket
import subprocess
import sys
import threading
import time
import PIL
from PIL import Image
from PyQt6.QtCore import Qt, QByteArray, QBuffer, QIODevice, QThread
from PyQt6.QtGui import QPixmap, QImage, QFont, QIcon
@@ -15,7 +16,6 @@ from PyQt6.QtWidgets import QMainWindow, QWidget, QHBoxLayout, QListWidget, QTab
QTableWidgetItem, QLabel, QVBoxLayout, QHeaderView, QMessageBox, QGroupBox, QPushButton, QListWidgetItem, \
QFileDialog
from src.api.server_proxy import RenderServerProxy
from src.render_queue import RenderQueue
from src.utilities.misc_helper import get_time_elapsed, resources_dir, is_localhost
from src.utilities.status_utils import RenderStatus
@@ -29,6 +29,7 @@ from .widgets.proportional_image_label import ProportionalImageLabel
from .widgets.statusbar import StatusBar
from .widgets.toolbar import ToolBar
from src.api.serverproxy_manager import ServerProxyManager
from src.utilities.misc_helper import launch_url
logger = logging.getLogger()
@@ -48,6 +49,11 @@ class MainWindow(QMainWindow):
super().__init__()
# Load the queue
self.job_list_view = None
self.server_info_ram = None
self.server_info_cpu = None
self.server_info_os = None
self.server_info_hostname = None
self.engine_browser_window = None
self.server_info_group = None
self.current_hostname = None
@@ -67,7 +73,7 @@ class MainWindow(QMainWindow):
# Create a QLabel widget to display the image
self.image_label = ProportionalImageLabel()
self.image_label.setMaximumSize(700, 500)
self.image_label.setFixedHeight(500)
self.image_label.setFixedHeight(300)
self.image_label.setAlignment(Qt.AlignmentFlag.AlignTop | Qt.AlignmentFlag.AlignHCenter)
self.load_image_path(os.path.join(resources_dir(), 'Rectangle.png'))
@@ -278,15 +284,25 @@ class MainWindow(QMainWindow):
def fetch_preview(job_id):
try:
default_image_path = "error.png"
before_fetch_hostname = self.current_server_proxy.hostname
response = self.current_server_proxy.request(f'job/{job_id}/thumbnail?size=big')
if response.ok:
import io
image_data = response.content
image = Image.open(io.BytesIO(image_data))
if self.current_server_proxy.hostname == before_fetch_hostname and job_id == \
self.selected_job_ids()[0]:
self.load_image_data(image)
try:
with io.BytesIO(response.content) as image_data_stream:
image = Image.open(image_data_stream)
if self.current_server_proxy.hostname == before_fetch_hostname and job_id == \
self.selected_job_ids()[0]:
self.load_image_data(image)
return
except PIL.UnidentifiedImageError:
default_image_path = response.text
else:
default_image_path = default_image_path or response.text
self.load_image_path(os.path.join(resources_dir(), default_image_path))
except ConnectionError as e:
logger.error(f"Connection error fetching image: {e}")
except Exception as e:
@@ -329,12 +345,15 @@ class MainWindow(QMainWindow):
self.topbar.actions_call['Open Files'].setVisible(False)
def selected_job_ids(self):
selected_rows = self.job_list_view.selectionModel().selectedRows()
job_ids = []
for selected_row in selected_rows:
id_item = self.job_list_view.item(selected_row.row(), 0)
job_ids.append(id_item.text())
return job_ids
try:
selected_rows = self.job_list_view.selectionModel().selectedRows()
job_ids = []
for selected_row in selected_rows:
id_item = self.job_list_view.item(selected_row.row(), 0)
job_ids.append(id_item.text())
return job_ids
except AttributeError:
return []
def refresh_job_headers(self):
self.job_list_view.setHorizontalHeaderLabels(["ID", "Name", "Renderer", "Priority", "Status",
@@ -401,7 +420,7 @@ class MainWindow(QMainWindow):
for hostname in found_servers:
if hostname not in current_server_list:
properties = ZeroconfServer.get_hostname_properties(hostname)
image_path = os.path.join(resources_dir(), 'icons', f"{properties.get('system_os', 'Monitor')}.png")
image_path = os.path.join(resources_dir(), f"{properties.get('system_os', 'Monitor')}.png")
list_widget = QListWidgetItem(QIcon(image_path), hostname)
self.server_list_view.addItem(list_widget)
@@ -438,23 +457,22 @@ class MainWindow(QMainWindow):
# Top Toolbar Buttons
self.topbar.add_button(
"New Job", f"{resources_directory}/icons/AddProduct.png", self.new_job)
"Console", f"{resources_directory}/Console.png", self.open_console_window)
self.topbar.add_button(
"Engines", f"{resources_directory}/icons/SoftwareInstaller.png", self.engine_browser)
self.topbar.add_button(
"Console", f"{resources_directory}/icons/Console.png", self.open_console_window)
"Engines", f"{resources_directory}/SoftwareInstaller.png", self.engine_browser)
self.topbar.add_separator()
self.topbar.add_button(
"Stop Job", f"{resources_directory}/icons/StopSign.png", self.stop_job)
"Stop Job", f"{resources_directory}/StopSign.png", self.stop_job)
self.topbar.add_button(
"Delete Job", f"{resources_directory}/icons/Trash.png", self.delete_job)
"Delete Job", f"{resources_directory}/Trash.png", self.delete_job)
self.topbar.add_button(
"Render Log", f"{resources_directory}/icons/Document.png", self.job_logs)
"Render Log", f"{resources_directory}/Document.png", self.job_logs)
self.topbar.add_button(
"Download", f"{resources_directory}/icons/Download.png", self.download_files)
"Download", f"{resources_directory}/Download.png", self.download_files)
self.topbar.add_button(
"Open Files", f"{resources_directory}/icons/SearchFolder.png", self.open_files)
"Open Files", f"{resources_directory}/SearchFolder.png", self.open_files)
self.topbar.add_button(
"New Job", f"{resources_directory}/AddProduct.png", self.new_job)
self.addToolBar(Qt.ToolBarArea.TopToolBarArea, self.topbar)
# -- Toolbar Buttons -- #
@@ -546,15 +564,7 @@ class MainWindow(QMainWindow):
for job_id in job_ids:
job_info = self.current_server_proxy.get_job_info(job_id)
path = os.path.dirname(job_info['output_path'])
if sys.platform.startswith('darwin'):
subprocess.run(['open', path])
elif sys.platform.startswith('win32'):
os.startfile(path)
elif sys.platform.startswith('linux'):
subprocess.run(['xdg-open', path])
else:
raise OSError("Unsupported operating system")
launch_url(path)
def new_job(self) -> None:

View File

@@ -1 +0,0 @@
''' app/ui/widgets/dialog.py '''

View File

@@ -9,6 +9,7 @@ from PyQt6.QtGui import QPixmap
from PyQt6.QtWidgets import QStatusBar, QLabel
from src.api.server_proxy import RenderServerProxy
from src.engines.engine_manager import EngineManager
from src.utilities.misc_helper import resources_dir
@@ -28,17 +29,23 @@ class StatusBar(QStatusBar):
proxy = RenderServerProxy(socket.gethostname())
proxy.start_background_update()
image_names = {'Ready': 'GreenCircle.png', 'Offline': "RedSquare.png"}
last_update = None
# Check for status change every 1s on background thread
while True:
new_status = proxy.status()
if new_status is not last_update:
new_image_name = image_names.get(new_status, 'Synchronize.png')
image_path = os.path.join(resources_dir(), 'icons', new_image_name)
self.label.setPixmap((QPixmap(image_path).scaled(16, 16, Qt.AspectRatioMode.KeepAspectRatio)))
self.messageLabel.setText(new_status)
last_update = new_status
new_image_name = image_names.get(new_status, 'Synchronize.png')
image_path = os.path.join(resources_dir(), new_image_name)
self.label.setPixmap((QPixmap(image_path).scaled(16, 16, Qt.AspectRatioMode.KeepAspectRatio)))
# add download status
if EngineManager.download_tasks:
if len(EngineManager.download_tasks) == 1:
task = EngineManager.download_tasks[0]
new_status = f"{new_status} | Downloading {task.engine.capitalize()} {task.version}..."
else:
new_status = f"{new_status} | Downloading {len(EngineManager.download_tasks)} engines"
self.messageLabel.setText(new_status)
time.sleep(1)
background_thread = threading.Thread(target=background_update,)
@@ -47,7 +54,7 @@ class StatusBar(QStatusBar):
# Create a label that holds an image
self.label = QLabel()
image_path = os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))), 'resources', 'icons',
image_path = os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(__file__))), 'resources',
'RedSquare.png')
pixmap = (QPixmap(image_path).scaled(16, 16, Qt.AspectRatioMode.KeepAspectRatio))
self.label.setPixmap(pixmap)

View File

@@ -0,0 +1,78 @@
import concurrent.futures
import os
import time
import logging
logger = logging.getLogger()
def cpu_workload(n):
# Simple arithmetic operation for workload
while n > 0:
n -= 1
return n
def cpu_benchmark(duration_seconds=10):
# Determine the number of available CPU cores
num_cores = os.cpu_count()
# Calculate workload per core, assuming a large number for the workload
workload_per_core = 10000000
# Record start time
start_time = time.time()
# Use ProcessPoolExecutor to utilize all CPU cores
with concurrent.futures.ProcessPoolExecutor() as executor:
# Launching tasks for each core
futures = [executor.submit(cpu_workload, workload_per_core) for _ in range(num_cores)]
# Wait for all futures to complete, with a timeout to limit the benchmark duration
concurrent.futures.wait(futures, timeout=duration_seconds)
# Record end time
end_time = time.time()
# Calculate the total number of operations (workload) done by all cores
total_operations = workload_per_core * num_cores
# Calculate the total time taken
total_time = end_time - start_time
# Calculate operations per second as the score
score = total_operations / total_time
score = score * 0.0001
return int(score)
def disk_io_benchmark(file_size_mb=100, filename='benchmark_test_file'):
write_speed = None
read_speed = None
# Measure write speed
start_time = time.time()
with open(filename, 'wb') as f:
f.write(os.urandom(file_size_mb * 1024 * 1024)) # Write random bytes to file
end_time = time.time()
write_time = end_time - start_time
write_speed = file_size_mb / write_time
# Measure read speed
start_time = time.time()
with open(filename, 'rb') as f:
content = f.read()
end_time = time.time()
read_time = end_time - start_time
read_speed = file_size_mb / read_time
# Cleanup
os.remove(filename)
logger.debug(f"Disk Write Speed: {write_speed:.2f} MB/s")
logger.debug(f"Disk Read Speed: {read_speed:.2f} MB/s")
return write_speed, read_speed
if __name__ == '__main__':
print(cpu_benchmark())
print(disk_io_benchmark())

View File

@@ -1,5 +1,6 @@
import os
import yaml
from src.utilities.misc_helper import current_system_os, copy_directory_contents
class Config:
@@ -34,3 +35,40 @@ class Config:
cls.port_number = cfg.get('port_number', cls.port_number)
cls.enable_split_jobs = cfg.get('enable_split_jobs', cls.enable_split_jobs)
cls.download_timeout_seconds = cfg.get('download_timeout_seconds', cls.download_timeout_seconds)
@classmethod
def config_dir(cls):
# Set up the config path
if current_system_os() == 'macos':
local_config_path = os.path.expanduser('~/Library/Application Support/Zordon')
elif current_system_os() == 'windows':
local_config_path = os.path.join(os.environ['APPDATA'], 'Zordon')
else:
local_config_path = os.path.expanduser('~/.config/Zordon')
return local_config_path
@classmethod
def setup_config_dir(cls):
# Set up the config path
local_config_dir = cls.config_dir()
if os.path.exists(local_config_dir):
return
try:
# Create the local configuration directory
os.makedirs(local_config_dir)
# Determine the template path
resource_environment_path = os.environ.get('RESOURCEPATH')
if resource_environment_path:
template_path = os.path.join(resource_environment_path, 'config')
else:
template_path = os.path.join(
os.path.dirname(os.path.dirname(os.path.dirname(os.path.abspath(__file__)))), 'config')
# Copy contents from the template to the local configuration directory
copy_directory_contents(template_path, local_config_dir)
except Exception as e:
print(f"An error occurred while setting up the config directory: {e}")
raise

View File

@@ -4,9 +4,10 @@ from src.engines.ffmpeg.ffmpeg_engine import FFMPEG
def image_sequence_to_video(source_glob_pattern, output_path, framerate=24, encoder="prores_ks", profile=4,
start_frame=1):
subprocess.run([FFMPEG.default_renderer_path(), "-framerate", str(framerate), "-start_number", str(start_frame), "-i",
f"{source_glob_pattern}", "-c:v", encoder, "-profile:v", str(profile), '-pix_fmt', 'yuva444p10le',
output_path], stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL, check=True)
subprocess.run([FFMPEG.default_renderer_path(), "-framerate", str(framerate), "-start_number",
str(start_frame), "-i", f"{source_glob_pattern}", "-c:v", encoder, "-profile:v", str(profile),
'-pix_fmt', 'yuva444p10le', output_path], stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL,
check=True)
def save_first_frame(source_path, dest_path, max_width=1280):

View File

@@ -1,7 +1,9 @@
import logging
import os
import platform
import shutil
import socket
import string
import subprocess
from datetime import datetime
@@ -9,14 +11,27 @@ logger = logging.getLogger()
def launch_url(url):
if subprocess.run(['which', 'xdg-open'], capture_output=True).returncode == 0:
subprocess.run(['xdg-open', url]) # linux
elif subprocess.run(['which', 'open'], capture_output=True).returncode == 0:
subprocess.run(['open', url]) # macos
elif subprocess.run(['which', 'start'], capture_output=True).returncode == 0:
subprocess.run(['start', url]) # windows - need to validate this works
logger = logging.getLogger(__name__)
if shutil.which('xdg-open'):
opener = 'xdg-open'
elif shutil.which('open'):
opener = 'open'
elif shutil.which('cmd'):
opener = 'start'
else:
logger.error(f"No valid launchers found to launch url: {url}")
error_message = f"No valid launchers found to launch URL: {url}"
logger.error(error_message)
raise OSError(error_message)
try:
if opener == 'start':
# For Windows, use 'cmd /c start'
subprocess.run(['cmd', '/c', 'start', url], shell=False)
else:
subprocess.run([opener, url])
except Exception as e:
logger.error(f"Failed to launch URL: {url}. Error: {e}")
def file_exists_in_mounts(filepath):
@@ -34,9 +49,9 @@ def file_exists_in_mounts(filepath):
path = os.path.normpath(path)
components = []
while True:
path, component = os.path.split(path)
if component:
components.append(component)
path, comp = os.path.split(path)
if comp:
components.append(comp)
else:
if path:
components.append(path)
@@ -62,20 +77,17 @@ def file_exists_in_mounts(filepath):
def get_time_elapsed(start_time=None, end_time=None):
from string import Template
class DeltaTemplate(Template):
delimiter = "%"
def strfdelta(tdelta, fmt='%H:%M:%S'):
d = {"D": tdelta.days}
days = tdelta.days
hours, rem = divmod(tdelta.seconds, 3600)
minutes, seconds = divmod(rem, 60)
d["H"] = '{:02d}'.format(hours)
d["M"] = '{:02d}'.format(minutes)
d["S"] = '{:02d}'.format(seconds)
t = DeltaTemplate(fmt)
return t.substitute(**d)
# Using f-strings for formatting
formatted_str = fmt.replace('%D', f'{days}')
formatted_str = formatted_str.replace('%H', f'{hours:02d}')
formatted_str = formatted_str.replace('%M', f'{minutes:02d}')
formatted_str = formatted_str.replace('%S', f'{seconds:02d}')
return formatted_str
# calculate elapsed time
elapsed_time = None
@@ -93,7 +105,7 @@ def get_time_elapsed(start_time=None, end_time=None):
def get_file_size_human(file_path):
size_in_bytes = os.path.getsize(file_path)
# Convert size to a human readable format
# Convert size to a human-readable format
if size_in_bytes < 1024:
return f"{size_in_bytes} B"
elif size_in_bytes < 1024 ** 2:
@@ -127,15 +139,24 @@ def current_system_cpu():
def resources_dir():
resources_directory = os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(os.path.abspath(__file__)))),
'resources')
return resources_directory
resource_environment_path = os.environ.get('RESOURCEPATH', None)
if resource_environment_path: # running inside resource bundle
return os.path.join(resource_environment_path, 'resources')
else:
return os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(os.path.abspath(__file__)))), 'resources')
def config_dir():
config_directory = os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(os.path.abspath(__file__)))),
'config')
return config_directory
def copy_directory_contents(src_dir, dst_dir):
"""
Copy the contents of the source directory (src_dir) to the destination directory (dst_dir).
"""
for item in os.listdir(src_dir):
src_path = os.path.join(src_dir, item)
dst_path = os.path.join(dst_dir, item)
if os.path.isdir(src_path):
shutil.copytree(src_path, dst_path, dirs_exist_ok=True)
else:
shutil.copy2(src_path, dst_path)
def is_localhost(comparison_hostname):
@@ -146,3 +167,19 @@ def is_localhost(comparison_hostname):
return comparison_hostname == local_hostname
except AttributeError:
return False
def num_to_alphanumeric(num):
# List of possible alphanumeric characters
characters = string.ascii_letters + string.digits
# Make sure number is positive
num = abs(num)
# Convert number to alphanumeric
result = ""
while num > 0:
num, remainder = divmod(num, len(characters))
result += characters[remainder]
return result[::-1] # Reverse the result to get the correct alphanumeric string

View File

@@ -22,6 +22,10 @@ class ZeroconfServer:
cls.service_type = service_type
cls.server_name = server_name
cls.server_port = server_port
try: # Stop any previously running instances
socket.gethostbyname(socket.gethostname())
except socket.gaierror:
cls.stop()
@classmethod
def start(cls, listen_only=False):
@@ -52,7 +56,7 @@ class ZeroconfServer:
cls.service_info = info
cls.zeroconf.register_service(info)
logger.info(f"Registered zeroconf service: {cls.service_info.name}")
except NonUniqueNameException as e:
except (NonUniqueNameException, socket.gaierror) as e:
logger.error(f"Error establishing zeroconf: {e}")
@classmethod
@@ -70,34 +74,34 @@ class ZeroconfServer:
@classmethod
def _on_service_discovered(cls, zeroconf, service_type, name, state_change):
info = zeroconf.get_service_info(service_type, name)
logger.debug(f"Zeroconf: {name} {state_change}")
hostname = name.split(f'.{cls.service_type}')[0]
logger.debug(f"Zeroconf: {hostname} {state_change}")
if service_type == cls.service_type:
if state_change == ServiceStateChange.Added or state_change == ServiceStateChange.Updated:
cls.client_cache[name] = info
cls.client_cache[hostname] = info
else:
cls.client_cache.pop(name)
pub.sendMessage('zeroconf_state_change', hostname=name, state_change=state_change, info=info)
cls.client_cache.pop(hostname)
pub.sendMessage('zeroconf_state_change', hostname=hostname, state_change=state_change)
@classmethod
def found_hostnames(cls):
fetched_hostnames = [x.split(f'.{cls.service_type}')[0] for x in cls.client_cache.keys()]
local_hostname = socket.gethostname()
# Define a sort key function
def sort_key(hostname):
# Return 0 if it's the local hostname so it comes first, else return 1
return False if hostname == local_hostname else True
# Sort the list with the local hostname first
sorted_hostnames = sorted(fetched_hostnames, key=sort_key)
sorted_hostnames = sorted(cls.client_cache.keys(), key=sort_key)
return sorted_hostnames
@classmethod
def get_hostname_properties(cls, hostname):
new_key = hostname + '.' + cls.service_type
server_info = cls.client_cache.get(new_key).properties
server_info = cls.client_cache.get(hostname).properties
decoded_server_info = {key.decode('utf-8'): value.decode('utf-8') for key, value in server_info.items()}
return decoded_server_info
# Example usage:
if __name__ == "__main__":
ZeroconfServer.configure("_zordon._tcp.local.", "foobar.local", 8080)

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@@ -1,64 +0,0 @@
const grid = new gridjs.Grid({
columns: [
{ data: (row) => row.id,
name: 'Thumbnail',
formatter: (cell) => gridjs.html(`<img src="/api/job/${cell}/thumbnail?video_ok" style='width: 200px; min-width: 120px;'>`),
sort: {enabled: false}
},
{ id: 'name',
name: 'Name',
data: (row) => row.name,
formatter: (name, row) => gridjs.html(`<a href="/ui/job/${row.cells[0].data}/full_details">${name}</a>`)
},
{ id: 'renderer', data: (row) => `${row.renderer}-${row.renderer_version}`, name: 'Renderer' },
{ id: 'priority', name: 'Priority' },
{ id: 'status',
name: 'Status',
data: (row) => row,
formatter: (cell, row) => gridjs.html(`
<span class="tag ${(cell.status == 'running') ? 'is-hidden' : ''} ${(cell.status == 'cancelled') ?
'is-warning' : (cell.status == 'error') ? 'is-danger' : (cell.status == 'not_started') ?
'is-light' : 'is-primary'}">${cell.status}</span>
<progress class="progress is-primary ${(cell.status != 'running') ? 'is-hidden': ''}"
value="${(parseFloat(cell.percent_complete) * 100.0)}" max="100">${cell.status}</progress>
`)},
{ id: 'time_elapsed', name: 'Time Elapsed' },
{ data: (row) => row.total_frames ?? 'N/A', name: 'Frame Count' },
{ id: 'client', name: 'Client'},
{ data: (row) => row.last_output ?? 'N/A',
name: 'Last Output',
formatter: (output, row) => gridjs.html(`<a href="/api/job/${row.cells[0].data}/logs">${output}</a>`)
},
{ data: (row) => row,
name: 'Commands',
formatter: (cell, row) => gridjs.html(`
<div class="field has-addons" style='white-space: nowrap; display: inline-block;'>
<button class="button is-info" onclick="window.location.href='/ui/job/${row.cells[0].data}/full_details';">
<span class="icon"><i class="fa-solid fa-info"></i></span>
</button>
<button class="button is-link" onclick="window.location.href='/api/job/${row.cells[0].data}/logs';">
<span class="icon"><i class="fa-regular fa-file-lines"></i></span>
</button>
<button class="button is-warning is-active ${(cell.status != 'running') ? 'is-hidden': ''}" onclick="window.location.href='/api/job/${row.cells[0].data}/cancel?confirm=True&redirect=True';">
<span class="icon"><i class="fa-solid fa-x"></i></span>
</button>
<button class="button is-success ${(cell.status != 'completed') ? 'is-hidden': ''}" onclick="window.location.href='/api/job/${row.cells[0].data}/download_all';">
<span class="icon"><i class="fa-solid fa-download"></i></span>
<span>${cell.file_count}</span>
</button>
<button class="button is-danger" onclick="window.location.href='/api/job/${row.cells[0].data}/delete?confirm=True&redirect=True'">
<span class="icon"><i class="fa-regular fa-trash-can"></i></span>
</button>
</div>
`),
sort: false
},
{ id: 'owner', name: 'Owner' }
],
autoWidth: true,
server: {
url: '/api/jobs',
then: results => results['jobs'],
},
sort: true,
}).render(document.getElementById('table'));

View File

@@ -1,44 +0,0 @@
document.addEventListener('DOMContentLoaded', () => {
// Functions to open and close a modal
function openModal($el) {
$el.classList.add('is-active');
}
function closeModal($el) {
$el.classList.remove('is-active');
}
function closeAllModals() {
(document.querySelectorAll('.modal') || []).forEach(($modal) => {
closeModal($modal);
});
}
// Add a click event on buttons to open a specific modal
(document.querySelectorAll('.js-modal-trigger') || []).forEach(($trigger) => {
const modal = $trigger.dataset.target;
const $target = document.getElementById(modal);
$trigger.addEventListener('click', () => {
openModal($target);
});
});
// Add a click event on various child elements to close the parent modal
(document.querySelectorAll('.modal-background, .modal-close, .modal-card-head .delete, .modal-card-foot .button') || []).forEach(($close) => {
const $target = $close.closest('.modal');
$close.addEventListener('click', () => {
closeModal($target);
});
});
// Add a keyboard event to close all modals
document.addEventListener('keydown', (event) => {
const e = event || window.event;
if (e.keyCode === 27) { // Escape key
closeAllModals();
}
});
});

View File

@@ -1,48 +0,0 @@
{% extends 'layout.html' %}
{% block body %}
<div class="container" style="text-align:center; width: 100%">
<br>
{% if media_url: %}
<video width="1280" height="720" controls>
<source src="{{media_url}}" type="video/mp4">
Your browser does not support the video tag.
</video>
{% elif job_status == 'Running': %}
<div style="width: 100%; height: 720px; position: relative; background: black; text-align: center; color: white;">
<img src="/static/images/gears.png" style="vertical-align: middle; width: auto; height: auto; position:absolute; margin: auto; top: 0; bottom: 0; left: 0; right: 0;">
<span style="height: auto; position:absolute; margin: auto; top: 58%; left: 0; right: 0; color: white; width: 60%">
<progress class="progress is-primary" value="{{job.worker_data()['percent_complete'] * 100}}" max="100" style="margin-top: 6px;" id="progress-bar">Rendering</progress>
Rendering in Progress - <span id="percent-complete">{{(job.worker_data()['percent_complete'] * 100) | int}}%</span>
<br>Time Elapsed: <span id="time-elapsed">{{job.worker_data()['time_elapsed']}}</span>
</span>
<script>
var startingStatus = '{{job.status.value}}';
function update_job() {
$.getJSON('/api/job/{{job.id}}', function(data) {
document.getElementById('progress-bar').value = (data.percent_complete * 100);
document.getElementById('percent-complete').innerHTML = (data.percent_complete * 100).toFixed(0) + '%';
document.getElementById('time-elapsed').innerHTML = data.time_elapsed;
if (data.status != startingStatus){
clearInterval(renderingTimer);
window.location.reload(true);
};
});
}
if (startingStatus == 'running'){
var renderingTimer = setInterval(update_job, 1000);
};
</script>
</div>
{% else %}
<div style="width: 100%; height: 720px; position: relative; background: black;">
<img src="/static/images/{{job_status}}.png" style="vertical-align: middle; width: auto; height: auto; position:absolute; margin: auto; top: 0; bottom: 0; left: 0; right: 0;">
<span style="height: auto; position:absolute; margin: auto; top: 58%; left: 0; right: 0; color: white;">
{{job_status}}
</span>
</div>
{% endif %}
<br>
{{detail_table|safe}}
</div>
{% endblock %}

View File

@@ -1,8 +0,0 @@
{% extends 'layout.html' %}
{% block body %}
<div class="container is-fluid" style="padding-top: 20px;">
<div id="table" class="table"></div>
</div>
<script src="/static/js/job_table.js"></script>
{% endblock %}

View File

@@ -1,236 +0,0 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Zordon Dashboard</title>
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/bulma@0.9.4/css/bulma.min.css">
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/4.7.0/css/font-awesome.min.css">
<script src="https://cdn.jsdelivr.net/npm/jquery/dist/jquery.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/gridjs/dist/gridjs.umd.js"></script>
<link href="https://unpkg.com/gridjs/dist/theme/mermaid.min.css" rel="stylesheet" />
<script src="https://kit.fontawesome.com/698705d14d.js" crossorigin="anonymous"></script>
<script type="text/javascript" src="/static/js/modals.js"></script>
</head>
<body onload="rendererChanged(document.getElementById('renderer'))">
<nav class="navbar is-dark" role="navigation" aria-label="main navigation">
<div class="navbar-brand">
<a class="navbar-item" href="/">
<img src="/static/images/logo.png">
</a>
</div>
<div id="navbarBasicExample" class="navbar-menu">
<div class="navbar-start">
<a class="navbar-item" href="/">
Home
</a>
</div>
<div class="navbar-end">
<div class="navbar-item">
<button class="button is-primary js-modal-trigger" data-target="add-job-modal">
<span class="icon">
<i class="fa-solid fa-upload"></i>
</span>
<span>Submit Job</span>
</button>
</div>
</div>
</div>
</nav>
{% block body %}
{% endblock %}
<div id="add-job-modal" class="modal">
<!-- Start Add Form -->
<form id="submit_job" action="/api/add_job?redirect=True" method="POST" enctype="multipart/form-data">
<div class="modal-background"></div>
<div class="modal-card">
<header class="modal-card-head">
<p class="modal-card-title">Submit New Job</p>
<button class="delete" aria-label="close" type="button"></button>
</header>
<section class="modal-card-body">
<!-- File Uploader -->
<label class="label">Upload File</label>
<div id="file-uploader" class="file has-name is-fullwidth">
<label class="file-label">
<input class="file-input is-small" type="file" name="file">
<span class="file-cta">
<span class="file-icon">
<i class="fas fa-upload"></i>
</span>
<span class="file-label">
Choose a file…
</span>
</span>
<span class="file-name">
No File Uploaded
</span>
</label>
</div>
<br>
<script>
const fileInput = document.querySelector('#file-uploader input[type=file]');
fileInput.onchange = () => {
if (fileInput.files.length > 0) {
const fileName = document.querySelector('#file-uploader .file-name');
fileName.textContent = fileInput.files[0].name;
}
}
const presets = {
{% for preset in preset_list: %}
{{preset}}: {
name: '{{preset_list[preset]['name']}}',
renderer: '{{preset_list[preset]['renderer']}}',
args: '{{preset_list[preset]['args']}}',
},
{% endfor %}
};
function rendererChanged(ddl1) {
var renderers = {
{% for renderer in renderer_info: %}
{% if renderer_info[renderer]['supported_export_formats']: %}
{{renderer}}: [
{% for format in renderer_info[renderer]['supported_export_formats']: %}
'{{format}}',
{% endfor %}
],
{% endif %}
{% endfor %}
};
var selectedRenderer = ddl1.value;
var ddl3 = document.getElementById('preset_list');
ddl3.options.length = 0;
createOption(ddl3, '-Presets-', '');
for (var preset_name in presets) {
if (presets[preset_name]['renderer'] == selectedRenderer) {
createOption(ddl3, presets[preset_name]['name'], preset_name);
};
};
document.getElementById('raw_args').value = "";
var ddl2 = document.getElementById('export_format');
ddl2.options.length = 0;
var options = renderers[selectedRenderer];
for (i = 0; i < options.length; i++) {
createOption(ddl2, options[i], options[i]);
};
}
function createOption(ddl, text, value) {
var opt = document.createElement('option');
opt.value = value;
opt.text = text;
ddl.options.add(opt);
}
function addPresetTextToInput(presetfield, textfield) {
var p = presets[presetfield.value];
textfield.value = p['args'];
}
</script>
<!-- Renderer & Priority -->
<div class="field is-grouped">
<p class="control">
<label class="label">Renderer</label>
<span class="select">
<select id="renderer" name="renderer" onchange="rendererChanged(this)">
{% for renderer in renderer_info: %}
<option name="renderer" value="{{renderer}}">{{renderer}}</option>
{% endfor %}
</select>
</span>
</p>
<p class="control">
<label class="label">Client</label>
<span class="select">
<select name="client">
<option name="client" value="">First Available</option>
{% for client in render_clients: %}
<option name="client" value="{{client}}">{{client}}</option>
{% endfor %}
</select>
</span>
</p>
<p class="control">
<label class="label">Priority</label>
<span class="select">
<select name="priority">
<option name="priority" value="1">1</option>
<option name="priority" value="2" selected="selected">2</option>
<option name="priority" value="3">3</option>
</select>
</span>
</p>
</div>
<!-- Output Path -->
<label class="label">Output</label>
<div class="field has-addons">
<div class="control is-expanded">
<input class="input is-small" type="text" placeholder="Output Name" name="output_path" value="output.mp4">
</div>
<p class="control">
<span class="select is-small">
<select id="export_format" name="export_format">
<option value="ar">option</option>
</select>
</span>
</p>
</div>
<!-- Resolution -->
<!-- <label class="label">Resolution</label>-->
<!-- <div class="field is-grouped">-->
<!-- <p class="control">-->
<!-- <input class="input" type="text" placeholder="auto" maxlength="5" size="8" name="AnyRenderer-arg_x_resolution">-->
<!-- </p>-->
<!-- <label class="label"> x </label>-->
<!-- <p class="control">-->
<!-- <input class="input" type="text" placeholder="auto" maxlength="5" size="8" name="AnyRenderer-arg_y_resolution">-->
<!-- </p>-->
<!-- <label class="label"> @ </label>-->
<!-- <p class="control">-->
<!-- <input class="input" type="text" placeholder="auto" maxlength="3" size="5" name="AnyRenderer-arg_frame_rate">-->
<!-- </p>-->
<!-- <label class="label"> fps </label>-->
<!-- </div>-->
<label class="label">Command Line Arguments</label>
<div class="field has-addons">
<p class="control">
<span class="select is-small">
<select id="preset_list" onchange="addPresetTextToInput(this, document.getElementById('raw_args'))">
<option value="preset-placeholder">presets</option>
</select>
</span>
</p>
<p class="control is-expanded">
<input class="input is-small" type="text" placeholder="Args" id="raw_args" name="raw_args">
</p>
</div>
<!-- End Add Form -->
</section>
<footer class="modal-card-foot">
<input class="button is-link" type="submit"/>
<button class="button" type="button">Cancel</button>
</footer>
</div>
</form>
</div>
</body>
</html>

View File

@@ -1,62 +0,0 @@
<html>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.1/jquery.min.js"></script>
<script>
$(function() {
$('#renderer').change(function() {
$('.render_settings').hide();
$('#' + $(this).val()).show();
});
});
</script>
<body>
<h3>Upload a file</h3>
<div>
<form action="/add_job" method="POST"
enctype="multipart/form-data">
<div>
<input type="file" name="file"/><br>
</div>
<input type="hidden" id="origin" name="origin" value="html">
<div id="client">
Render Client:
<select name="client">
{% for client in render_clients %}
<option value="{{client}}">{{client}}</option>
{% endfor %}
</select>
</div>
<div id="priority">
Priority:
<select name="priority">
<option value="1">1</option>
<option value="2" selected>2</option>
<option value="3">3</option>
</select>
</div>
<div>
<label for="renderer">Renderer:</label>
<select id="renderer" name="renderer">
{% for renderer in supported_renderers %}
<option value="{{renderer}}">{{renderer}}</option>
{% endfor %}
</select>
</div>
<div id="blender" class="render_settings" style="display:none">
Engine:
<select name="blender+engine">
<option value="CYCLES">Cycles</option>
<option value="BLENDER_EEVEE">Eevee</option>
</select>
</div>
<br>
<input type="submit"/>
</form>
</div>
</body>
</html>