Files
Zordon/src/utilities/misc_helper.py
Brett 9757ba9276 Pylint cleanup (#74)
* Misc fixes

* Misc cleanup

* Add all_versions to blender_downloader.py

* More cleanup

* Fix issue with status not reporting engine info

* Misc fixes

* Misc cleanup

* Add all_versions to blender_downloader.py

* More cleanup

* Fix issue with status not reporting engine info
2024-01-28 10:30:57 -06:00

186 lines
6.0 KiB
Python

import logging
import os
import platform
import shutil
import socket
import string
import subprocess
from datetime import datetime
logger = logging.getLogger()
def launch_url(url):
logger = logging.getLogger(__name__)
if shutil.which('xdg-open'):
opener = 'xdg-open'
elif shutil.which('open'):
opener = 'open'
elif shutil.which('cmd'):
opener = 'start'
else:
error_message = f"No valid launchers found to launch URL: {url}"
logger.error(error_message)
raise OSError(error_message)
try:
if opener == 'start':
# For Windows, use 'cmd /c start'
subprocess.run(['cmd', '/c', 'start', url], shell=False)
else:
subprocess.run([opener, url])
except Exception as e:
logger.error(f"Failed to launch URL: {url}. Error: {e}")
def file_exists_in_mounts(filepath):
"""
Check if a file exists in any mounted directory.
It searches for the file in common mount points like '/Volumes', '/mnt', and '/media'.
Returns the path to the file in the mount if found, otherwise returns None.
Example:
Before: filepath = '/path/to/file.txt'
After: '/Volumes/ExternalDrive/path/to/file.txt'
"""
def get_path_components(path):
path = os.path.normpath(path)
components = []
while True:
path, comp = os.path.split(path)
if comp:
components.append(comp)
else:
if path:
components.append(path)
break
components.reverse()
return components
# Get path components of the directory of the file
path_components = get_path_components(os.path.dirname(filepath).strip('/'))
# Iterate over possible root paths - this may need to be rethought for Windows support
for root in ['/Volumes', '/mnt', '/media']:
if os.path.exists(root):
# Iterate over mounts in the root path
for mount in os.listdir(root):
# Since we don't know the home directory, we iterate until we find matching parts of the path
matching_components = [s for s in path_components if s in mount]
for component in matching_components:
possible_mount_path = os.path.join(root, mount, filepath.split(component)[-1].lstrip('/'))
if os.path.exists(possible_mount_path):
return possible_mount_path
def get_time_elapsed(start_time=None, end_time=None):
def strfdelta(tdelta, fmt='%H:%M:%S'):
days = tdelta.days
hours, rem = divmod(tdelta.seconds, 3600)
minutes, seconds = divmod(rem, 60)
# Using f-strings for formatting
formatted_str = fmt.replace('%D', f'{days}')
formatted_str = formatted_str.replace('%H', f'{hours:02d}')
formatted_str = formatted_str.replace('%M', f'{minutes:02d}')
formatted_str = formatted_str.replace('%S', f'{seconds:02d}')
return formatted_str
# calculate elapsed time
elapsed_time = None
if start_time:
if end_time:
elapsed_time = end_time - start_time
else:
elapsed_time = datetime.now() - start_time
elapsed_time_string = strfdelta(elapsed_time) if elapsed_time else None
return elapsed_time_string
def get_file_size_human(file_path):
size_in_bytes = os.path.getsize(file_path)
# Convert size to a human-readable format
if size_in_bytes < 1024:
return f"{size_in_bytes} B"
elif size_in_bytes < 1024 ** 2:
return f"{size_in_bytes / 1024:.2f} KB"
elif size_in_bytes < 1024 ** 3:
return f"{size_in_bytes / 1024 ** 2:.2f} MB"
elif size_in_bytes < 1024 ** 4:
return f"{size_in_bytes / 1024 ** 3:.2f} GB"
else:
return f"{size_in_bytes / 1024 ** 4:.2f} TB"
# Convert path to the appropriate format for the current platform
def system_safe_path(path):
if platform.system().lower() == "windows":
return os.path.normpath(path)
return path.replace("\\", "/")
def current_system_os():
return platform.system().lower().replace('darwin', 'macos')
def current_system_os_version():
return platform.mac_ver()[0] if current_system_os() == 'macos' else platform.release().lower()
def current_system_cpu():
# convert all x86 64 to "x64"
return platform.machine().lower().replace('amd64', 'x64').replace('x86_64', 'x64')
def resources_dir():
resource_environment_path = os.environ.get('RESOURCEPATH', None)
if resource_environment_path: # running inside resource bundle
return os.path.join(resource_environment_path, 'resources')
else:
return os.path.join(os.path.dirname(os.path.dirname(os.path.dirname(os.path.abspath(__file__)))), 'resources')
def copy_directory_contents(src_dir, dst_dir):
"""
Copy the contents of the source directory (src_dir) to the destination directory (dst_dir).
"""
for item in os.listdir(src_dir):
src_path = os.path.join(src_dir, item)
dst_path = os.path.join(dst_dir, item)
if os.path.isdir(src_path):
shutil.copytree(src_path, dst_path, dirs_exist_ok=True)
else:
shutil.copy2(src_path, dst_path)
def is_localhost(comparison_hostname):
# this is necessary because socket.gethostname() does not always include '.local' - This is a sanitized comparison
try:
comparison_hostname = comparison_hostname.lower().replace('.local', '')
local_hostname = socket.gethostname().lower().replace('.local', '')
return comparison_hostname == local_hostname
except AttributeError:
return False
def num_to_alphanumeric(num):
# List of possible alphanumeric characters
characters = string.ascii_letters + string.digits
# Make sure number is positive
num = abs(num)
# Convert number to alphanumeric
result = ""
while num > 0:
num, remainder = divmod(num, len(characters))
result += characters[remainder]
return result[::-1] # Reverse the result to get the correct alphanumeric string