Files
Zordon/main.spec
Brett 81e79a1996 Prevent subprocesses from constantly opening windows on Windows (#109)
* Add subprocess.CREATE_NO_WINDOW to blender_engine.py

* Convert ffmpeg_engine.py to use CREATE_NO_WINDOW

* Cleanup Blender implementation

* Cleanup subprocesses in base_worker.py

* Cleanup subprocesses in base_engine.py

* Fix main.spec for Windows (optimize=2 broke it)
2024-08-13 22:16:03 -05:00

85 lines
1.9 KiB
Python

# -*- mode: python ; coding: utf-8 -*-
from PyInstaller.utils.hooks import collect_all
# - get version from version file
import os
import sys
import platform
sys.path.insert(0, os.path.abspath('.'))
from version import APP_NAME, APP_VERSION
datas = [('resources', 'resources'), ('src/engines/blender/scripts/', 'src/engines/blender/scripts')]
binaries = []
hiddenimports = ['zeroconf']
tmp_ret = collect_all('zeroconf')
datas += tmp_ret[0]; binaries += tmp_ret[1]; hiddenimports += tmp_ret[2]
a = Analysis(
['main.py'],
pathex=[],
binaries=binaries,
datas=datas,
hiddenimports=hiddenimports,
hookspath=[],
hooksconfig={},
runtime_hooks=[],
excludes=[],
noarchive=False,
optimize=0,
)
pyz = PYZ(a.pure)
if platform.system() == 'Darwin':
exe = EXE(
pyz,
a.scripts,
[],
exclude_binaries=True,
name=APP_NAME,
debug=False,
bootloader_ignore_signals=False,
strip=False,
upx=True,
console=False,
disable_windowed_traceback=False,
argv_emulation=False,
target_arch=None,
codesign_identity=None,
entitlements_file=None,
)
coll = COLLECT(
exe,
a.binaries,
a.datas,
strip=True,
upx=True,
upx_exclude=[],
name=APP_NAME,
)
app = BUNDLE(
coll,
name=f'{APP_NAME}.app',
icon=None,
bundle_identifier=None,
version=APP_VERSION
)
else:
exe = EXE(
pyz,
a.scripts,
a.binaries,
a.datas,
[],
name=APP_NAME,
debug=False,
bootloader_ignore_signals=False,
strip=False,
upx=True,
console=False,
disable_windowed_traceback=False,
argv_emulation=False,
target_arch=None,
codesign_identity=None,
entitlements_file=None,
)