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* Add pubsub to render_queue and base_worker * Refactor: Convert ZeroconfServer to Singleton with Class Methods * New API for subjob servers to notify parent job servers of status changes * Refactor: Move all subjob related methods to distributed_job_manager.py * Rewrite for wait_for_subjobs * Fix: DistributedJobManager.find_available_servers() takes 1 positional argument but 3 were given * DistributedJobManager should now notify / be notified abotu background job changes * Fix the make_ready api. Change children keyname to be id@hostname so it can be unique * Fixes * Image sequence to movie needs to find the actual start frame * Fix: subjob_status_change did not return a valid response * Fix client renderer selection * Small fix for subjob status checking * Fix issue with divide_frames_equally * Fix issue where downloads were not occurring * Fix issue where old status was being reported * Add docstrings and code cleanup
🎬 Zordon - Render Management Tools 🎬
Welcome to Zordon! This is a hobby project written with fellow filmmakers in mind. It's a local network render farm manager, aiming to streamline and simplify the rendering process across multiple home computers.
📦 Installation
Make sure to install the necessary dependencies: pip3 install -r requirements.txt
🚀 How to Use
Zordon has two main files: start_server.py and start_client.py.
- start_server.py: Run this on any computer you want to render jobs. It manages the incoming job queue and kicks off the appropriate render jobs when ready.
- start_client.py: Run this to administer your render servers. It lets you manage and submit jobs.
When the server is running, the job queue can be accessed via a web browser on the server's hostname (default port is 8080). You can also access it via the GUI client or a simple view-only dashboard.
🎨 Supported Renderers
Zordon currently supports the following renderers:
- Blender
- FFMPEG
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