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* Render worker makes multiple attempts if file_path increases on each run * Change blender_worker.py to not overwrite existing files * Chmod +x to client
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@@ -143,7 +143,7 @@ class DistributedJobManager:
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return {k: v for k, v in local_job.children.items() if 'download_status' not in v or
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v['download_status'] == 'working' or v['download_status'] is None}
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logger.debug(f'subjobs_not_downloaded: {subjobs_not_downloaded()}')
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logger.info(f'Waiting on {len(subjobs_not_downloaded())} subjobs for {local_job.id}')
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while len(subjobs_not_downloaded()):
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for child_key, subjob_cached_data in subjobs_not_downloaded().items():
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