Cleanup Blender job creation

This commit is contained in:
Brett Williams
2026-01-06 03:45:19 -06:00
parent 2691c759ad
commit 2fdabd3a9d
3 changed files with 19 additions and 12 deletions

View File

@@ -117,7 +117,7 @@ class Blender(BaseRenderEngine):
# report any missing textures
not_found = re.findall("(Unable to pack file, source path .*)\n", result_text)
for err in not_found:
logger.error(err)
raise ChildProcessError(err)
p = re.compile('Saved to: (.*)\n')
match = p.search(result_text)
@@ -125,6 +125,7 @@ class Blender(BaseRenderEngine):
new_path = os.path.join(dir_name, match.group(1).strip())
logger.info(f'Blender file packed successfully to {new_path}')
return new_path
return project_path
except Exception as e:
msg = f'Error packing .blend file: {e}'
logger.error(msg)

View File

@@ -18,14 +18,13 @@ class BlenderRenderWorker(BaseRenderWorker):
self.__frame_percent_complete = 0.0
# Scene Info
self.scene_info = Blender(engine_path).get_project_info(input_path)
self.start_frame = int(self.scene_info.get('start_frame', 1))
self.end_frame = int(self.scene_info.get('end_frame', self.start_frame))
self.project_length = (self.end_frame - self.start_frame) + 1
self.scene_info = {}
self.current_frame = -1
def generate_worker_subprocess(self):
self.scene_info = Blender(self.engine_path).get_project_info(self.input_path)
cmd = [self.engine_path]
if self.args.get('background', True): # optionally run render not in background
cmd.append('-b')
@@ -85,11 +84,15 @@ class BlenderRenderWorker(BaseRenderWorker):
def _parse_stdout(self, line):
pattern = re.compile(
cycles_pattern = re.compile(
r'Fra:(?P<frame>\d*).*Mem:(?P<memory>\S+).*Time:(?P<time>\S+)(?:.*Remaining:)?(?P<remaining>\S*)')
found = pattern.search(line)
if found:
stats = found.groupdict()
cycles_match = cycles_pattern.search(line)
eevee_pattern = re.compile(
r"Rendering\s+(?P<current>\d+)\s*/\s*(?P<total>\d+)\s+samples"
)
eevee_match = eevee_pattern.search(line)
if cycles_match:
stats = cycles_match.groupdict()
memory_use = stats['memory']
time_elapsed = stats['time']
time_remaining = stats['remaining'] or 'Unknown'
@@ -104,6 +107,11 @@ class BlenderRenderWorker(BaseRenderWorker):
logger.debug(
'Frame:{0} | Mem:{1} | Time:{2} | Remaining:{3}'.format(self.current_frame, memory_use,
time_elapsed, time_remaining))
elif eevee_match:
self.__frame_percent_complete = int(eevee_match.groups()[0]) / int(eevee_match.groups()[1])
logger.debug(f'Frame:{self.current_frame} | Samples:{eevee_match.groups()[0]}/{eevee_match.groups()[1]}')
elif "Rendering frame" in line: # used for eevee
self.current_frame = int(line.split("Rendering frame")[-1].strip())
elif "file doesn't exist" in line.lower():
self.log_error(line, halt_render=True)
elif line.lower().startswith('error'):

View File

@@ -36,7 +36,6 @@ class BaseRenderWorker(Base):
engine_version = Column(String)
engine_path = Column(String)
priority = Column(Integer)
project_length = Column(Integer)
start_frame = Column(Integer)
end_frame = Column(Integer, nullable=True)
parent = Column(String, nullable=True)
@@ -83,7 +82,6 @@ class BaseRenderWorker(Base):
self.maximum_attempts = 3
# Frame Ranges
self.project_length = 0 # is this necessary?
self.current_frame = 0
self.start_frame = 0
self.end_frame = None
@@ -154,7 +152,7 @@ class BaseRenderWorker(Base):
@property
def total_frames(self):
return (self.end_frame or self.project_length) - self.start_frame + 1
return max(self.end_frame, 1) - self.start_frame + 1
@property
def status(self):