Stream live worker progress via async build dispatch

The agent's /upload and /checkout_git were synchronous, blocking until a
build finished, so the controller could not relay live per-step progress.
Add ?async=1 support: the agent saves/clones the source, starts the build in
a background thread (holding build_lock), and returns 202 + {"id": ...}
immediately. The controller dispatches async, then polls /progress/<job_id>,
appending each step/log line to the job log and SSE stream, and treats the
build as done when progress clears (404) and the worker reports ready.
This commit is contained in:
Brett Williams
2026-08-30 21:59:46 -05:00
parent 0e89919342
commit b5b1cd740b
3 changed files with 102 additions and 32 deletions
+14 -13
View File
@@ -44,8 +44,8 @@ trusted-LAN posture as today). The worker endpoint contract used by the controll
| Worker endpoint | Method | Purpose |
|---|---|---|
| `/status` | GET | readiness, os, cpu, agent_version, hostname, ip |
| `/upload` | POST | multipart `file` zip → starts build, returns job JSON |
| `/checkout_git` | POST | JSON `{"repo_url": ...}` → starts build |
| `/upload` | POST | multipart `file` zip → starts build, returns job JSON. `?async=1` returns `202` + `{"id": ...}` immediately, building in background |
| `/checkout_git` | POST | JSON `{"repo_url": ...}` → starts build. `?async=1` behaves like `/upload?async=1` |
| `/download/<job_id>` | GET | zip of `dist/` for a built job |
| `/delete_cache` | GET | clear cached jobs |
| `/healthz` | GET | liveness (already added) |
@@ -108,17 +108,18 @@ A single background thread owns all dispatch work.
- exclude the local/controller LXC if present, to avoid self-builds
3. Choose first match (optionally: prefer workers with more free disk — v1: first match).
4. Mark job `dispatching`; set `worker_host`.
5. Send to worker:
- upload → `POST /upload` with the stored file
- git → `POST /checkout_git` with `{repo_url}`
- on success, read the worker job JSON → store `worker_job_id`, `worker_url`, set `building`
- on hard failure, mark `failed` (§ failure handling below)
6. **Progress relay** — while the dispatch call is in flight (the worker is building), poll
`GET /progress/<worker_job_id>` on an interval and append each snapshot to the job log +
push it to connected SSE clients. This gives live per-step progress in the UI, enabled by
the small agent addition (§1).
7. On success (dispatch call returns): compute download URL `worker_url + /download/<worker_job_id>`,
fetch the zip, save to `builds/<job_id>/`, record artifact in the job row, set `done`.
5. Send to worker (**async**): `POST /upload?async=1` (with the stored file) or
`POST /checkout_git?async=1` (with `{repo_url}`). The agent clones/saves the source, then
starts the build in a background thread (holding its `build_lock`) and returns `202`
immediately with `{"id": <worker_job_id>}`. On hard failure, mark `failed` (§ failure handling
below). Store `worker_job_id`, `worker_url`, set `building`.
6. **Progress relay** — while the build runs, poll `GET /progress/<worker_job_id>` on an interval,
appending each `last_log_line`/step snapshot to the job log and pushing to connected SSE
clients → live per-step progress in the UI. The build is complete when `/progress` returns
`404` (progress cleared) and the worker's `/status` reports `ready`. (This relies on the small
agent additions in §1.)
7. On completion: compute download URL `worker_url + /download/<worker_job_id>`, fetch the zip,
save to `builds/<job_id>/`, record artifact in the job row, set `done`.
**Concurrency/limits:** scheduler processes one job at a time (workers can already build only one
at a time — `409`). Multiple queued jobs simply wait. This makes NIC/disk behavior predictable