* Unbind hostname to allow localhost submissions * Fix issue where multiple cameras were outputting to the same directory * Add Blender plugin
Zordon Blender Add-on
Submit the current Blender file to a Zordon render server from Blender's Render properties panel.
Features
- Submit the current
.blendfile directly toPOST /api/jobs. - Choose a configured Zordon server from Blender.
- Test the server connection before submitting.
- Save the current file before upload.
- Default job and output names to the
.blendfilename. - Use the current scene frame range, render resolution, FPS, and image format.
- Select one or more cameras for submission.
- Submit multiple selected cameras as camera-specific child jobs.
Install
- In Blender, open
Edit > Preferences > Add-ons. - Click
Install.... - Select
addons/blender/zordon_blender.zip. - Enable
Zordon Render Submitter.
Configure Servers
Use Discover Servers to find Zordon servers advertised with Zeroconf.
Discovered servers are merged into the configured server list.
You can also open the add-on preferences and edit Servers manually.
Use a comma-separated list:
localhost:8080, render-node.local:8080
The selected server appears in Properties > Render > Zordon.
If Blender is running on the same machine as Zordon, localhost:8080 should
work. If Zordon is running on another machine, use that machine's hostname or IP
address.
Start the Zordon server before testing the connection:
python server.py
Discovery first tries Python's zeroconf package if it is available inside
Blender. If it is not available, the add-on falls back to the macOS dns-sd
command when present.
Submit A Job
- Open or save a
.blendfile. - Choose a Zordon server in
Properties > Render > Zordon. - Click
Test Connection. - Set the job name, output name, and notes if needed.
- Choose one or more cameras. At least one camera is always required.
- Click
Submit Current File.
The addon uploads the current .blend to POST /api/jobs as multipart form
data. It uses the current scene frame range, render resolution, FPS, and image
format.
Job name and output name default to the current .blend filename.
If one camera is selected, the job renders that camera. If multiple cameras are selected, the addon submits camera-specific child jobs so each camera renders as its own Zordon job.
Use All to select every camera or Active Only to render just the active
scene camera.
Camera Behavior
At least one camera must be selected. The add-on prevents unchecking the final selected camera.
When one camera is selected, the add-on sends a single job with:
{
"args": {
"camera": "Camera"
}
}
When multiple cameras are selected, the add-on sends child_jobs. Each child job
gets its own camera argument and output name suffix, such as:
{
"name": "scene_Camera-001",
"output_path": "scene_Camera-001",
"args": {
"camera": "Camera.001"
}
}
Troubleshooting
Could Not Reach Zordon
Make sure the Zordon server is running and reachable from Blender.
Check from a terminal:
curl http://localhost:8080/api/heartbeat
If the server is remote, replace localhost with the server hostname or IP.
No Cameras Found
Add at least one Blender camera to the scene before submitting.
Output Files Already Exist
Multiple camera jobs should use camera-specific output names. If they collide,
make sure the Zordon server includes the output-path fix that preserves child
job output_path values.
Packaging
The add-on source lives at:
addons/blender/zordon_blender/
The installable archive is:
addons/blender/zordon_blender.zip
Rebuild the archive from addons/blender:
python3 -m zipfile -c zordon_blender.zip zordon_blender
Notes
- The add-on is dependency-free and uses Blender's bundled Python standard library.
- Only
http://Zordon servers are currently supported. Save Before Submitis enabled by default so the uploaded file matches the current Blender state.