Files
Zordon/src/engines/ffmpeg/ffmpeg_worker.py
Brett c0d0ec64a8 Dynamic engine options in UI for blender / ffmpeg (#66)
* Make sure progress UI updates occur on main thread

* Cleanup unnecessary code in FFMPEG

* Cleanup extension matching

* Make sure supported_extensions is now called as a method everywhere

* Fix add_job crashing

* Update the renderer to reflect the current file type

* Sort engine versions from newest to oldest

* Consolidate Project Group and Server Group

* Split UI options into its own file for easier updating

* Add ffmpeg ui stem
2023-11-21 01:31:56 -08:00

47 lines
1.6 KiB
Python

#!/usr/bin/env python3
import re
import subprocess
from src.engines.core.base_worker import BaseRenderWorker
from src.engines.ffmpeg.ffmpeg_engine import FFMPEG
class FFMPEGRenderWorker(BaseRenderWorker):
engine = FFMPEG
def __init__(self, input_path, output_path, engine_path, args=None, parent=None, name=None):
super(FFMPEGRenderWorker, self).__init__(input_path=input_path, output_path=output_path,
engine_path=engine_path, args=args, parent=parent, name=name)
self.current_frame = -1
def generate_worker_subprocess(self):
cmd = [self.engine.default_renderer_path(), '-y', '-stats', '-i', self.input_path]
# Resize frame
if self.args.get('x_resolution', None) and self.args.get('y_resolution', None):
cmd.extend(['-vf', f"scale={self.args['x_resolution']}:{self.args['y_resolution']}"])
# Convert raw args from string if available
raw_args = self.args.get('raw', None)
if raw_args:
cmd.extend(raw_args.split(' '))
# Close with output path
cmd.append(self.output_path)
return cmd
def percent_complete(self):
return max(float(self.current_frame) / float(self.total_frames), 0.0)
def _parse_stdout(self, line):
pattern = re.compile(r'frame=\s*(?P<current_frame>\d+)\s*fps.*time=(?P<time_elapsed>\S+)')
found = pattern.search(line)
if found:
stats = found.groupdict()
self.current_frame = stats['current_frame']
time_elapsed = stats['time_elapsed']
elif "not found" in line:
self.log_error(line)