Files
Zordon/scheduler_gui.py
2023-05-22 11:28:14 -05:00

372 lines
15 KiB
Python
Executable File

#!/usr/bin/env python3
import copy
import logging
import os.path
import pathlib
import socket
from tkinter import *
from tkinter import filedialog, messagebox
from tkinter.simpledialog import askstring
from tkinter.ttk import Frame, Label, Entry, Combobox
import psutil
import requests
from lib.utilities.server_helper import post_job_to_server
logger = logging.getLogger()
prefs_name = 'config/.scheduler_prefs'
label_width = 7
header_padding = 6
server_setup_timeout = 5
def request_data(server_ip, payload, server_port=8080, timeout=2):
try:
req = requests.get(f'http://{server_ip}:{server_port}/api/{payload}', timeout=timeout)
if req.ok:
return req.json()
except Exception as e:
pass
return None
# CheckListBox source - https://stackoverflow.com/questions/50398649/python-tkinter-tk-support-checklist-box
class ChecklistBox(Frame):
def __init__(self, parent, choices, **kwargs):
super().__init__(parent, **kwargs)
self.vars = []
for choice in choices:
var = StringVar(value="")
self.vars.append(var)
cb = Checkbutton(self, text=choice, onvalue=choice, offvalue="", anchor="w", width=20,
relief="flat", highlightthickness=0, variable=var)
cb.pack(side="top", fill="x", anchor="w")
def getCheckedItems(self):
values = []
for var in self.vars:
value = var.get()
if value:
values.append(value)
return values
def resetCheckedItems(self):
values = []
for var in self.vars:
var.set(value='')
return values
class ScheduleJob(Frame):
def __init__(self):
super().__init__()
self.server_hostname = None
self.chosen_file = None
self.clients = []
self.renderer_info = {}
self.priority = IntVar(value=2)
self.master.title("Schedule Job")
self.pack(fill=BOTH, expand=True)
self.server_button = Button(self, text="", width=6, command=self.request_new_hostname)
self.server_button.pack(fill=X, padx=5, expand=False)
# project frame
project_frame = Frame(self)
project_frame.pack(fill=X)
Label(project_frame, text="Project Settings").pack(side=TOP, pady=header_padding)
project_label = Label(project_frame, text="Project", width=label_width)
project_label.pack(side=LEFT, padx=5, pady=5)
self.project_button = Button(project_frame, text="no file selected", width=6, command=self.choose_file_button)
self.project_button.pack(fill=X, padx=5, expand=True)
# client frame
client_frame = Frame(self)
client_frame.pack(fill=X)
Label(client_frame, text="Client", width=label_width).pack(side=LEFT, padx=5, pady=5)
self.client_combo = Combobox(client_frame, state="readonly")
self.client_combo.pack(fill=X, padx=5, expand=True)
# renderer frame
renderer_frame = Frame(self)
renderer_frame.pack(fill=X)
Label(renderer_frame, text="Renderer", width=label_width).pack(side=LEFT, padx=5, pady=5)
self.renderer_combo = Combobox(renderer_frame, state="readonly")
self.renderer_combo.pack(fill=X, padx=5, expand=True)
self.renderer_combo.bind('<<ComboboxSelected>>', self.refresh_renderer_settings)
# priority frame
priority_frame = Frame(self)
priority_frame.pack(fill=X)
Label(priority_frame, text="Priority", width=label_width).pack(side=LEFT, padx=5, pady=5)
Radiobutton(priority_frame, text="1", value=1, variable=self.priority).pack(anchor=W, side=LEFT, padx=5)
Radiobutton(priority_frame, text="2", value=2, variable=self.priority).pack(anchor=W, side=LEFT, padx=5)
Radiobutton(priority_frame, text="3", value=3, variable=self.priority).pack(anchor=W, side=LEFT, padx=5)
# output frame
output_frame = Frame(self)
output_frame.pack(fill=X)
Label(output_frame, text="Output", width=label_width).pack(side=LEFT, padx=5, pady=5)
self.output_entry = Entry(output_frame)
self.output_entry.pack(side=LEFT, padx=5, expand=True, fill=X)
self.output_format = Combobox(output_frame, state="readonly", values=['JPG', 'MOV', 'PNG'], width=9)
self.output_format.pack(padx=5, pady=5)
self.output_format['state'] = DISABLED
# Blender
self.blender_frame = None
self.blender_cameras_frame = None
self.blender_engine = StringVar(value='CYCLES')
self.blender_pack_textures = BooleanVar(value=False)
self.blender_render_all_frames = BooleanVar(value=False)
self.blender_multiple_cameras = BooleanVar(value=False)
self.blender_cameras_list = None
# Submit Button
self.submit_frame = None
if os.path.exists(prefs_name):
with open(prefs_name, 'r') as file:
hostname = file.read()
server_data = request_data(hostname, 'status', timeout=server_setup_timeout)
if server_data:
self.set_hostname(hostname)
if not self.server_hostname:
server_data = request_data('localhost', 'status', timeout=server_setup_timeout)
if server_data:
self.set_hostname(server_data['host_name'])
else:
self.request_new_hostname()
self.fetch_server_data()
def fetch_server_data(self):
self.clients = request_data(self.server_hostname, 'clients', timeout=3) or []
self.renderer_info = request_data(self.server_hostname, 'renderer_info', timeout=3) or {}
# update clients
self.client_combo['values'] = self.clients
if self.clients:
self.client_combo.current(0)
# update available renders
available_renderers = [x for x in self.renderer_info.keys() if self.renderer_info[x].get('available', False)]
self.renderer_combo['values'] = available_renderers
if available_renderers:
self.renderer_combo.current(0)
self.refresh_renderer_settings()
def request_new_hostname(self):
hostname = None
while not hostname:
user_hostname_input = askstring("Server Name", "What is the server's hostname?")
if not user_hostname_input: # user input is none if they press cancel
return
server_status = request_data(user_hostname_input, 'status', timeout=server_setup_timeout)
if not server_status:
messagebox.showerror("Cannot connect", f"Cannot connect to server \"{user_hostname_input}\"")
else:
hostname = user_hostname_input
self.set_hostname(hostname)
def set_hostname(self, hostname):
self.server_hostname = hostname
self.server_button.configure(text=self.server_hostname)
with open(prefs_name, 'w') as file: # save to prefs
file.write(hostname)
def choose_file_button(self):
self.chosen_file = filedialog.askopenfilename()
button_text = os.path.basename(self.chosen_file) if self.chosen_file else "no file selected"
self.project_button.configure(text=button_text)
# Update the output label
self.output_entry.delete(0, END)
if self.chosen_file:
# Generate a default output name
output_name = os.path.basename(self.chosen_file).split('.')[0] + '-output'
self.output_entry.insert(0, os.path.basename(output_name))
# Try to determine file type
extension = self.chosen_file.split('.')[-1] # not the best way to do this
for renderer, renderer_info in self.renderer_info.items():
supported = [x.lower().strip('.') for x in renderer_info.get('supported_extensions', [])]
if extension.lower().strip('.') in supported:
if renderer in self.renderer_combo['values']:
self.renderer_combo.set(renderer)
self.refresh_renderer_settings()
def refresh_renderer_settings(self, event=None):
renderer = self.renderer_combo.get()
# clear old settings
if self.blender_frame:
self.blender_frame.pack_forget()
if renderer == 'blender':
self.draw_blender_settings()
self.draw_submit_button()
if self.renderer_info.get(renderer, {}).get('supported_export_formats', None):
formats = self.renderer_info[renderer]['supported_export_formats']
formats.sort()
self.output_format['values'] = formats
self.output_format['state'] = NORMAL
self.output_format.current(formats.index('JPEG'))
else:
self.output_format['values'] = []
self.output_format['state'] = DISABLED
def draw_submit_button(self):
if hasattr(self, 'submit_frame') and self.submit_frame:
self.submit_frame.forget()
self.submit_frame = Frame(self)
self.submit_frame.pack(fill=BOTH, expand=True)
Label(self.submit_frame, text="").pack(fill=BOTH, expand=True)
submit_button = Button(self.submit_frame, text="Submit", command=self.submit_job)
submit_button.pack(fill=Y, anchor="s", pady=header_padding)
def draw_blender_settings(self):
scene_data = None
# get file stats
if self.chosen_file:
from lib.render_workers.blender_worker import get_scene_info
scene_data = get_scene_info(self.chosen_file)
# blender settings
self.blender_frame = Frame(self)
self.blender_frame.pack(fill=X)
Label(self.blender_frame, text="Blender Settings").pack(side=TOP, pady=header_padding)
blender_engine_frame = Frame(self.blender_frame)
blender_engine_frame.pack(fill=X)
Label(blender_engine_frame, text="Engine", width=label_width).pack(side=LEFT, padx=5, pady=5)
Radiobutton(blender_engine_frame, text="Cycles", value="CYCLES", variable=self.blender_engine).pack(
anchor=W, side=LEFT, padx=5)
Radiobutton(blender_engine_frame, text="Eevee", value="BLENDER_EEVEE", variable=self.blender_engine).pack(
anchor=W, side=LEFT, padx=5)
# options
pack_frame = Frame(self.blender_frame)
pack_frame.pack(fill=X)
Label(pack_frame, text="Options", width=label_width).pack(side=LEFT, padx=5, pady=5)
Checkbutton(pack_frame, text="Pack Textures", variable=self.blender_pack_textures, onvalue=True, offvalue=False
).pack(anchor=W, side=LEFT, padx=5)
Checkbutton(pack_frame, text="Render All Frames", variable=self.blender_render_all_frames, onvalue=True,
offvalue=False).pack(anchor=W, side=LEFT, padx=5)
# multi cams
def draw_scene_cams(event=None):
if scene_data:
show_cams_checkbutton['state'] = NORMAL
if self.blender_multiple_cameras.get():
self.blender_cameras_frame = Frame(self.blender_frame)
self.blender_cameras_frame.pack(fill=X)
Label(self.blender_cameras_frame, text="Cameras", width=label_width).pack(side=LEFT, padx=5, pady=5)
choices = [f"{x['name']} - {int(float(x['lens']))}mm" for x in scene_data['cameras']]
self.blender_cameras_list = ChecklistBox(self.blender_cameras_frame, choices, relief="sunken")
self.blender_cameras_list.pack(padx=5, fill=X)
elif self.blender_cameras_frame:
self.blender_cameras_frame.pack_forget()
else:
show_cams_checkbutton['state'] = DISABLED
if self.blender_cameras_frame:
self.blender_cameras_frame.pack_forget()
show_cams_checkbutton = Checkbutton(pack_frame, text='Multiple Cameras', offvalue=False, onvalue=True,
variable=self.blender_multiple_cameras, command=draw_scene_cams)
show_cams_checkbutton.pack(side=LEFT, padx=5)
show_cams_checkbutton['state'] = NORMAL if scene_data and scene_data.get('cameras', None) else DISABLED
def submit_job(self):
client = self.client_combo.get()
renderer = self.renderer_combo.get()
job_json = {'owner': psutil.Process().username() + '@' + socket.gethostname(),
'renderer': renderer,
'client': client,
'output_path': os.path.join(os.path.dirname(self.chosen_file), self.output_entry.get()),
'args': {},
'name': None}
job_list = []
input_path = self.chosen_file
temp_files = []
if renderer == 'blender':
if self.blender_pack_textures.get():
from lib.render_workers.blender_worker import pack_blender_files
new_path = pack_blender_files(path=input_path)
if new_path:
logger.info(f'Packed Blender file successfully: {new_path}')
input_path = new_path
temp_files.append(new_path)
else:
err_msg = f'Failed to pack Blender file: {input_path}'
messagebox.showinfo("Error", err_msg)
return
# add all Blender args
job_json['args']['engine'] = self.blender_engine.get()
job_json['args']['render_all_frames'] = self.blender_render_all_frames.get()
job_json['args']['export_format'] = self.output_format.get()
# multiple camera rendering
selected_cameras = self.blender_cameras_list.getCheckedItems() if self.blender_cameras_list else None
if selected_cameras:
for cam in selected_cameras:
job_copy = copy.deepcopy(job_json)
job_copy['args']['camera'] = cam.split('-')[0].strip()
job_copy['name'] = pathlib.Path(input_path).stem.replace(' ', '_') + "-" + cam.replace(' ', '')
job_list.append(job_copy)
# Submit to server
job_list = job_list or [job_json]
result = post_job_to_server(input_path=input_path, job_list=job_list, client=client)
if result.ok:
messagebox.showinfo("Success", "Job successfully submitted to server.")
else:
messagebox.showinfo("Error", result.text or "Unknown error")
# clean up
for temp in temp_files:
os.remove(temp)
def main():
root = Tk()
root.geometry("500x600+300+300")
root.maxsize(width=600, height=800)
root.minsize(width=500, height=600)
app = ScheduleJob()
root.mainloop()
if __name__ == '__main__':
main()