Files
Zordon/src/engines/engine_manager.py

172 lines
7.0 KiB
Python

import logging
import os
import platform
import shutil
from src.engines.blender.blender_downloader import BlenderDownloader
from src.engines.blender.blender_engine import Blender
from src.engines.ffmpeg.ffmpeg_downloader import FFMPEGDownloader
from src.engines.ffmpeg.ffmpeg_engine import FFMPEG
from src.utilities.misc_helper import system_safe_path
logger = logging.getLogger()
class EngineManager:
engines_path = "~/zordon-uploads/engines"
downloader_classes = {
"blender": BlenderDownloader,
"ffmpeg": FFMPEGDownloader,
# Add more engine types and corresponding downloader classes as needed
}
@classmethod
def supported_engines(cls):
return [Blender, FFMPEG]
@classmethod
def all_engines(cls):
results = []
# Parse downloaded engine directory
try:
all_items = os.listdir(cls.engines_path)
all_directories = [item for item in all_items if os.path.isdir(os.path.join(cls.engines_path, item))]
for directory in all_directories:
# Split the input string by dashes to get segments
segments = directory.split('-')
# Create a dictionary with named keys
keys = ["engine", "version", "system_os", "cpu"]
result_dict = {keys[i]: segments[i] for i in range(min(len(keys), len(segments)))}
result_dict['type'] = 'managed'
# Figure out the binary name for the path
binary_name = result_dict['engine'].lower()
for eng in cls.supported_engines():
if eng.name().lower() == result_dict['engine']:
binary_name = eng.binary_names.get(result_dict['system_os'], binary_name)
# Find path to binary
path = None
for root, _, files in os.walk(system_safe_path(os.path.join(cls.engines_path, directory))):
if binary_name in files:
path = os.path.join(root, binary_name)
break
result_dict['path'] = path
results.append(result_dict)
except FileNotFoundError:
logger.warning("Cannot find local engines download directory")
# add system installs to this list
for eng in cls.supported_engines():
if eng.default_renderer_path():
results.append({'engine': eng.name(), 'version': eng().version(),
'system_os': cls.system_os(),
'cpu': cls.system_cpu(),
'path': eng.default_renderer_path(), 'type': 'system'})
return results
@classmethod
def all_versions_for_engine(cls, engine):
return [x for x in cls.all_engines() if x['engine'] == engine]
@classmethod
def newest_engine_version(cls, engine, system_os=None, cpu=None):
system_os = system_os or cls.system_os()
cpu = cpu or cls.system_cpu()
try:
filtered = [x for x in cls.all_engines() if x['engine'] == engine and x['system_os'] == system_os and x['cpu'] == cpu]
versions = sorted(filtered, key=lambda x: x['version'], reverse=True)
return versions[0]
except IndexError:
logger.error(f"Cannot find newest engine version for {engine}-{system_os}-{cpu}")
return None
@classmethod
def is_version_downloaded(cls, engine, version, system_os=None, cpu=None):
system_os = system_os or cls.system_os()
cpu = cpu or cls.system_cpu()
filtered = [x for x in cls.all_engines() if
x['engine'] == engine and x['system_os'] == system_os and x['cpu'] == cpu and x['version'] == version]
return filtered[0] if filtered else False
@staticmethod
def system_os():
return platform.system().lower().replace('darwin', 'macos')
@staticmethod
def system_cpu():
return platform.machine().lower().replace('amd64', 'x64')
@classmethod
def version_is_available_to_download(cls, engine, version, system_os=None, cpu=None):
try:
return cls.downloader_classes[engine].version_is_available_to_download(version=version, system_os=system_os,
cpu=cpu)
except Exception as e:
return None
@classmethod
def find_most_recent_version(cls, engine=None, system_os=None, cpu=None, lts_only=False):
try:
return cls.downloader_classes[engine].find_most_recent_version(system_os=system_os, cpu=cpu)
except Exception as e:
return None
@classmethod
def download_engine(cls, engine, version, system_os=None, cpu=None):
existing_download = cls.is_version_downloaded(engine, version, system_os, cpu)
if existing_download:
logger.info(f"Requested download of {engine} {version}, but local copy already exists")
return existing_download
# Check if the provided engine type is valid
if engine not in cls.downloader_classes:
logger.error("No valid engine found")
return
# Get the appropriate downloader class based on the engine type
cls.downloader_classes[engine].download_engine(version, download_location=cls.engines_path,
system_os=system_os, cpu=cpu, timeout=300)
# Check that engine was properly downloaded
found_engine = cls.is_version_downloaded(engine, version, system_os, cpu)
if not found_engine:
logger.error(f"Error downloading {engine}")
return found_engine
@classmethod
def delete_engine_download(cls, engine, version, system_os=None, cpu=None):
logger.info(f"Requested deletion of engine: {engine}-{version}")
found = cls.is_version_downloaded(engine, version, system_os, cpu)
if found:
dir_path = os.path.dirname(found['path'])
shutil.rmtree(dir_path, ignore_errors=True)
logger.info(f"Engine {engine}-{version}-{found['system_os']}-{found['cpu']} successfully deleted")
return True
else:
logger.error(f"Cannot find engine: {engine}-{version}")
@classmethod
def update_all_engines(cls):
logger.info(f"Checking for updates for render engines...")
for engine, engine_downloader in cls.downloader_classes.items():
latest_version = engine_downloader.find_most_recent_version().get('version')
if latest_version and not cls.is_version_downloaded(engine, latest_version):
logger.info(f"Downloading newest version of {engine} ({latest_version})")
cls.download_engine(engine, latest_version)
if __name__ == '__main__':
logging.basicConfig(level=logging.INFO, format='%(asctime)s - %(name)s - %(levelname)s - %(message)s')
# print(EngineManager.newest_engine_version('blender', 'macos', 'arm64'))
EngineManager.delete_engine_download('blender', '3.2.1', 'macos', 'a')