Commit Graph

33 Commits

Author SHA1 Message Date
brett fa4a97f6fa Refactor: ApplicationContext DI wiring (#131)
* refactor: wire all services through ApplicationContext

- Created src/application_context.py as DI container with TYPE_CHECKING imports
- server.py now instantiates all services in dependency order via ApplicationContext
- Fixed infinite recursion bug: 48 instance methods renamed with underscore prefix
  to avoid shadowing by same-named @classmethod forwarders
- ZeroconfServer: instantiate Zeroconf() in __init__, add _sync_class() to
  configure forwarder, direct _configure/_start calls during wiring
- Config, EngineManager, PreviewManager: all forwarders and _sync_class() intact
- RenderQueue: load_state and subscribe moved to __init__, threading.Lock retained
- DistributedJobManager: subscribe_to_listener moved to __init__

* fix: greedy regex in get_render_devices swallows BlenderKit log output

Changed regex from greedy [\s\S]* to non-greedy .*? with re.DOTALL
so it stops at the first ] (the end of the GPU data JSON array)
instead of matching through timestamped log lines like
[19:36:22.109, __init__.py:2881] that contain trailing brackets.

* fix: AttributeError on .enabled in update_job_count prevents options from rendering

* refactor: log silent AttributeError catches, add _sync_class to remaining services, drop dead ctx slot
2026-06-05 22:01:20 -05:00
brett e8992fc91a Add missing docstrings and pylint improvements (#130) 2026-01-20 23:13:38 -06:00
brett 74dce5cc3d Windows path fixes (#129)
* Change uses of os.path to use Pathlib

* Add return types and type hints

* Add more docstrings

* Add missing import to api_server
2026-01-18 00:18:43 -06:00
brett ee9f44e4c4 Mix bad imports 2026-01-16 01:07:34 -06:00
brett 8b3fdd14b5 Add Job Window Redesign (#128)
* Initial refactor of add_job_window

* Improved project naming and fixed Blender engine issue

* Improve time representation in main window

* Cleanup Blender job creation

* Send resolution / fps data in job submission

* More window improvements

* EngineManager renaming and refactoring

* FFMPEG path fixes for ffprobe

* More backend refactoring / improvements

* Performance improvements / API refactoring

* Show current job count in add window UI before submission

* Move some UI update code out of background thread

* Move some main window UI update code out of background thread
2026-01-12 09:06:53 -06:00
brett 4704806472 Settings Window (#124)
* Initial commit for settings window

* More WIP for the Settings panel

* Added Local Files section to Settings

* More WIP on Settings

* Add ability to ignore system builds

* Improvements to Launch and Delete buttons

* Fix issue where icons were not loading

* Network password settings WIP

* Update label

* Import and naming fixes

* Speed improvements to launch

* Update requirements.txt

* Update Windows CPU name lookup

* Add missing default values to a few settings

* More settings fixes

* Fix Windows Path issue

* Added hard types for getting settings values

* More UI cleanup

* Correctly refresh Engines list after downloading new engine

* Improve downloader with UI progress

* More download improvements

* Add Settings Button to Toolbar
2025-12-28 12:33:29 -06:00
brett daf445ee9e Rename renderers to engines (#123)
* Bulk rename
* Fix build issues
2025-12-27 18:53:09 -06:00
Brett Williams 6b68d42b93 Misc minor fixes 2025-02-28 18:50:44 -06:00
brett af6d6e1525 Document all the things! (#117)
Add lots of docstrings everywhere
2024-08-23 19:26:05 -05:00
brett f9b51886ab Bugfix: Filter out corrupt engines by default (#94)
* Add main.spec

* Fix issue where fetching supported extensions would crash with no default installation

* Engines return version as 'error' if cannot determine version

* EngineManager will now filter out corrupted engine installs by default
2024-08-10 15:00:47 -05:00
brett 3b33649f2d Pyinstaller support (#93)
* Add main.spec

* Fix issue where fetching supported extensions would crash with no default installation
2024-08-10 14:58:41 -05:00
Brett Williams 90d5e9b7af Misc logging cleanup 2024-08-05 10:57:56 -05:00
Brett Williams abc9724f01 Quickfix: Forgot to commit one rename 2024-08-03 18:28:33 -05:00
Brett Williams 9bc490acae Misc cleanup / renaming 2024-08-03 14:04:17 -05:00
brett 21de69ca4f Improve performance on several API calls (#80)
* Streamline fetching renderer_info from API - use threading for performance improvements

* Use concurrent.futures instead of Threading

* Fix timeout issue with server proxy

* Minor fixes to code that handles proxy server online / offline status
2024-08-03 11:02:40 -05:00
brett 8a3e74660c Create subjobs after submission - #54 (#79)
* Force start in render queue only starts NOT_STARTED and SCHEDULED jobs

* Refactor adding jobs / subjobs

* Remove dead code

* Fixed issue with bulk job submission

* Cancel job now cancels all subjobs

* Misc fixes

* JSON now returns job hostname

* Add hostname as optional column in DB

* Misc fixes

* Error handling for removing zip file after download

* Clean up imports

* Fixed issue where worker child information would not be saved
2024-07-30 19:22:38 -05:00
brett 9757ba9276 Pylint cleanup (#74)
* Misc fixes

* Misc cleanup

* Add all_versions to blender_downloader.py

* More cleanup

* Fix issue with status not reporting engine info

* Misc fixes

* Misc cleanup

* Add all_versions to blender_downloader.py

* More cleanup

* Fix issue with status not reporting engine info
2024-01-28 10:30:57 -06:00
brett d673d7d4bf Misc cleanup (#73)
* Stop previously running zeroconf instances

* Lots of formatting fixes

* Use f-strings for time delta

* More line fixes

* Update requirements.txt

* More misc cleanup

* Simplify README.md
2024-01-27 22:56:33 -06:00
brett 525fd99a58 Ffmpeg versioning issues (#68)
* FFMPEG version cleanup

* Make sure attempts don't go on forever

* Use latest version when version not defined. Add latest to UI
2023-11-22 08:47:47 -08:00
brett c0d0ec64a8 Dynamic engine options in UI for blender / ffmpeg (#66)
* Make sure progress UI updates occur on main thread

* Cleanup unnecessary code in FFMPEG

* Cleanup extension matching

* Make sure supported_extensions is now called as a method everywhere

* Fix add_job crashing

* Update the renderer to reflect the current file type

* Sort engine versions from newest to oldest

* Consolidate Project Group and Server Group

* Split UI options into its own file for easier updating

* Add ffmpeg ui stem
2023-11-21 01:31:56 -08:00
brett e9f9521924 Report Engine Download Status in UI (#64)
* Report downloads in status bar

* Update engine_browser.py UI with any active downloads
2023-11-20 19:58:31 -08:00
brett da61bf72f8 Add job polish (#63)
* Remove legacy client

* Misc cleanup

* Add message box after submission success / fail

* Use a new is_localhost method to handle localhost not including '.local'

* Code cleanup

* Fix issue where engine browser would think we're downloading forever

* Add message box after submission success / fail

* Use a new is_localhost method to handle localhost not including '.local'

* Code cleanup

* Fix issue where engine browser would think we're downloading forever

* Add pubsub messages to serverproxy_manager.py

* Add resolution, fps and renderer versions to add_job.py

* Add cameras to add_job.py

* Add message box after submission success / fail

* Use a new is_localhost method to handle localhost not including '.local'

* Code cleanup

* Fix issue where engine browser would think we're downloading forever

* Add message box after submission success / fail

* Code cleanup

* Add cameras to add_job.py

* Add dynamic engine options and output format

* Move UI work out of BG threads and add engine presubmission tasks

* Submit dynamic args when creating a new job

* Hide groups and show messagebox after submission

* Choose file when pressing New Job in main window now
2023-11-11 07:35:56 -06:00
brett 65c256b641 New UI Redesign in pyqt6 (#56)
* Initial commit for new UI

* Initial commit for new UI

* WIP

* Status bar updates and has an icon for online / offline

* Add log_viewer.py

* Use JSON for delete_engine_download API

* Fix class issue with Downloaders

* Move Config class to new ui

* Add engine_browser.py

* Add a close event handler to the main window

* Fix issue with engine manager not deleting engines properly

* Rearrange all the files

* Add icons and resources

* Cache system info in RenderServerProxy

* Toolbar polish

* Fix resource path in status bar

* Add config_dir to misc_helper.py

* Add try block to zeroconf setup

* Add add_job.py

* Add raw args to add_job.py
2023-11-04 09:52:15 -05:00
brett 6ce69c8d35 Thread Safe Downloads for Renderers (#49)
* Make engines download on another thread

* Fix merge issues
2023-10-29 22:22:29 -05:00
brett dcc0504d3c Engine and downloader refactoring (#50)
* Make downloaders subclass of base_downloader.py

* Link engines and downloaders together for all engines

* Replace / merge worker_factory.py with engine_manager.py
2023-10-29 20:57:26 -05:00
Brett Williams 917a15c60c Make engine updating multithreaded 2023-10-25 02:57:25 -05:00
brett f01192909d Split add job helper (#45)
* Fix issue with engine not being available to download

* Add version caches to ffmpeg downloader

* Remove some test parameters

* "releases" should be "release" in linux ffmpeg url

* CPU was incorrectly reported as OS

* Fix naming structure for FFMPEG downloads for linux

* More linux ffmpeg work

* Improved error handling

* WIP

* Consolidate platform reporting to not use platform directly

* Fix missing folder name

* Fix project output naming

* Undo config.yaml commit

* Add is_engine_available API call

* Fix issue where subjobs would not find servers
2023-10-25 02:49:07 -05:00
brett 782a1a4699 Added engine update check on launch (#43) 2023-10-23 08:26:11 -05:00
brett e52682c8b9 Engine downloader API for #31 (#42)
* Add is_engine_available_to_download API call

* Fix issue with worker never throwing error if engine is not found

* Add API call to get most recent engine version

* Fix some minor import issues

* Fix web urls

* Fix default server log level

* Add progress bar for project download worker_factory downloads missing engine versions

* Better error handling when invalid version is given

* Add timeouts to engine downloaders
2023-10-22 17:02:30 -05:00
Brett Williams 9027cd7202 More code re-organizing 2023-10-21 22:45:30 -05:00
brett 7a52cce40a Windows File Path Fixes (#39)
* Added system_safe_path to convert paths to Windows

* Fix issue where engines would not be reported unless a system engine was installed

* Platform independent searching for binaries in engine directory

* Add missing package to requirements.txt

* Better error handling for ffmpeg.get_all_formats()

* Add system_safe_path to more locations in api_server.py

* Fix naming issue with Blender on macos

* Fix path lookups and add engine_path to workers

* Report installed renderers in status

* Remove files included by accident
2023-10-21 22:12:09 -05:00
brett af5eda97c5 FFMPEG downloader (#36)
* Add ffmpeg_downloader.py

* Move shared download logic to downloader_core.py

* Added Windows support and some misc cleanup

* Fix issue with copying contents of .dmg files

* Add FFMPEGDownloader to engine_manager.py
2023-10-20 18:46:54 -05:00
brett 7d1ecf1fa5 Downloadable engines (#34)
* Add blender_downloader.py

* Add engine_manager.py

* Add additional methods to engine_manager.py

* Refactor file layout to make engines on par with workers

* Add system platform info to status response

* Default to using system platform / cpu if none are provided

* Add API to download an engine and some general cleanup

* Add method to delete downloaded engine

* Add API calls to download engines and delete downloads

* Misc fixes
2023-10-20 15:05:29 -05:00