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Update pack_project script for Blender
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41
lib/render_engines/scripts/blender/pack_project.py
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41
lib/render_engines/scripts/blender/pack_project.py
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import bpy
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import os
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import shutil
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import zipfile
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def zip_files(file_paths, output_zip_path):
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# Create a new Zip file
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with zipfile.ZipFile(output_zip_path, 'w') as myzip:
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for file_path in file_paths:
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# Add each file to the Zip file
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myzip.write(file_path)
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# Get File path
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project_path = str(bpy.data.filepath)
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# Pack Files
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bpy.ops.file.pack_all()
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bpy.ops.file.make_paths_absolute()
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# Temp dir
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tmp_dir = os.path.join(os.path.dirname(project_path), 'tmp')
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asset_dir = os.path.join(tmp_dir, 'assets')
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os.makedirs(tmp_dir, exist_ok=True)
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try:
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# Find images we could not pack - usually videos
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for img in bpy.data.images:
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if not img.packed_file and img.filepath and img.users:
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os.makedirs(asset_dir, exist_ok=True)
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shutil.copy2(img.filepath, os.path.join(asset_dir, os.path.basename(img.filepath)))
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img.filepath = '//' + os.path.join('assets', os.path.basename(img.filepath))
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# Save Output
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bpy.ops.wm.save_as_mainfile(filepath=os.path.join(tmp_dir, os.path.basename(project_path)), compress=True)
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zip_files([os.path.join(tmp_dir, os.path.basename(project_path)), asset_dir],
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os.path.join(os.path.dirname(project_path), 'output.zip'))
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finally:
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os.remove(tmp_dir)
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