Add job polish (#63)

* Remove legacy client

* Misc cleanup

* Add message box after submission success / fail

* Use a new is_localhost method to handle localhost not including '.local'

* Code cleanup

* Fix issue where engine browser would think we're downloading forever

* Add message box after submission success / fail

* Use a new is_localhost method to handle localhost not including '.local'

* Code cleanup

* Fix issue where engine browser would think we're downloading forever

* Add pubsub messages to serverproxy_manager.py

* Add resolution, fps and renderer versions to add_job.py

* Add cameras to add_job.py

* Add message box after submission success / fail

* Use a new is_localhost method to handle localhost not including '.local'

* Code cleanup

* Fix issue where engine browser would think we're downloading forever

* Add message box after submission success / fail

* Code cleanup

* Add cameras to add_job.py

* Add dynamic engine options and output format

* Move UI work out of BG threads and add engine presubmission tasks

* Submit dynamic args when creating a new job

* Hide groups and show messagebox after submission

* Choose file when pressing New Job in main window now
This commit is contained in:
2023-11-11 07:35:56 -06:00
committed by GitHub
parent 0271abf705
commit da61bf72f8
15 changed files with 486 additions and 156 deletions

View File

@@ -63,7 +63,7 @@ class Blender(BaseRenderEngine):
raise FileNotFoundError(f'Python script not found: {script_path}')
raise Exception("Uncaught exception")
def get_scene_info(self, project_path, timeout=10):
def get_project_info(self, project_path, timeout=10):
scene_info = {}
try:
script_path = os.path.join(os.path.dirname(os.path.realpath(__file__)), 'scripts', 'get_file_info.py')
@@ -138,6 +138,7 @@ class Blender(BaseRenderEngine):
return options
def get_detected_gpus(self):
# no longer works on 4.0
engine_output = subprocess.run([self.renderer_path(), '-E', 'help'], timeout=SUBPROCESS_TIMEOUT,
capture_output=True).stdout.decode('utf-8')
gpu_names = re.findall(r"DETECTED GPU: (.+)", engine_output)
@@ -149,6 +150,17 @@ class Blender(BaseRenderEngine):
render_engines = [x.strip() for x in engine_output.split('Blender Engine Listing:')[-1].strip().splitlines()]
return render_engines
# UI and setup
def get_options(self):
options = [
{'name': 'engine', 'options': self.supported_render_engines()},
]
return options
def perform_presubmission_tasks(self, project_path):
packed_path = self.pack_project_file(project_path, timeout=30)
return packed_path
if __name__ == "__main__":
x = Blender.get_detected_gpus()