Add job polish (#63)

* Remove legacy client

* Misc cleanup

* Add message box after submission success / fail

* Use a new is_localhost method to handle localhost not including '.local'

* Code cleanup

* Fix issue where engine browser would think we're downloading forever

* Add message box after submission success / fail

* Use a new is_localhost method to handle localhost not including '.local'

* Code cleanup

* Fix issue where engine browser would think we're downloading forever

* Add pubsub messages to serverproxy_manager.py

* Add resolution, fps and renderer versions to add_job.py

* Add cameras to add_job.py

* Add message box after submission success / fail

* Use a new is_localhost method to handle localhost not including '.local'

* Code cleanup

* Fix issue where engine browser would think we're downloading forever

* Add message box after submission success / fail

* Code cleanup

* Add cameras to add_job.py

* Add dynamic engine options and output format

* Move UI work out of BG threads and add engine presubmission tasks

* Submit dynamic args when creating a new job

* Hide groups and show messagebox after submission

* Choose file when pressing New Job in main window now
This commit is contained in:
2023-11-11 07:35:56 -06:00
committed by GitHub
parent 0271abf705
commit da61bf72f8
15 changed files with 486 additions and 156 deletions

View File

@@ -22,7 +22,7 @@ class DistributedJobManager:
pass
@classmethod
def start(cls):
def subscribe_to_listener(cls):
"""
Subscribes the private class method '__local_job_status_changed' to the 'status_change' pubsub message.
This should be called once, typically during the initialization phase.