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Add job polish (#63)
* Remove legacy client * Misc cleanup * Add message box after submission success / fail * Use a new is_localhost method to handle localhost not including '.local' * Code cleanup * Fix issue where engine browser would think we're downloading forever * Add message box after submission success / fail * Use a new is_localhost method to handle localhost not including '.local' * Code cleanup * Fix issue where engine browser would think we're downloading forever * Add pubsub messages to serverproxy_manager.py * Add resolution, fps and renderer versions to add_job.py * Add cameras to add_job.py * Add message box after submission success / fail * Use a new is_localhost method to handle localhost not including '.local' * Code cleanup * Fix issue where engine browser would think we're downloading forever * Add message box after submission success / fail * Code cleanup * Add cameras to add_job.py * Add dynamic engine options and output format * Move UI work out of BG threads and add engine presubmission tasks * Submit dynamic args when creating a new job * Hide groups and show messagebox after submission * Choose file when pressing New Job in main window now
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@@ -22,7 +22,7 @@ class DistributedJobManager:
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pass
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@classmethod
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def start(cls):
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def subscribe_to_listener(cls):
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"""
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Subscribes the private class method '__local_job_status_changed' to the 'status_change' pubsub message.
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This should be called once, typically during the initialization phase.
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