Dynamic engine options in UI for blender / ffmpeg (#66)

* Make sure progress UI updates occur on main thread

* Cleanup unnecessary code in FFMPEG

* Cleanup extension matching

* Make sure supported_extensions is now called as a method everywhere

* Fix add_job crashing

* Update the renderer to reflect the current file type

* Sort engine versions from newest to oldest

* Consolidate Project Group and Server Group

* Split UI options into its own file for easier updating

* Add ffmpeg ui stem
This commit is contained in:
2023-11-21 03:31:56 -06:00
committed by GitHub
parent 32afcf945d
commit c0d0ec64a8
10 changed files with 109 additions and 72 deletions

View File

@@ -5,7 +5,7 @@ import socket
import threading
import psutil
from PyQt6.QtCore import QThread, pyqtSignal, Qt
from PyQt6.QtCore import QThread, pyqtSignal, Qt, pyqtSlot
from PyQt6.QtWidgets import (
QApplication, QWidget, QVBoxLayout, QHBoxLayout, QLabel, QLineEdit, QPushButton, QFileDialog, QSpinBox, QComboBox,
QGroupBox, QCheckBox, QProgressBar, QPlainTextEdit, QDoubleSpinBox, QMessageBox, QListWidget, QListWidgetItem
@@ -21,10 +21,11 @@ from src.utilities.zeroconf_server import ZeroconfServer
class NewRenderJobForm(QWidget):
def __init__(self, project_path=None):
super().__init__()
self.project_path = project_path
# UI
self.project_group = None
self.load_file_group = None
self.current_engine_options = None
self.file_format_combo = None
self.renderer_options_layout = None
@@ -73,41 +74,41 @@ class NewRenderJobForm(QWidget):
# Main Layout
main_layout = QVBoxLayout(self)
# Scene File Group
scene_file_group = QGroupBox("Project")
scene_file_layout = QVBoxLayout(scene_file_group)
scene_file_picker_layout = QHBoxLayout()
self.scene_file_input = QLineEdit()
self.scene_file_input.setText(self.project_path)
self.scene_file_browse_button = QPushButton("Browse...")
self.scene_file_browse_button.clicked.connect(self.browse_scene_file)
scene_file_picker_layout.addWidget(self.scene_file_input)
scene_file_picker_layout.addWidget(self.scene_file_browse_button)
scene_file_layout.addLayout(scene_file_picker_layout)
# Loading File Group
self.load_file_group = QGroupBox("Loading")
load_file_layout = QVBoxLayout(self.load_file_group)
# progress bar
progress_layout = QHBoxLayout()
self.process_progress_bar = QProgressBar()
self.process_progress_bar.setMinimum(0)
self.process_progress_bar.setMaximum(0)
self.process_progress_bar.setHidden(True)
self.process_label = QLabel("Processing")
self.process_label.setHidden(True)
progress_layout.addWidget(self.process_label)
progress_layout.addWidget(self.process_progress_bar)
scene_file_layout.addLayout(progress_layout)
main_layout.addWidget(scene_file_group)
load_file_layout.addLayout(progress_layout)
main_layout.addWidget(self.load_file_group)
# Server Group
# Project Group
self.project_group = QGroupBox("Project")
server_layout = QVBoxLayout(self.project_group)
# File Path
scene_file_picker_layout = QHBoxLayout()
self.scene_file_input = QLineEdit()
self.scene_file_input.setText(self.project_path)
self.scene_file_browse_button = QPushButton("Browse...")
self.scene_file_browse_button.clicked.connect(self.browse_scene_file)
scene_file_picker_layout.addWidget(QLabel("File:"))
scene_file_picker_layout.addWidget(self.scene_file_input)
scene_file_picker_layout.addWidget(self.scene_file_browse_button)
server_layout.addLayout(scene_file_picker_layout)
# Server List
self.server_group = QGroupBox("Server")
server_layout = QVBoxLayout(self.server_group)
server_list_layout = QHBoxLayout()
server_list_layout.setSpacing(0)
self.server_input = QComboBox()
server_list_layout.addWidget(QLabel("Hostname:"), 1)
server_list_layout.addWidget(self.server_input, 3)
server_layout.addLayout(server_list_layout)
main_layout.addWidget(self.server_group)
main_layout.addWidget(self.project_group)
self.update_server_list()
# Priority
priority_layout = QHBoxLayout()
@@ -234,8 +235,13 @@ class NewRenderJobForm(QWidget):
self.toggle_renderer_enablement(False)
def update_renderer_info(self):
# get the renderer info and add them all to the ui
self.renderer_info = self.server_proxy.get_renderer_info()
self.renderer_type.addItems(self.renderer_info.keys())
# select the best renderer for the file type
engine = EngineManager.engine_for_project_path(self.project_path)
self.renderer_type.setCurrentText(engine.name().lower())
# refresh ui
self.renderer_changed()
def renderer_changed(self):
@@ -294,15 +300,18 @@ class NewRenderJobForm(QWidget):
# Set the best renderer we can find
input_path = self.scene_file_input.text()
engine = EngineManager.engine_for_project_path(input_path)
index = self.renderer_type.findText(engine.name().lower())
if index >= 0:
self.renderer_type.setCurrentIndex(index)
engine_index = self.renderer_type.findText(engine.name().lower())
if engine_index >= 0:
self.renderer_type.setCurrentIndex(engine_index)
else:
self.renderer_type.setCurrentIndex(0) #todo: find out why we don't have renderer info yet
# not ideal but if we don't have the renderer info we have to pick something
self.output_path_input.setText(os.path.basename(input_path))
# cleanup progress UI
self.process_progress_bar.setHidden(True)
self.process_label.setHidden(True)
self.load_file_group.setHidden(True)
self.toggle_renderer_enablement(True)
# Load scene data
@@ -331,12 +340,9 @@ class NewRenderJobForm(QWidget):
self.cameras_group.setHidden(True)
# Dynamic Engine Options
engine_name = self.renderer_type.currentText()
engine = EngineManager.engine_with_name(engine_name)
# clear old options
clear_layout(self.renderer_options_layout)
clear_layout(self.renderer_options_layout) # clear old options
# dynamically populate option list
self.current_engine_options = engine().get_options()
self.current_engine_options = engine().ui_options()
for option in self.current_engine_options:
h_layout = QHBoxLayout()
label = QLabel(option['name'].capitalize() + ':')
@@ -355,7 +361,7 @@ class NewRenderJobForm(QWidget):
def toggle_renderer_enablement(self, enabled=False):
"""Toggle on/off all the render settings"""
self.server_group.setHidden(not enabled)
self.project_group.setHidden(not enabled)
self.output_settings_group.setHidden(not enabled)
self.renderer_group.setHidden(not enabled)
self.notes_group.setHidden(not enabled)
@@ -402,14 +408,23 @@ class NewRenderJobForm(QWidget):
# submit job in background thread
self.worker_thread = SubmitWorker(window=self)
self.worker_thread.update_ui_signal.connect(self.update_submit_progress)
self.worker_thread.message_signal.connect(self.after_job_submission)
self.worker_thread.start()
@pyqtSlot(str, str)
def update_submit_progress(self, hostname, percent):
# Update the UI here. This slot will be executed in the main thread
self.submit_progress_label.setText(f"Transferring to {hostname} - {percent}%")
self.submit_progress.setMaximum(100)
self.submit_progress.setValue(int(percent))
class SubmitWorker(QThread):
"""Worker class called to submit all the jobs to the server and update the UI accordingly"""
message_signal = pyqtSignal(Response)
update_ui_signal = pyqtSignal(str, str)
def __init__(self, window):
super().__init__()
@@ -421,10 +436,7 @@ class SubmitWorker(QThread):
def callback(monitor):
percent = f"{monitor.bytes_read / encoder_len * 100:.0f}"
self.window.submit_progress_label.setText(f"Transferring to {hostname} - {percent}%")
self.window.submit_progress.setMaximum(100)
self.window.submit_progress.setValue(int(percent))
self.update_ui_signal.emit(hostname, percent)
return callback
hostname = self.window.server_input.currentText()