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Integrate watchdog into render worker (#88)
* Add a watchdog to base_worker * Logging cleanup * Prevent multiple watchdogs from running if render process restarts * Add process timeout parameter to Config * Refactor * Add error handling to process output parsing * Fix issue where start_time was not getting set consistently
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@@ -14,6 +14,7 @@ from src.api.preview_manager import PreviewManager
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from src.api.server_proxy import RenderServerProxy
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from src.engines.engine_manager import EngineManager
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from src.render_queue import RenderQueue
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from src.utilities.config import Config
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from src.utilities.misc_helper import get_file_size_human
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from src.utilities.status_utils import RenderStatus, string_to_status
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from src.utilities.zeroconf_server import ZeroconfServer
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@@ -135,8 +136,7 @@ class DistributedJobManager:
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"""
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Creates render jobs.
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This method takes a list of job data, a local path to a loaded project, and a job directory. It creates a render
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job for each job data in the list and appends the result to a list. The list of results is then returned.
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This method job data and a local path to a loaded project. It creates and returns new a render job.
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Args:
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job_data (dict): Job data.
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@@ -172,6 +172,7 @@ class DistributedJobManager:
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worker.priority = int(job_data.get('priority', worker.priority))
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worker.start_frame = int(job_data.get("start_frame", worker.start_frame))
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worker.end_frame = int(job_data.get("end_frame", worker.end_frame))
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worker.watchdog_timeout = Config.worker_process_timeout
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worker.hostname = socket.gethostname()
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# determine if we can / should split the job
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