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Packing Blender file now creates a zip
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@@ -4,6 +4,9 @@ except ImportError:
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from base_engine import *
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import json
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import re
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import logging
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logger = logging.getLogger()
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class Blender(BaseRenderEngine):
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@@ -76,6 +79,7 @@ class Blender(BaseRenderEngine):
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def pack_project_file(cls, project_path, timeout=30):
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# Credit to L0Lock for pack script - https://blender.stackexchange.com/a/243935
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try:
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logger.info(f"Starting to pack Blender file: {project_path}")
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results = cls.run_python_script(project_path, os.path.join(os.path.dirname(os.path.realpath(__file__)),
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'scripts', 'blender', 'pack_project.py'), timeout=timeout)
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@@ -87,10 +91,10 @@ class Blender(BaseRenderEngine):
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for err in not_found:
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logger.error(err)
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p = re.compile('Info: Saved "(.*)"')
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p = re.compile('Saved to: (.*)\n')
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match = p.search(result_text)
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if match:
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new_path = os.path.join(dir_name, match.group(1))
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new_path = os.path.join(dir_name, match.group(1).strip())
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logger.info(f'Blender file packed successfully to {new_path}')
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return new_path
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except Exception as e:
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@@ -4,12 +4,18 @@ import shutil
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import zipfile
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def zip_files(file_paths, output_zip_path):
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# Create a new Zip file
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with zipfile.ZipFile(output_zip_path, 'w') as myzip:
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for file_path in file_paths:
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# Add each file to the Zip file
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myzip.write(file_path)
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def zip_files(paths, output_zip_path):
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with zipfile.ZipFile(output_zip_path, 'w', zipfile.ZIP_DEFLATED) as zipf:
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for path in paths:
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if os.path.isfile(path):
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# If the path is a file, add it to the zip
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zipf.write(path, arcname=os.path.basename(path))
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elif os.path.isdir(path):
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# If the path is a directory, add all its files and subdirectories
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for root, dirs, files in os.walk(path):
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for file in files:
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full_path = os.path.join(root, file)
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zipf.write(full_path, arcname=os.path.join(os.path.basename(path), os.path.relpath(full_path, path)))
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# Get File path
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@@ -24,18 +30,21 @@ tmp_dir = os.path.join(os.path.dirname(project_path), 'tmp')
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asset_dir = os.path.join(tmp_dir, 'assets')
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os.makedirs(tmp_dir, exist_ok=True)
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try:
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# Find images we could not pack - usually videos
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for img in bpy.data.images:
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if not img.packed_file and img.filepath and img.users:
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os.makedirs(asset_dir, exist_ok=True)
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shutil.copy2(img.filepath, os.path.join(asset_dir, os.path.basename(img.filepath)))
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img.filepath = '//' + os.path.join('assets', os.path.basename(img.filepath))
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# Find images we could not pack - usually videos
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for img in bpy.data.images:
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if not img.packed_file and img.filepath and img.users:
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os.makedirs(asset_dir, exist_ok=True)
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shutil.copy2(img.filepath, os.path.join(asset_dir, os.path.basename(img.filepath)))
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print(f"Copied {os.path.basename(img.filepath)} to tmp directory")
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img.filepath = '//' + os.path.join('assets', os.path.basename(img.filepath))
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# Save Output
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bpy.ops.wm.save_as_mainfile(filepath=os.path.join(tmp_dir, os.path.basename(project_path)), compress=True)
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# Save Output
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bpy.ops.wm.save_as_mainfile(filepath=os.path.join(tmp_dir, os.path.basename(project_path)), compress=True, relative_remap=False)
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zip_files([os.path.join(tmp_dir, os.path.basename(project_path)), asset_dir],
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os.path.join(os.path.dirname(project_path), 'output.zip'))
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finally:
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os.remove(tmp_dir)
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# Save Zip
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zip_path = os.path.join(os.path.dirname(project_path), f"{os.path.basename(project_path).split('.')[0]}.zip")
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zip_files([os.path.join(tmp_dir, os.path.basename(project_path)), asset_dir], zip_path)
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print(f'Saved to: {zip_path}')
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# Cleanup
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shutil.rmtree(tmp_dir, ignore_errors=True)
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