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Change blender error handling behavior
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@@ -87,7 +87,9 @@ class BlenderRenderWorker(BaseRenderWorker):
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logger.debug(
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'Frame:{0} | Mem:{1} | Time:{2} | Remaining:{3}'.format(self.current_frame, memory_use,
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time_elapsed, time_remaining))
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elif "file doesn't exist" in line.lower() or 'error' in line.lower():
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elif "file doesn't exist" in line.lower():
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self.log_error(line, halt_render=True)
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elif 'error' in line.lower():
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self.log_error(line)
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elif 'Saved' in line or 'Saving' in line or 'quit' in line:
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match = re.match(r'Time: (.*) \(Saving', line)
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@@ -125,7 +127,7 @@ class BlenderRenderWorker(BaseRenderWorker):
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try:
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image_sequence_to_video(source_glob_pattern=glob_pattern,
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output_path=self.output_path + '_preview.mp4',
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output_path=self.output_path + '.mp4',
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framerate=self.scene_info['fps'])
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logger.info('Successfully generated preview image sequence')
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except Exception as e:
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